facebook pixel

Hockey drills for technique attack / offense

  • We always play 2 against 2
  • Group 1 plays against group 2
  • Group 3 stands ready with a ball, if the ball is out, or scored, group 3 may start, Group 1 then enters that box to defend
  • Group 1 against group 3
  • Group 4 is ready with a ball, ball out, or scored, group 4 starts with the ball and writes group 3 to defend
  • Group 3 against group 4
  • And so on
drawing 2 versus 2 with switching moment
Divide your group into 2 teams.

  • Red player in center plays defender in and gets ball back. 2 - 1 hockey out in the 'forbidden' zone.
  • Right blue player starts with ball and plays defender in, plays back to blue and a 3 - 3 starts in the 'forbidden' zone and right field.
  • Defenders may score in the goal if the ball is intercepted.
  • After this attack, an attack starts from the left.
  • Player red plays into the defender, plays back and a 4-4 in the whole 23 meter area starts.
  • Defenders can defend by scoring in one of the goals.
On offense -with advantage- or off-ball, pass immediately to next attack.

Add extra: Scoring within 10/15 sec. Start when the attacker receives the ball back from the defender.

drawing Switching 2-1, 3-3 to 4-4.
  • Starts at the bottom pylon
  • Plays the ball at high speed
  • Plays it towards the penalty spot
  • The left player runs in
  • Tips the ball into the goal
drawing Score
  • Part 1:
    • The player with the ball passes it to the player closest to the center line.
    • This one takes the ball in motion to the outside.
    • Makes a 1-2 with his teammate on the outside.
    • Then runs into the depth.
    • Gets the ball after the sticklead.
    • Finishes on goal.
  • Part 2:
    • After the player in coverage gets the ball the 2-on-1 starts.
  • Part 3:
    • A pair, attacker and defender, also starts in the circle.
drawing Dynamic overtime
  • Team blue starts in a 2:1 where one of the players must leave the square running.
  • If this is successful it becomes a 5:4.
  • A 2nd ball follows from the trainer.
drawing Count overtal through side
  • A starts with the ball and plays it back to B first.
  • When B has taken the ball the 3-on-3 starts and the defenders may start pressuring.

  • Tips for the attackers:
    • Use the practice of switching the strikers.
    • Play only the safe ball.
    • Remember the 4 squares in the circle.

  • Tips for the defenders:
    • Keep your man/woman in the circle.
    • Push them to one side.
    • Always put pressure on the ball so don't let them shoot.
drawing 3 against 3 in the circle
  • Party game with two goals and a square in the middle of the field.
  • The ball may not be played through the square. In that case the ball is in touch.
  • So the idea is to play field hockey outside and not through the axis of the field.
drawing Party Form
  • With a walk-in ball
  • Playing a right front
drawing Attack over right flanks. depth run
Learning to attack using space over right.
drawing Attack over right
  • In the two squares, there is loitering.
  • Taking turns, the blue ones from the square attack, creating a 4-on-3.
  • When this attack is over, they go back to their square and loaf.
  • Then the other square starts attacking.
drawing Loafing
  • A strikes on goal
  • B hits the goal
  • Defenders step into the field
  • C starts the 3 on 2
  • after the 3-on-2, D starts with a new ball which makes the 4-on-2 start
drawing Attack-defense
Relay 4
  • Players blue and red start at the same time with the ball
  • Slalom around the 5 pawns --> cross --> around the green pawn and finish on goal.
  • If you score, you may immediately choose the shortest path to tap your next teammate.
  • If you miss; wide, post or the ball does not reach the goal, you make a detour via the red or blue pawn/triangle.
    • Players blue run back via the blue pawn and players red via the red.
  • When you have been, you sit on the ground.
  • The team that has all players on the ground first wins the relay.
  • Depending on the number of players, you may choose to have all players take their turn twice.
  • Switch sides halfway through the exercise.
drawing Exercise on target