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Hockey drills for technique warming-up

  • With the different materials you can make nice courses.
  • A course is a fun and fast way to get the children to repeat their skills.
  • It is also possible to make courses with a certain theme.
  • Possible themes are: drifting, slalom, passing, playing high, making tempo.
  • The arrows and traffic signs can be used in all sorts of exercises in a course and in relays.
  • Here are some examples of possible courses


course

  • The catcher must try to catch the others.
  • When you are tagged, you stand with your legs apart and your arms crossed.
  • Without the ticker knowing, the group has appointed a secret saviour;
  • He may redeem the ticked by secretly tapping them.
  • The game stops when the secret deliverer is caught.


tag-game-with-the-secret-savior

  • Make two teams.
  • The goal is to get the ball to the other side of the line.
  • You do this by standing in plank position and then pushing the ball to the other person who is standing further down in plank position.
  • Then you run to the front and stand in a holding position and wait for the ball to come.
  • The team that gets to the other side first wins.
  • Players stand with their backs to each other.
  • At a distance of 10 m from each player stands a pawn with a ball on it.
  • At the whistle or START, the players run to the pawn, both grab the ball, run back to each other and hand each other the ball.
  • Then the players run to the pawn with the new ball and place the ball on it.
  • Then they both run back to the middle and finish with their backs to each other.
  • It is possible to do this in a relay race or several times in a row.
  • 2 equal teams, or in case of odd numbers with a joker,
  • try to keep the players on the team for as long as possible.
  • This can be done through short replay, the duel and then replay.

strong-turning-away

  • Someone runs in from the red, takes the ball in the run and runs away strongly,
  • he/she plays it to the other person who is standing near red.
  • Green comes running in, takes the ball in the run and turns away strongly, playing to the other person who is standing near green.
  • give each other the right arm and bend your knees in a sitting position.
  • idem left arm


partner-squat

  • Two pairs shake hands in a crossed position (see photo) and kneel down in the sitting position.


partner-squat-cross


  • 2 opposite each other, bend their knees in the sitting position and come up and kick forward with the left and right leg alternately.


partner-squat-with-leg-thrust

partner-squat-with-leg-thrust


  • 2 pawns face each other,
    • at a random distance (depends on whether you want to push or flatten, for example).
  • Player 1 and 3 stand with pawn A.
  • Player 2 stands at pawn B.
  • 1 plays the ball to player 2,
  • 2 receives the ball.
  • After player 1 passes the ball, he runs after his ball towards pion B.
  • When player 2 has passed again he runs in the direction of pion A.
  • etc. etcde
  • You can play this exercise with minimum 3 players, maximum 5 otherwise the intensity will be very low.
  • Players divided into two groups on one side of the field.
  • Two rows of cones next to each other.
  • Players pass the ball back and forth while walking past the cones.
  • Variations
    • Individuals keep ball high along a row of cones, both groups independent of each other.
    • Passing the ball two by two
    • Individually dribble two balls at the same time, slalom through the cones
    • Pass the ball and dribble a second ball at the same time (player says yes).
    • Three of you play over 2 balls to the other side.

Goal

  • To regain that ball feeling and get back into the swing of things.


Set up

  • The players form pairs
  • and they stand opposite each other on a few meters (5 for example).
  • Then they start pushing each other.
  • At a certain moment, they take some more distance and start flattening.