Handballexercises for technique condition

  • 3 Players start shuffling between the 6 meter and the 9 meter line,
  • When the signal is given, they start walking.
  • The player in the middle receives the ball from the goalkeeper and plays it to his/her left or right
    • At the end, you can choose to make a change.
  • The attackers finish near the goalkeeper
  • The aim of the outer build-up is to run wide and create a lot of space for themselves and the rest of the team
  • When the rounding is completed, the players wait at the other end until everyone has been through and then they do the same.
  • After a while, two defenders come up and try to intercept early on

drawing Swift counterattack
  • 2 players stand on 1 side of the field.
  • They play the ball to the goalkeeper and run wide in the direction of the other goal,
    • Still on their own half of the field, they receive the ball from the goalkeeper.
  • The 2 attackers must follow the normal rules of the game in terms of running but may not bounce the ball.
  • Between the 6 and approx. 20 metre line, they meet a defender
    • They must try to play the ball in pairs without bouncing it.
  • After a while, a second defender comes along, between 20 and 40 metres, and the attackers have to get round this too

drawing Fast break surplus
  • Try to get a quartet with your team by getting 3 or 4 of the same objects (e.g. 4 cubes) in your box.
  • Prevent another team from stealing objects from you by tapping them.
  • Rules:
    • In your own box you are free and cannot be tapped.
    • If you are in another square you can be tapped.
    • If you are tapped you walk around the outside back to your own square.
    • If you are in an opponent's square without being tapped, you are free to return to your own square with the stolen object.
    • You may only take one object at a time.
    • A team has won if it has 4 same objects in its own box.
  • Variations/adaptations:
    • You can be tapped on the way back.
    • Add extra quartets.
  • All balls are placed one meter before the 9 meter.
  • Two players are placed behind a pawn at the centre half way through one half.
  • The players take turns trying to shoot at the goal with as much variety as possible in shots and positions in the goal.
  • When the first player has shot at the goal, the other player can run up and take a ball to shoot at the goal.
  • After the shot on goal, run back around the pawn before you can take another ball to shoot at the goal.
  • The goal is to continue in one go without stopping until all the balls you have to shoot at the goal are gone.
  • The other players spread out over the field and next to the goal to catch the balls and place them back at the position where all balls are.
  • The other players also keep score.
  • Who will get the most balls in the goal?
  • After this you start again with two new players.
Running training

  • 30 sec jumping jacks
  • 30 sec knee lifts
  • 30 sec heels against buttocks
  • 30 sec bridge with 1 foot on ball
  • 30 sec jump-lunge with ball between legs 30 sec skating jumps
  • 30 sec Russian-twist (feet off the floor)

Burpees

  • Build up from 25

Plank workout (3 minutes)

  1. 30 seconds normal plank
  2. 30 seconds of alternating left and right leg lifts
  3. 30 seconds of side plank on right side, other arm extended
  4. 30 seconds side plank on left side, other arm extended
  5. 30 seconds of normal plank 30 seconds of spiderman plank

Bicycle Crunch

  • 2 x 1 minute (rest 20 seconds)

Push-ups

  • 3 x 8 pylo-clap push-ups
- Open swing (arms from left to right, leg moves with you), swing a little further each time.
- Arms swing and dribble (front and back and opposite).
- Monsterwalks - sit low, 10 paces in front, 10 paces in back.
- Crabwalks (same except sideways) pay attention to knees.
- Duckwalks (even lower) 5 paces.
- Dribbling to number 4 (1 leg on knee and alternate).

- Lunge (1 leg backwards) and rotate upper body - alternate .
- Lunge - hip forward, arms extended upwards - then hang forward diagonally - then hammy rock (hamstrings, toes up).
- Windshield wiper - sitting, legs spread, always move 1 knee in, 1 knee out.
- Then turn on one side and hold.
- 123 in T shape (front left right back / front right left back).
- Squat jumps (short).
- Jumps - 123 high (with 2 legs and with 1 leg - also land on 1).

  • All players stand in fixed positions on the playing field, possibly indicated by hoops.
  • They are not allowed to move. One player is now being chased.
  • This player has to be hit by one of the other players, by them throwing the ball back and forth.
  • If the runner is hit, the thrower becomes the runner and the runner becomes thrower.

Variations

- More runners
- More balls




  • Everyone makes two teams and is divided over the left and right corner.
  • The right corner plays the goalkeeper, the goalkeeper plays the left corner at the half way line.
  • The right corner has run on in the meantime, receives the ball and finishes.
drawing break run 2 numbers
  • Per pair 1 ball.
  • 1 of the pair passes the ball and sprints around the pawn and gets the ball back.
  • Then the other of the pair does the same.
drawing replay and fitness
  • Players divide between the left and right corner.
  • Each player has a ball. The corner plays the to goalkeeper and he throws a half break.
  • From the middle line, press towards the goal and shoot at the goal from the 9 meter line.
  • A defender stands there and tries to block.
  • The one who made the break becomes the defender
drawing half break and blocks
  • Per 3 players 1 ball.
  • Spread over the width of the hall.
  • Middle player brings the ball up in high tempo and plays around.
  • The one who is at the 9 meter line rounds off.
  • Variation:
  • Initiate a switch from the center line.
  • Centre player passes in front of the right half and plays off.
  • Left player starts in front of the right team and completes the play.
  • This can be done from either side.
drawing break run 3 numbers
  • Everyone makes 2 groups of somewhat equal level.
  • Both stand on the line and the ball is in the middle.
  • At a whistle they sprint to the ball and dribble a few metres further.
  • Variation:
    • Sitting and looking at the ball
    • Turned around (standing up)
    • Turned sitting
  • Make 2 teams,
  • One stands 2,5 meter in front of the other.
  • The last one throws the ball 5 to 6 metres ahead.
  • Who gets to the ball first?
  • The one without the ball tries to defend and take the ball away.