Korfball drills for general

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  • 1 declarer throws the ball to the person in front of the basket then he takes a shot if the ball is caught under the basket he then goes inside and takes a through ball finally he then takes a short chance.
  • Point count:
    • Shot counts 2x
    • Walkthrough counts 1x
    • Short chance counts 1x
  • 5min long and then look per basket who has the most points = 2 times

In short: exercises in catching balls that bounce or roll at the right moment. This is to learn how to catch a ball as quickly as possible.

Organisation: One ball per pair.

  • The numbers 1 and 2 of each pair stand next to each other.
  • The trainer throws, rolls or bounces the ball a few metres away.
  • Number 1 and 2 have to get the ball, pick it up and pass it back as fast as possible.
  • The one who does this the fastest wins. After 5 times change.



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In short: exercises in catching balls that bounce or roll at the right moment. This is to learn how to catch a ball as quickly as possible.

Organisation: One ball per pair.

  • The numbers 1 and 2 of each pair stand next to each other.
  • The trainer throws, rolls or bounces the ball a few metres away.
  • Number 1 and 2 have to get the ball, pick it up and pass it back as fast as possible.
  • The one who does this the fastest wins.
  • After 5 times change.
  • The remaining players take shots, free balls and penalty shots in the meantime
  • while the other two are busy with the reflex training.



  • Stand in a circle around a basket (4 children).
  • The child in front of the basket shoots the ball towards the basket, the other three girls must try to catch the ball.
  • The child who catches the ball may then shoot.
  • Goal: practise shooting and catching.

The team divides into two groups. Then the two groups go on to score a series of all 5.

This includes:

  • 5x Drive-throughs
  • 5x shots
  • 5x free balls
  • 5x penalty shootings
  • 5x small chances
  • two teams side by side,
  • whoever gets 5 goals first gets to vote the other one off
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  • 4 squares under the basket.
  • Stimulate spatial insight.
  • Try to get them to play over with 4 squares under the basket.
  • Also use defenders.
  • You are not allowed to leave your square unless you swap with someone from another square.

Games with calling as goal and shot clock where there must be a shot within a certain time and also important that one may only hold the ball for up to 4 seconds

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  • 1 declarer throws the ball to the person in front of the basket then he takes a shot when the ball is caught under the basket he then goes inside and takes a walkthrough ball finally he takes a short chance afterwards.


Important: Tightplacement and quick release so that the ball can be walked on immediately.

  • Point count:
    • Shot counts 2x
    • Walkthrough counts 1x
    • Short chance counts 1x
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