Handballexercises for technique warming-up

  • The children run through the room in pairs.
  • One child tries to follow the other.
  • Variation
  • The child at the front has to suddenly change tempo.
  • The child in front must always change direction sharply.
  • Groups of four or five children.
  • Groups of four or five children and when the signal is given, the back sprints to the front and then indicates the track.
  • Two rows, left and right one ball.
    • Make a threat
    • Play the ball
    • Tap the goalpost
    • Step out to the centre pilon
    • Run back to left pilon
    • Forward to middle 
    • Back to right pilon.
  • Then join another row at the back.



drawing touching the post and stepping out
  • For the physical condition this is a good exercise: 
  • The group has to stand in a row and you let them start dribbling easily. 
  • As soon as the trainer blows the whistle, the last one of the row should run forwards. 
  • You do this until everyone has been last in line and then you let them run a round relaxed 
  • Mini field / 1 ball
  • Divide the group into 2 equal teams (each team starts on the back line of the mini field) 
  • Try to get the ball behind the opposing team's back line (by playing over/ running free).
  • Team that is not in possession of the ball tries to intercept/tap out/possess the ball
  • (you can make the exercise more difficult, by using a soft ball (that doesn't bounce) and don't let them run (3 passes))   




drawing running free/ being availabl (mini field)
  • All players with ball on the middle line
  • Player plays the ball to the trainer and gets it back while running.
  • Player shoots the ball on target.       

           


           

drawing shot on target (passing to the keeper on different ways)
  • Two small playing fields of about 1/8 of a handball court.
  • All participants in one of the fields.
  • Play the ball over continuously.
  • The ball must not touch the ground.
  • Participants must keep moving (dribbling).
  • "Break" is called at unexpected moments;
  • Then, all participants sprint to another field.
  • Player with ball throws ball to other field and then sprints to other field.
  • Game continues.
drawing Playing over game