Inline-skatingexercises for u17
- Possibility 1:
- Short & quick steps in V position that become larger and larger
- Possibility 2:
- Short & quick steps in sideways position that change to V position when steps are large.
- The members are divided into 2 circles.
- At the signal of the trainer, 1 of the members in the circle starts skating. He/she skates a full lap and taps the next one (who was to his/her left in the circle).
- The member who just skated now goes to get a jar from the opponent. The member who was tapped does just the same. He skates a round and taps the next one again.
- The goal is to take all pots from the other group as quickly as possible and place them with your team.
Attention! Members will not have a "circle" left after a while due to skaters being gone. Indicate that in that case they should make the circle smaller!
- 2 groups of which min. 3 players.
- The goal is to give as many passes as possible to their own team without the ball colliding/being blocked and taken away by the other team.
- The team that gives 5 OR 10 passes first is won.
Grading:
- Any ball that collides -> ball to the other team.
- No 2x in a row passes to the same person are allowed
- Make a little speed, ride in a spread position with the skates straight ahead, the weight on one (bent) leg, the other stretched sideways.
- Transfer your weight from one leg to the other, without coming up.
- Check that your weight is resting on your supporting leg by lifting the extended leg sideways.
- Because the skates are parallel and straight ahead, the speed should not increase.
- Place cones in a line ±2m apart.
- Slide over the ground (=skating without the skates coming off the ground) over a cone, transfer your weight from one leg to the other and, simultaneously with the transfer, catch up the other (push-off) leg over the ground until the feet are closed.
- Alternate left and right.
- During this game, skaters practice their STOP technique.
- There are 8 teams of min. 2 players. On the starting signal, 1 group member skates straight ahead.
- When 2 skaters meet, they stop at the corresponding colored container.
- This prevents collisions and teaches them to stop in time.
- Whoever wins, skates on until he/she meets a new skater.
- Whoever loses skates along the sideline back to his/her starting cone.
- The group can earn a point when one of the players of the team passes the last cone.
- After 3 minutes, the players per team at the blue cones shift 1x to the right. In this way each team plays regularly against other groups.
- Who plays equal gets 1 point in total. Whoever wins gets 2 points. The teams add up their total points by the end of the game.