Hockey drills
Rats versus Ravens
- Players red; the rats and players blue; the ravens all have a ball and stand with their backs to each other.
- Trainer says r(rrrr)atten: all red players drift with ball toward the pawn line; players blue leave their ball and try to tap players red for the line.
- The trainer says r(rrrr)aven: all blue players drive ball toward the pawn line; players red leave their ball and try to tap players blue for the line.
- Reach the line without being tapped, you get a point.
- Tap the player red/ blue before the line you get a point.
- Change opponents frequently.
Variants:
- head --> hitting
- head --> short and then flats
- at once short and then flush
- header --> right shear, runs through at the level of the penalty spot hand off to the person who came in from the left side of the header.
- Can't play it off himself trying to score.
- A plays the ball to B
- B plays the ball to C
- then begins the 3 against 2, D and E defend
- A and B both have a ball and simultaneously play 5 passes to each other
- A and B float to the other side of the square
- Here they play across again 5 times, with 2 balls at the same time
- A and B drift back to the starting point and leave their ball there
- Both players now sprint back and forth to the 23 meter line and back
- Both players pick up the ball again, drift towards the circle and finish on goal
- Last man plays to Left back.
- Left back plays back.
- Last man plays to Right back.
- Right back to incoming Right front.
- Right forward to center forward on head circle.
- Center forward shoots at goal.
- Right forward runs in for tip-in.
- Jump 3 times
- Sideways to the first pawn
- Sideways back to the back line
- Sprint to the second pawn
- Slow dribble back
- Start at common pace after instruction from trainer
Attack down the right with a tip-in.
- Teach players to execute the attack over the right side.
- Focus on using a tip-in as a finishing technique.
- Important to recognize the timing and position of the tip-in.
- Players should also learn when to take the ball and turn away from the goalkeeper.
- Player blue 1 plays the ball with a controlled push or flats diagonally onto the forehand of player red 2.
- Player red 2 takes the ball on the forehand and rounds on goal.
- Player red 1 plays the ball with a controlled push or flats diagonally onto the backhand of player blue 2.
- Player blue 2 takes the ball on the backhand and rounds on goal.
Points of focus:
- The focus in this exercise is on the approach.
- Make yourself small when making the approach.
- Try to pick up the pace of the ball.
- Let the ball roll past you and take the ball as late as possible.
- Make sure that the ball does not rise when taking it on. So keep your stick straight and not angled.
- All players start with a ball in the square and dribble/drive around in it.
- The trainer determines the moment to call stop!
- At that moment, all players make sure the ball is stopped as quickly as possible.
- Does the ball roll on. So does the player not have control of the ball he is off.
- When you are off, you wait by the side.
- The trainer may point to a waiting player to call stop!
- As a trainer, at some point you may indicate that the players should dribble faster.
- This makes it more difficult to stop the ball.
Note: the ball must be really still, so it should not roll a little bit.
- A and B both have a ball and simultaneously play 5 passes to each other.
- A and B float to the other side of the square.
- Here they play over again 5 times, with 2 balls at the same time.
- A and B float back to the starting point and leave their ball there.
- Both players now sprint back and forth to the 23 meter line and back.
- Both players pick up the ball again, drift towards the circle and finish on goal.
- On the sides of the courts are balls.
- Each goalt in the corner of the field has its own color.
- In each field stand 2 players.
Exercise
- The players start in the middle of the field.
- When the trainer calls a color, the players must grab a ball from the side of the field as quickly as possible.
- The player who grabs the ball first must score in the color goal called by the trainer. The other player then goes to defend.
- If the attacking player scores in the said color goal, the players start again and the trainer calls another color and so the exercise repeats itself.
- Except for one player -red-, all players -blue- have one ball.
- The red defender tries to work all balls out of the box.
- If a blue player loses his/her ball and it has been played out of the box, she/he stands with her/his legs apart.
- The player can be redeemed by another blue player; This one plays the ball through the legs -panna- and blue has a player back in the box.
- Continue until all players are off.
Points of attention:
- If it takes too long or you notice in advance that one defender is too little, appoint an extra defender.