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Korfball drills for technique attack / score

  • Players play 4-0 around the post.
  • Player 1 takes the catch immediately after a pass.
  • The next player to pass the ball takes the pass, but is "defended in front" and cannot avoid it.
  • The player goes behind the post, the "defender" stays in front of the post, the player behind the post pulls away, gets the ball and shoots.
  • Ball is caught, played out and the exercise is done again.
  • This can be done with or without defenders.
  • With defenders, the defenders must over-defend and stay in front of the post when the player moves backwards.
  • Without defenders, make sure that attackers keep making the correct movements and do not immediately move backwards to move away, but only when they have been "pre-defended

Objective:

Set up attacks in overtime situations

Rules:

  • Make sure the offense always has 1 more person than the defense (3-2, 4-3, 4-2 etc.)
  • Gives the offense a task:
    • E.g. score within 5 passes, score after setting up an action, score from the rebound.
  • Gives the defense a task:
    • E.g. intercept the ball within 5 passes, defend in front.
  • Decide if you can go for a defensive goal.
  • Indicate with cones where the lines are.
  • Agree when offense switches with defense:
    • After X minutes, after X goals, after X interceptions.
  • 4 against 4 on 1 pole.
  • The attacking team consults before each attack.
  • They have to agree on a plan for the next attack.
  • Who fills what position, what tactics (e.g. attacking in 3-1 or continuing to 2-2), do we move the ball to the back or do we attack in front with 2 people etc.
  • Encourage them to have a basic plan.
  • Let them think of alternatives if something doesn't work out.
  • It is not the intention that they do not go for the ball after a goal attempt
  • The goal is to score, so they should also try to get the ball when a goal attempt goes wrong
  • Variation
  • Give the defence an order and see if the attack picks it up and adapts.

3 or 4 at a pole.

  • Play around with each other. Someone takes the catch after a pass, this is player 1.
  • Player 2 is the one who just received the ball and is going to pass the deep line.
  • Player 3 moves towards player 2, is "front defended" and runs a deep line.
  • Player 2 passes a tight ball with a small arc to Player 3.
  • Player 3 takes a shot.
  • Player 1 catches, passes out to any team-mate and rejoins.


Expansion

  • Instead of shooting, player 3 makes a shooting move.
  • Player 1 steps out from the rebound.
  • Player 3 passes to Player 1 and takes a walkthrough.


  • From the 4-0, after placing the ball, the catch is taken.
  • Then 1 of the others comes over the catch into the support, but runs right on about 90 degrees from the one who has the ball in his hands.
  • These ladies double and one of the two goes in for the breakthrough.
  • At the takeover, the ball is passed to the lady who steps out of the catch.
  • Pass the ball high.
  • After that practice in the 4:4
  • Play 4:4 and defend 1 on 1, trying to see as many fellow players as possible.
  • When there is a shot you join the steal.
  • In the game you take care of the catch and try to double through the outlet support.
  • Run into the free space for a through ball.
  • 4 players play around the post.
  • One player takes the rebound.
  • The other three keep a triangle around the post and keep playing around with the three of them.
  • The rebound player moves to the side where the ball is, gets the ball and shoots.
  • Variant
    • The rebound player steps out to the near post, receives the ball and passes to the far post.
    • Both can also be combined, with the rebound player opting to pull away and pass on the ball.
    • Other players must recognise their choice and make the right decision

Objective:

  • Earn a point by catching the ball over the line.


Rules:

  • A party starts from behind the line with the ball.
  • Intercepted ball is ball first to your own line and then to the other side for a point.
  • Balls out count.
  • When a point is gained, the opponent gets the ball from there.


Points of attention:

  • For defending.
  • Play on the side by moving on one leg.
  • Play at tempo.
  • Watch each other and your opponents place.



drawing bring the ball over the line
  • Divide the team into equal groups of 3 at most
  • As many poles as groups
  • Everyone can defend everyone
  • Can score on any pole
  • Which 4 team is first to score 3x.
    • Other players shoot a threesome. (to max 10x scoring)
  • With pairs shoot from distance 3x scoring pp.
  • Open game as attacker you may only shoot when you haven't played in the ball.
  • Which team will be first to score 3x.
    • Other players shoot a threesome. (to max 10x scoring)
  • With pairs shoot from distance 3x scoring pp.
  • 2 designated people may only shoot from the support position, the other two may shoot if there is a catch.
    • Other players shoot a threesome. (till max 10x scoring)
  • Pairs of players shoot from a distance 3x points pp.
  • Now only distance shots are allowed.
  • Play in 1:1 with a defender.
  • The defender goes for it and tries to defend everything.
  • As attacker, create 3 chances and make the most of them.
  • Every player is 2x attacker/defender/forward.
  • 3 persons per pole with 1 ball
  • 1 person under the post is a passer (close to the post)
  • In front is an attacker with defender who runs from left to right at about 5 to 6 metres
  • Attacker plays the ball to the attacker (defender makes this difficult)
  • Attacker throws the ball back to the attacker and moves widthways again (you can move right twice as long as you stay at 5/6 meter from the post)
  • Team captain plays the ball to the attacker again
  • Defender chooses whether to block the shot or not
  • Attacker has to make the (right) choice to shoot himself or play the ball to the back-rower for a shot (if the ball is played to the back-rower, the defender tries to hinder this as well as possible)
  • Possible sequel: when the attacker plays the ball to the moving reinforcer, he does not shoot but the attacker makes a walkthrough ball
  • A possible 4th person can also defend the defender