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Korfball drills for technique attack / score

Setup:
  • Player 2 stands with the ball behind player 1 at 6 meters in front of the basket.
  • Player 2 throws the ball over player 1 into space.
  • Player 1 grabs the ball, now player 2 must move to the side of player 1 to receive the pass.
  • Player 1 advances further toward the basket to score.
Players must be able to judge where best to offer themselves in order to receive the pass.
drawing Offering side
Setup:
Which team brings in most gold pieces/ pits?
  • 1 bank & one-against-all
  • 2-4 gangs of thieves
  • 1-2 guards.
Game consists of 4 rounds of play:

Game Round 1:
  • Thief - attacker: per post only 1 active & 1 gold piece at a time try to steal from bank.
  • Collect in own vault -hoop-.
  • Guard - defender- may only defend outside the bank.
  • If the thief is caught so tapped, he must leave the gold piece in the police station -under a cone.
  • Which team was able to steal most gold pieces?
Game Round 2:
  • Divide gold pieces equally among the thieves.
  • Thieves: safely move your gold pieces 1-for-1 to other safe -from one hoop to another.
  • Thief -attacker: walk around your cone without the guard catching you.
  • Agent -defender: in this case may only defend inside the bank.
  • If the thief is caught -attacked, he must leave the gold piece in the police station -under a cone.
  • Which team was able to transfer most gold pieces safely?

Game Round 3:
  • Thieves: for x time, steal as many gold pieces as possible from other safe.
  • Thief -attacker: mandatory back & forth through bank = watch for guard inside bank.
  • Guard may only defend inside bank.
  • If the thief is caught so tapped, he must leave the gold piece in the police station -under a cone.

Game round 4:
Same as game round 3, but with double guard 1 guard outside & 1 guard inside the bank.

Which team will have the most gold pieces in their possession after 4 rounds of play?

drawing Rapacious thieves game
  • The first ball is played deep from the front pocket.
  • Then the other front comes in and passes the ball.
  • The first passer runs over the block to the catch.
  • The back player runs on the ball side for a through ball to the post.
  • Alternatively, the ball is passed directly back for the distance shot.
  • The player under the post steps out as soon as the rebound is taken over from the front and ensures that the player with the ball has two points of attack.
drawing Rebound from the front over a block
Attacker uses feints to get past the defender.
  • There are 6 players between the pawns.
  • There must be 1 hole per row of pawns.
  • The other players try to use feints to find the hole.
  • The defenders may only defend widthwise and try to tap the attackers.
  • If you get tapped, you have to start over.
  • If the attackers reach the other side, they get 1 point.
  • After 5 points, the game is switched.
  • The game can be made easier by adding fewer defenders.
drawing Feint attack
  • When a catch stands and the support is predefended.
  • Stays the catch and pulls the predefended support away through the backside of the defender.
  • Gets the ball and takes a short chance.
drawing Solution if support is predefended
  • When a catch stands and the support is predefended.
  • Stays the catch and pulls the predefended support away through the backside of the defender.
  • Gets the ball and takes a short chance.
drawing Solution if support is predefended
  • 1 player takes an out-of-bounds ball in front of the basket.
  • And rebounds the ball inside.
  • Then goes the same way to the outside.
  • The player shoots only after he/she goes outside.
  • The exercise can be extended to include a through ball.
  • It is important to pass continuously with the outside hand.
Only the square and not the diamond is used in this form of training. The primary training objectives here are:
  • Keeping space in the box, through running lines in a square
  • Timely replenishment of vacant position, timing running moments.
  • Passing ball at pace to next player.
Note: the square must be smaller because the diamond is not used initially. Player must be at a distance they can throw.

For the exercise, there is an inside and outside square marked by pawns. So players are not allowed to go outside that path and therefore not make the square smaller than that:
  • Player 1 plays to 2 -> runs after own ball at reasonable pace;
  • Player 2 plays directly to 3 -> runs at reasonable pace after own ball;
  • etc.
  • The ball pace goes up slowly.
  • When the children have this under control, the ball goes the other way.
The ball should be passed quickly and passed faster and faster.
Eventually, players should always be able to get to the empty spot just in time, because the pace of the ball is almost faster than that of the players.

Playing tight balls is a requirement here.
drawing Introduction to the square -complementing each other-.
Play 4-on-3:
  • The three defenders try to defend every shot within 5 meters.
  • Only at greater distance is the defender allowed to hang.
  • The offense plays around until there is a free shot opportunity within the 5 meters and a defender is on the way to defend that shot.
  • The free player makes sure to intercept.
  • After 3 goals or 3 interceptions we get a new defense.
Play 4-on-3:
  • The three defenders try to defend every shot within 5 meters.
  • Only at greater distance is the defender allowed to hang.
  • The offense plays around until there is a free shot opportunity within the 5 meters and a defender is on the way to defend that shot.
  • The free player makes sure to intercept.
  • After 3 goals or 3 interceptions we get a new defense.
  • Offender stands under the post.
  • Attacker at 8 meters in front of the post runs to the left.
  • Receives ball on outside hand.
  • Immediately plays in with outer hand.
  • Then goes to the right.
  • Repeat the same thing.
  • On the 5th back and forth, attacker goes inside.
  • For a DLB or short chance in front of or behind the basket.
Play with 4 players around the post.

  • 1 player grabs the catch.
  • Next player to pass the ball, takes the hand-off.
  • Ball is played in to the handler, handler passes back out to the person from whom he/she got the ball.
  • Player takes a shot.
Important is to keep high ball tempo, fill in fast, fill in correct persons and throw correct hand.
drawing 4-0 quick fill in