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Hockey drills for technique pass around player

Overrun
  • All but one player start with ball on the line.
  • They try to reach the other side of the field without losing the ball.
  • The defender -player red- tries to take the ball from the players -blue- and work it out of the box.
  • If a player loses his ball and the ball is played out of the box then he is finished.
  • He then helps the defender to take the balls off and work them out of the box.
  • The game continues until all players are finished.
  • The player last left wins the game.
Points of Attention:
  • Is the game finished, start over with another defender.
  • If the player commits a foul, he is also finished.
drawing Exercise without purpose
Superslalom.

You can perform this slalom in 4 different ways:
  1. Normal slalom: player and ball move forward through the gates.
  2. Player keeps moving to the left of the gates and has the ball on the right side of his body.
  3. Player continues to move to the right of the gates and has the ball on the left side of his body.
  4. Player moves to the left of the first gate and ball passes on the right, player moves to the right of the second gate and ball passes on the right. The player continues to alternate this until the end of the slalom.
After the slalom, the player rounds the ball on goal and rejoins the back of the line.

drawing Exercise on target
Dummy:
  • The player does three passes behind the dummy and rounds on target.
  • You can also do this exercise in relay form (do emphasize the proper execution of the exercise and not the speed).
Points of attention:
  • With the dummy, it is important that you pretend to pass to the left, but eventually accelerate right around the pawn.
  • Make sure you step out well with your left foot and pass the ball well under you.
  • After your move, accelerate briefly to the next double pawn.
drawing Exercise on target
  • All but one player have a ball.
  • The player without ball is the defender and tries to work all the balls out of the square as quickly as possible.
  • The players with ball drift through the square and try to keep the ball there as long as possible.
  • If the player loses his ball and the defender plays the ball outside the square, the player is finished.
  • In that case, he helps the defender to work all the balls out of the square as quickly as possible.
  • The player who remains last with ball wins the game.
Points of Attention:
  • Emphasize that the players look well over the ball while drifting (head up).
  • If a foul is made by the player with ball, he is out. If the defender fouls, it is a free ball for the attacker.
drawing Defense Exercise
1 vs. 1
  • Attacker blue plays the ball with a push pass to defender red.
  • Defender red accepts the ball and plays the ball with push pass back to attacker blue.
  • Attacker blue takes the ball and plays a 1 vs. 1 with the blue defender in the square.
  • Does the attacker win the duel he may score freely. The defender does not have to pass if the 1 vs 1 is lost in the square.
  • If the defender takes the ball away, he makes sure the ball is played through the orange gate.
  • The attack is finished when the attacker has shot at goal or the defender has played the ball through the orange gate.
Points of attention:
  • Focus is both on defending -poking, sitting low, not stepping in- and attacking -tempoing, direction changes, etc.
  • Depending on the number of players, the exercise can be plotted twice.
drawing Exercise on target
  • Make two rows of an equal number of players.
  • Players take turns drifting toward the three double pawns.
  • Arriving at the double pawns, do the herring trick three times in a row and then flatten the ball on goal.
Herring trick:
  1. You play the ball to the right of the double pawn and pass it yourself to its left.
  2. Make sure you have control of the ball again before the next double pawn.
  3. So push the ball in a controlled manner.
drawing Exercise on target
  • A starts with the ball and plays the ball to B.
  • B takes the ball and plays the ball to C.
  • C takes the ball and makes an action near the pawns and rounds on goal.
drawing Building out defending in the bowl
  • A starts with the ball and passes it into the run at B.
  • B takes the ball and floats onto the pawns at speed.
  • B plays the ball to the offering C.
  • C takes the ball and plays a 1 :1 against the defender.
drawing Attack over right 1:1
  • A starts with the ball and floats to the pawns.
  • A does a passing move to them and pushes the ball into B's run.
  • B starts to run after A's passing move and takes the ball.
  • B plays a 1:1 against the defender.
drawing Passing moves 1:1
  • A starts with a ball and does an elevator pass at all the pawns.
  • When A gets to the end, he plays a 1-on-1 against B.
  • When A gets past B he rounds off with a hit on goal.
drawing Elevator passing practice
  1. A starts with the ball.
  2. A runs with the ball toward the box and does a passing move around B.
  3. A passes it and goes around the pawn and does the same at C.
  4. A drives around the pawns and accelerates to the circle.
  5. A hits the ball on goal.
drawing Passing opponent
Organization:
- Divide the group in half.
- Start with each group on the right side of the goal.
- Place 5 pylons on each side 1 meter from the bar.

Exercise:
  • On both sides, one player starts with the ball.
  • Who floats to 1st pylon and bounces the ball on the beam and takes the ball back after the pylon.
  • The player does this at all pylons.
  • After the last pylon, the player drifts the ball to the circle and scores.
  • The player takes the ball a connects at the other end.
Note:
- When drifting, keep ball on stick.
- When rebounding, turn in with the body so the ball makes a sharp angle.
drawing Handball on the beam