Beachvolleyballexercises for technique warming-up

Warm up exercise in relay form

  • Divide the players into groups of 2 or 3 players and place them on the left side of the field.
  • Give each player a tennis ball.
  • At the start sign, the 1st player of each group starts running to the other, right, side with a ball.
  • Once there, they put the ball outside the line and run back as fast as they can so that player 2 of their group can start running with his/her ball.
  • When all the balls are on the right side and the last player has returned to his/her group, it is over.
  • The first one back to his/her group wins.
  • You form 2 teams of both the same number of people
  • Each team has its own box
  • On the back line of that section both teams have high cones upside down
  • The trick is for the other team to knock over the pawns
  • You can win with your team by fending off and defending the pawns
  • 2 groups
  • everyone a ball
  • race against each other dribbling to the other side there are cards
  • if you find 2 of the same cards you must turn them over
  • Otherwise turn them over again
  • in order to find all pairs the fastest
  • Make 2 teams.
  • Each team stands ready on one side of the field on the back line.
  • Put as many balls as players on both the 3-meter lines.
  • When the trainer/trainer calls GO!, everyone starts rolling the balls to the other side.
  • Whoever has the fewest balls in their field after 3 minutes has won.
  • At trainer's signal, both players start sprinting.
  • Blue must run around first pawn and Red runs straight through to tap Blue.
  • Red becomes Blue and flips over.
  • Run 5 laps
drawing Warming
  • Player at the net hits the ball to the defender.
  • The latter defends the ball for himself to the appropriate place to give a set.
  • He moves to there and gives a set to the net player.
  • The latter passes the ball to the next defender.
  • After the set, line up with the defenders.
  • After 10 balls turn around .
Goal of this exercise is to control the defense and set up. 
In setting; apply ball high enough and on the right "arm" for the attacker.


drawing Control ball and set
  • Divide the group into 2.
  • The 2 groups stand at opposite corners of the entire field.
  • The ball must be thrown over each time after which players run to the other group.
  • Replace the running after a few times with for example: heels butts, knee lifts, lunges or sprint + run out.
  • Replace throwing to replaying.
  • Then make it a game.
You are only allowed to run on the lines of, for example, a volleyball field. The ticker must try to tick off one of the runners.

Handicaps:

  • Turn right/left only.
  • Knees high.
  • Hopping.
  • Backwards (don't fall!) etc.

Outside you can set up a closed course with hats or cones.


  • Jump where you stand:
    • Stand with your feet shoulder-width apart.
    • Focus on a point on the floor and hop up and down where you are standing.
  • Side Jump:
    • Stand up straight, keeping your hands in front of you, and jump from side to side.
  • Butt Kicks:
    • Stand up straight, and keep running standing in place while shooting your heel up touching your buttocks with each step.
  • High Stepping:
    • Raise the leg with the knee at a 90-degree angle.
    • Alternate quickly with the other leg.
  • Standing bike crunches:
    • Stand with your feet shoulder-width apart.
    • Bring your knee to your opposite elbow.
    • Return to starting position and repeat with the other side (abdomen/legs).
  • Sumo squat:
    • Stand with feet 6-12 inches apart.
    • Extend arms in front of you.
    • Lower your body until your thighs are parallel to the floor.
    • Return to starting position and repeat (legs / buttocks)
  • Jumping rope without a rope:
    • Hold your arms at your side as if you were holding the end of a jump rope in each hand.
    • Jump up and come down on the ball of each foot, alternating between twisting your wrists as if you were spinning a rope.
  • Jumpingrope without a rope:
    • Keeping your arms at your sides, pretend you are holding the end of a jump rope in each hand.
    • Jump up with 2 feet, while simultaneously twisting your wrists as if you were twirling a rope.
  • Arm Swings clockwise:
    • Stand on the floor with your arms extended straight out to the sides at shoulder height.
    • Move your arms rapidly in a clockwise motion in large circles (arms)
  • Arm Swings counterclockwise:
    • Stand on the floor with arms extended straight out to the side at shoulder height.
    • Move your arms quickly in large counterclockwise circles (arms)
  • Toy soldiers:
    • Start with feet shoulder-width apart. Keep your legs and arms extended.
    • Kick your left leg up until your right hand touches your toes.
    • Repeat with the other side (stomach/legs/arm/shoulder).

warming-up-circle-1



Pass in pairs.

  1. trainer gives different exercises
    • after each ball contact you turn around
    • jumps in the air
    • touches the sand with 1 hand
    • gets down on 1 knee and up again
  2. pass. set-up, attack


Circulation warm-up

  • This consists of a loose walk-in for 5 to 10 minutes with various light movements for arms, legs and torso.
  • By doing this you actively bring the function of the heart, lungs, nervous system and muscular system to a higher level than the resting level.


Stretching

warm-up