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Hockey drills

  • One ball per pair.
  • Pairs are instructed to pass through as many gates as possible in 2 minutes.
  • A gate is completed when you pass the ball three times.
drawing Passing gates
  • The white player passes the blue triangular player in
  • The blue triangular player passes the ball to the red triangular player
  • Meanwhile, the red round player begins to offer around the pawns
  • The triangular red player passes to the round red player
  • This one runs into the circle and duels with the blue round defender
  • Then the red round player rounds on the goal 10 seconds while in circle
drawing get in front of your defender
Red player starts with the ball and begins drifting to the next pot and then pushes the ball to the blue player.
The blue player takes open around the pot and then also drifts to the next pot and then pushes to red again!

  • T: Give as many passes as possible within 1 minute.
  • R: /
  • A: Making the square bigger
  • D: Passive defender
drawing Assumptions and push in a square
  • Focused pass giving and receiving.
  • Center player focus on accepting, handling ball and passing on.
Points of focus:
  • In the forehand
  • High stop
  • Speed ball -width of field serve.
Extension exercise: middle player runs in and asks for the ball, accepts and turns around, passes the ball runs back quickly and offers again.
drawing Passing in 3-pairs
  • One ball per pair.
  • Pairs are instructed to pass through as many gates as possible in 2 minutes.
  • A gate is completed when you pass the ball three times.
drawing Passing gates
Stairs.
  • Player blue starts with the ball at the orange pawn.
  • Player blue drives the ball toward the red pawn, pulls the ball under him toward the blue pawn and then accelerates briefly with the backhand around the blue pawn.
  • You do this movement three times in a row.
  • Then you round on goal.
  • Depending on the number of players, put the exercise out once or twice.
drawing Exercise on target
Minefield

  • Start at the orange pawn and dribble through the minefield towards the goal.
  • Keep the ball close to you and try to make sure you don't hit the pawns.
  • Once you are past the minefield, round off with a hit on goal.
  • Plot the exercise twice, if necessary.
drawing Exercise on target
  • Party game with two goals and a square in the middle of the field.
  • The ball may not be played through the square. In that case the ball is in touch.
  • So the idea is to play field hockey outside and not through the axis of the field.
drawing Party Form
Relay
  • Make two equal teams; team red and team blue.
  • Start with ball at orange pawn.
  • Float a lap around the green pawns and place ball with hand on pawn red.
  • Then run a lap around the green pawns without ball and tap the blue pawn with your hand.
  • Then walk another circle around the green pawns and take the ball off the red pawn.
  • Then drive a circle around the green pawns with ball and pass the ball to the next one.

Note:
  • Depending on the number of players, you can have everyone take 1, 2 or 3 turns.
  • Once a player has had her/his last turn, she/he sits on the floor.
  • If a team has all its players sitting on the ground, they win the relay.
drawing Exercise without purpose
Three color game

  • The trainer has three colors of pawns in his hand. Red, white and blue.
  • Player blue A takes his turn.
  • Trainer first puts color pawn 1 in the air --> For example, pawn white.
  • Player blue A starts running towards the edge of the circle and receives the ball from player blue ->.
  • The latter then plays the ball through the white gate as the trainer thus puts the white pawn in the air.
  • Player A takes the ball through the gate and rounds on goal.
  • After his shot, he takes over the spot of the player who passed the ball to him.
  • The trainer puts a new color pawn in the air for the next player etc.
drawing Exercise on target
Relay 4
  • Players blue and red start at the same time with the ball
  • Slalom around the 5 pawns --> cross --> around the green pawn and finish on goal.
  • If you score, you may immediately choose the shortest path to tap your next teammate.
  • If you miss; wide, post or the ball does not reach the goal, you make a detour via the red or blue pawn/triangle.
    • Players blue run back via the blue pawn and players red via the red.
  • When you have been, you sit on the ground.
  • The team that has all players on the ground first wins the relay.
  • Depending on the number of players, you may choose to have all players take their turn twice.
  • Switch sides halfway through the exercise.
drawing Exercise on target
  • Last man to RA
  • RA to running Mid-Mid
  • Mid-Mid to Striker
  • Striker shoots or passes to Mid-Mid
drawing Structure of the 8-team