facebook pixel

Hockey drills for technique passing

  • A stands in the box with her back facing towards the back line
  • B calls a colour either Blue or Orange
  • A runs first to the front pilon and taps the pilon. She then runs to the other same coloured pilon and runs around it.
  • B runs a bit with the ball and gives a straight ball to A 
  • A controls the ball while running and takes the ball to the circle and lines up and shoots.
  • The same on the other side
drawing Part 3 exercise 1 controlling while running
  • Put out the columns as shown in the figure
  • Spread the balls over pylon C and D.
  • In this exercise you place a player at pylon C and D.
  • The rest of the team will line up at pylon A.
  • From A onwards, the player walks around the pylon
  • From the post, the player makes a sideways movement facing the ball (facing C).
  • Player C plays the ball in the forehand of A
  • A takes the ball and turns right open
  • A runs in the direction of the circle and finishes at goal. 
  • From here he runs to D and receives another ball. 
  • The player turns open to the left and finishes on goal again.hockey-exercise-1

                                                                                           
hockey-exercise-1

  • Pass the ball to a fellow player under/over the pylons with stick.
  • Passes: push, slide and flats.
  • Stick at different heights
  • increase distance between each other
  • pylons closer together (gate smaller)
  • Perform the exercise with groups of three


passing

  • Each team has 2 goals. (see rules triple hockey).
  • 3 against 3 where 5x passes is 1 point (if the ball is intercepted, start counting again).
  • possibly 3 against 2 games with 1 player (trainer?)
  • always with the attacking team (complicated exercise!)
  • Each team has 5 inverted pylons to defend.
  • The pylons are on the line and the players may only stand/defend on their own half.
  • Which team knocks over the pylons of the other first.


team-versus-team

  • Player A runs towards pylon 1 or 2, whichever player B designates.
  • A runs back to his starting place.
  • Then A plays the ball to B.
  • Player B does the same


running-and-passing-the-ball

  • Run with the ball and pass the pylo, then play the ball to your fellow player.
  • Take the ball on the forehand and run to the pylon and pass.
  • At the end of the exercise run back to the beginning
  • Change sides after every turn.


controlling-the-ball-while-running

  • You place 11 pylons at different distances, under each pylon you put a stack of city names.
  • Each 2 tries to reach all 11 pylons as fast as possible.
  • You dribble to a pylon, take a city map and take it back with you, tap the next one and it runs to another pylon.
  • Each city you return to the trainer will be stamped on the 11 city card.
  • Who reached the 11 cities first?

    (first practice without ball and stick)


eleven-cities-run

  • From the two pilons, aim (push/slide) at the inverted pilons.


aiming-for-a-pawn

  1. defender 1 passes to attacker 1
  2. attacker 1 to attacker 2
  3. through pass from attacker 2 to attacker 1
  4. defender 1 defends on attacker 1 when he has received the through pass
  5. attacker 2 attacks > 2v1

2v1-throughball-from-the-sideline

  • The exercise is meant to simulate a game.
  • It is therefore intended that one team consists of the defenders/defending midfielders and the other team consists of the attackers.
  • The attackers can score in the normal goal (decide if they can hit high as in the game).
  • The defending side can score by driving the ball.
  • Over the line of the goals on the half way line.   
  • The attackers learn to play over and finish at goal and the defending side learns to defend to the outside.  

     

  • Flat
  • Open reception,
  • Accelerate & push pass out of the barrel (alternate with other techniques such as stroke, push pass, backhand pass).
  • A flats to B (A runs after own ball);
  • B takes it open and runs around the pilon.
  • B accelerates with the ball stuck to the stick and plays the ball through the gates to A.
  • Resumption
drawing SPEED WITH BALL