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Korfball drills

  • One player starts under the basket with a ball.
  • The rest of the team stands around the basket at shot distance.
  • The playmaker throws to someone, who tries to score.
  • The playmaker catches/ fetches the ball.
  • If scored, the scoring person becomes the playmaker.
  • After each shot, another random player gets the ball and tries to score.
3 variants:
  • Sideways over the pawns (for taking the through ball)
  • With two legs at the same time over the caps
  • Sprinting back and forth between the two pawns
drawing Walk-through balls with obstacles
  • 1 player has the ball and the rest stand in a long line about 3 meters away.
  • The red player runs past the row of blue players.
  • The blue players must make sure that the red player gets the ball thrown into the run.
  • The red player passes the ball one player at a time so that all players in the row have had their turn.
  • When the red player has passed the whole row, he/she changes with the first blue player.
drawing Row throwing and catching
  • The first ball is played deep from the front pocket.
  • Then the other front comes in and passes the ball.
  • The first passer runs over the block to the catch.
  • The back player runs on the ball side for a through ball to the post.
  • Alternatively, the ball is passed directly back for the distance shot.
  • The player under the post steps out as soon as the rebound is taken over from the front and ensures that the player with the ball has two points of attack.
drawing Rebound from the front over a block
  • Make 3-talks, 1 of which is a defender, the other 2 will throw up with each other.
  • The 2-team stands about 4 meters apart.
  • 1 of the 2 has a defender in front of it.
  • Important to throw well into the hands. To do this properly, one steps past the defender and throws a tight ball toward the other.
  • Do this 5 times without the ball falling to the ground, then spin.
Attacker uses feints to get past the defender.
  • There are 6 players between the pawns.
  • There must be 1 hole per row of pawns.
  • The other players try to use feints to find the hole.
  • The defenders may only defend widthwise and try to tap the attackers.
  • If you get tapped, you have to start over.
  • If the attackers reach the other side, they get 1 point.
  • After 5 points, the game is switched.
  • The game can be made easier by adding fewer defenders.
drawing Feint attack
  • There is a support with defender.
  • The attacker with defender comes to solve for the catch.
  • Once she puts the lady next to the support to turn around it:
    • Turns the one with speed around the support.
    • Does not stand still to take the catch.
    • Instead goes to the side.
    • Gets the ball and shoots.
drawing Solution around the support
  • When a catch stands and the support is predefended.
  • Stays the catch and pulls the predefended support away through the backside of the defender.
  • Gets the ball and takes a short chance.
drawing Solution if support is predefended
  • When a catch stands and the support is predefended.
  • Stays the catch and pulls the predefended support away through the backside of the defender.
  • Gets the ball and takes a short chance.
drawing Solution if support is predefended
Lines game (10 min)
  • Not in time = score on the basket and then back again
  • Shooting sitting down or on your knees (10 min)
  • Parkourt game (15 min)
  • Beginning hopscotch slalom
  • Kick
  • Through the hoop
  • Skate jumps from left to right
  • Score a goal
    • If you score step back at flaps (10 min)
  • Throw over to the other side (5 min)
    • Ball may not fall then play again
  • Play 2 separate games or 1 to see how many children there are (15 min)
  • Player 1 is the declarer, player 2 is the outlier.
  • Player 1 stands with the ball under the post.
  • Player 2 first makes a dodge ball to the left or right.
  • Player 2 gets played the ball and takes over on the other hand.
  • Then player 2 throws the ball back to player 1.
  • Player 2 then makes another dodge ball and shoots the ball.
  • Players first try to score 5 times from the left and 5 times from the right.
Play 3:3
  • Defense tries to prevent the low support
  • Defense tries to push the attacker out as far as possible
  • Playing 3:3 reduces the number of opponents you have to keep an eye on
  • As a defender, make sure you stand in a triangle between ball and defender
  • Aim only to run the defender off the ball
  • If a long ball comes, the defender's first task is to defend