Korfballexercises

  • 2 people at a pole.
  • Each player has a color hat
  • Player 1 starts and has 2 attempts of 2 meters to score. If player 1 scores then they may move the hat 1 meter back.
  • Swap and then player 2 starts at 2 meters with 2 chances. Does player 2 score within the 2 chances then he may also move the hat back one meter.
  • Are missed within the 2 goal attempts then the hat goes 1 meter forward.
  • Whoever makes it to the 8 meters on the front and back first.
  • If a player has passed the 8 meters on the front then in the next round he goes to the 2 meters on the back. If this is missed then he goes to the 8 meters in front again.
  • Put the poles in the middle of the room
  • Put the number of players under the pole and the rest start at the back of the pole (See drawing).
  • Player runs the pattern and makes through balls in the first round. Each time a player gets to a pylon, first the ball is played out, then played in and immediately makes the running action toward the post.
  • In the second round, the walk-through ball is replaced with a swerve ball with a shot.
drawing through-ball and out-ball front and back
  • 4-team at a box which is marked out with 4 pawns
  • The ball is played back and forth at the front pawns
  • Players keep moving
  • Players cross each other
drawing Warming up with movement
Goal is to put 3 in a row.
  • Make 2 teams
  • From each team, 1 player runs with a colored hat and places it in a hoop
  • When the first player returns the 2nd player of the team starts, then the 3rd.
  • When there is 1 hat of each color the 4th player may move a colored hat to get 3 in a row.

  • 1 person is the ticker
  • The ticker is going to try to tickle as many people as possible, ticked? Then hold each other's hands until the pendulum is very long!

Red dots are the tickers. They are not allowed to let go of each other. The blue dots are the people who have yet to be tapped.
drawing Chinese Wall Tag
Play 2:2 where the person playing the ball makes a move toward the basket to supposedly take the catch.

  • Depending on how the defender stands, this lady sprints away to a free position to shoot
  • Or she comes into the support and doubles with the declarer who then shoots
Which pair scores 3 times first.
Then against another pair
Wonderful warm-up game:
  • Form large circle
  • Put three different colored caps in between each pair
  • Coach calls left-right where the inner and outer circle moves in the called direction
  • A different opponent each time
Points e.g. per small pylon 1 and the large 2. Be careful because the players become fanatical
Pawn Tag

  • Divide the team into groups of 3 to 4 people
  • Place pawns at different distances (for example, 4 meters, 8 meters, 12 meters and 20 meters)
  • One player per team starts
  • The player runs to the first pawn, taps it and runs back to the starting point
  • Then the player taps the second pawn, and so on
  • When the first player has touched all the pawns and is back at the start, the next player in the group starts
  • The first team to get all the players wins
  • 2 poles facing each other (each at 7 meters from the center line 4 poles side by side ).
  • Each post has its own 2/3 team.
  • The 2 players going for a through ball run towards the other pole.
  • In the middle they run around the pylon (or around the center line).
  • The players sprint back to their own post and take a through ball 40x scoring
Variants
  • Instead of a through ball a pull away ball behind the post. 20x scoring
  • instead of a through ball you take an away ball at max 3 m from the post 20x scoring
  • instead of a through ball you pass the post and get the ball in front of you and shoot from the back 20x score
3 tallies at a post. Each 3-team adds up the amount of goals scored. Goal of this exercise is to score as many goals as possible.

  • distance shot from movement in front of basket, after shot repeat shot. (Whoever scores 20 goals first).
  • Walk-through balls front side combined with back side. 1 player makes a through ball on the front side then walks through to the back side and makes another through ball. After this switch. Whoever has 25 goals first.
  • Shots on the 4 meter line. No repeat shot. Whoever scores 20 goals first
  • 40 short chances.
  • distance shot from movement behind basket, after shot repeat shot. (Whoever scored 20 goals first).
  • There are at least 2 players per basket who have 10 points at the start of the game.
  • They take turns making a through ball. Do they manage to score? Then 1 point goes into the imaginary pot. This pot can add up to 20/30 points.
  • The points go out of the pot when a player misses. The points then go to the other player.
  • If there are no points in the pot, no points can be lost.
  • 2 teams mixed
  • Each round lasts 5 min, then quickly convert everything to the next round (max 3 min)
  • Keep score, highest number at the end wins
  • Perform pawn exercise well first then make certain score
  • Round 1:
    • score walk-through balls. (Pawn exercises = feinting between 2 pawns)
  • Round 2:
    • score shots 3-4m. (pawn exercise = 2 pawns forward, 1 pawn backward)
  • Round 3:
    • scoring short chances behind the post. The sprinter is indicated and who plays back to the out-stepping rebounder under the post (pawn exercise = hopping over the pawns)
  • Round 4:
    • scoring shots 4-5m. (pawn drill = skating jumping over the pawns, landing briefly holding)
  • Round 5:
    • scoring swerve balls. (pawn exercise = jumping up at pawns 1, 3 and 5 and squat at 2 and 4)