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Korfball drills for technique defense

  • 4 posts in a square.
  • 4 attackers.
  • 1 attacker.
  • 3 defenders.
  • The attacker must find the free post.
  • The defenders must therefore make it as difficult as possible and communicate.
  • Variants:
    • Only through balls.
    • Only shots.
    • x number of goals etc.
drawing 1 Attacker, 3 Defenders
  • 2 posts, under each post there is 1 declarator.
  • In the middle stands an attacker and a defender.
  • Attacker can score on both posts.
  • Player 1 starts at 6 meters from the basket.
  • Player 2 stands between player 1 and the basket at 2 metres from player 1.
  • Player 1 starts running for a through ball.
  • Player 2 has to prevent the through ball.
  • So player 2 must bend his knees to be able to move immediately.
  • Also, the player must move immediately when player 1 starts to run.
  • If this is not done, you are too late and you will never catch up with player 1.
  • The goal is to prevent the walkthrough ball.

Objective:

Set up attacks in overtime situations

Rules:

  • Make sure the offense always has 1 more person than the defense (3-2, 4-3, 4-2 etc.)
  • Gives the offense a task:
    • E.g. score within 5 passes, score after setting up an action, score from the rebound.
  • Gives the defense a task:
    • E.g. intercept the ball within 5 passes, defend in front.
  • Decide if you can go for a defensive goal.
  • Indicate with cones where the lines are.
  • Agree when offense switches with defense:
    • After X minutes, after X goals, after X interceptions.
  • Play 4:4 and defend 1 on 1, trying to see as many fellow players as possible.
  • When there is a shot you join the steal.
  • In the game you take care of the catch and try to double through the outlet support.
  • Run into the free space for a through ball.
  • 2 baskets opposite each other at about 10 meters.
  • Start with 3 against 3 or 4 against 4.
  • Depending on the numbers.
  • Task is for the defenders.
  • Try to intercept the ball.
  • No counter play is allowed.
    • Swap when one of the teams has intercepted 5 times the ball.
    • Play on time and which team has the most interceptions.

Objective:

  • Earn a point by catching the ball over the line.


Rules:

  • A party starts from behind the line with the ball.
  • Intercepted ball is ball first to your own line and then to the other side for a point.
  • Balls out count.
  • When a point is gained, the opponent gets the ball from there.


Points of attention:

  • For defending.
  • Play on the side by moving on one leg.
  • Play at tempo.
  • Watch each other and your opponents place.



drawing bring the ball over the line

Task:

  • Attack:
    • Try to score as much as possible on baskets.
  • Defense:
    • Try to prevent as many scoring opportunities as possible without getting sidelined.


Rules:

  • Attack:
    • After each goal attempt, return to the starting pawn.
    • It is not allowed to shoot defensively.
  • Defence:
    • If you cause a penalty throw (indicated by the declarer), you get one point in your rounds as attacker.
drawing keep the pressure on 2-1-1
  • The ball starts under the basket and is thrown to the child in front of the basket.
  • The child under the basket then runs after the ball to defend.
  • It is important that the attacker is central. With too much defensive pressure, the attacker cannot practice.

  • Keep moving and make sure the pass comes from the space.
  • There is always room for a break-through or a shot.
  • The third player takes care of the catch and plays the ball again.
  • Make sure you are always on the move and keep space for your teammates
  • There is always one of the 4 (diagonal to the ball) who sinks to the post to be able to catch a shot
  • Try to get each other in a shooting position at a maximum of 6 metres, or indicate from the space that you want to break through because the opponent is biting.
  • In the 1:1 you try to score 2x in 1 minute.
  • The defender makes choices which ball she defends.
  • The attacker and the passer play this out together.
  • attack, defend and pass each 3x 1 minute.