Korfballexercises
There is a shooter in the front court and a rebounder under the post.
- The shooter takes the following chances in a fixed order:
- Chance 1: Penalty throw (1 point)
- Chance 2: Distance shot (2 points)
- Chance 3: walkthrough ball (1 point)
- Chance 4: short chance behind the basket (1 point)
- To cash in on the points, a free throw must then be taken.
- If it is hit, the shooter gets the accumulated points. If the free throw is missed, the shooter gets no points.
- After a series (the four chances and the free ball), the position is changed.
The player will be focused on scoring the free throw, otherwise he will not get any points. This way we challenge the player to stay focused on scoring.
Too difficult:
Possibly have 2 chances taken to score 1 free throw.
Possibly have 2 chances taken to score 1 free throw.
Goal is to make 20 points (can be adjusted if needed).
The focus in this exercise is on finishing chances. If you don't score enough goals quickly enough, you will lose the game.
Objective is to score 2 goals.
The rebounder under the basket plays against the shooter in front of the basket.
Which of the two players scores 2 goals first? Then swap positions.
The rebounder under the basket plays against the shooter in front of the basket.
Which of the two players scores 2 goals first? Then swap positions.
The rebounder starts as a declarator so the shooter has to shoot on the move.
The rebounder may only shoot when he or she catches the ball in for the bots and when the shooter did not score.
Too easy or too difficult:
- Then increase or decrease the shot distance.
- Play with the number of goals they have to score.
- To challenge the rebounder, you can choose to have the rebounder start a few meters from the basket. It becomes more difficult for the rebounder to catch the ball in one shot.
- Any airball is immediately 2 points for the opponent and thus means change.
In groups of 3 at the basket
Pick up pots in the middle (2 places) when tasks are completed (continue until pots run out, no staking on other posts)
Pick up pots in the middle (2 places) when tasks are completed (continue until pots run out, no staking on other posts)
Tasks: (take chances in turns)
- Together 8 runners score
- Basket from 2 to 6 dots
- Together 5 runners score
- Basket from 2 to 3
- Together score 6 go-arounds, then together score 4 shots (on the move) from about 6 meters. Swap after 3 shots
- Hive of 2 first together to score 4 shots, then together to score 4 shots (on the move) from about 4 meters behind the basket, change after 3 shots
- Score together 6 go-ahead shots, then score together 4 shots (on the move) from about 6 meters. Swap after 3 shots
- Basket of 2 firstly together score 4 doorlopers, then together score 4 shots (on the move) from about 4 meters behind the basket, change after 3 shots
- First each score 1 run through, and then each score 2 penalty shots
- At basket of 2, someone scores 2 shots through the net
- First each 1 runner scores, and then each 4 short chances under the basket
- At basket of 2, someone scores 2 go-arounds, and scores 6 short chances each
Circuit training where every 2 minutes a station is rotated through. If necessary, adjust assignments according to the people present.
Assignments:
- Walk-through ball (2 people)
- Jumping rope (1 person)
- Penalty throw (1 person)
- Sitting ball return, 4x left, 4x right, 4x straight ball above head to ground and repeat (2 people)
- Free throw (2 persons)
- Walk straight/diagonal (1 person)
- Short chance (1 person)
- Pass assignment: walk sideways, player 1 gives pass straight ahead, player 2 changes hands and plays bot pass straight ahead after which player 1 changes hands again (2 persons)
- Shot in front of the basket from movement (2 persons)
- Ball skills: on 1 leg, turn ball around body and back, then pass ball under raised leg and repeat from beginning. After 2 series, change supporting leg (1 person).
- Shot behind the basket from movement (2 persons)
3 per basket
- 1 shooter and 2 rebounders behind the basket at 3 or 4 meters (depending on level).
- Of the 2 rebounders, 1 is attacker, 1 defender: agree in advance who has what task.
- Shooter in front of the basket calls "yes", at that moment both rebounders may move towards the basket to take the correct position.
- When attacker indicates that he/she is in a good position, shooter may shoot.
- 3 rounds, then switch positions.
Points of attention:
Pay attention to positioning of attacker/defender in rebound, properly blocking out opponent
Pay attention to positioning of attacker/defender in rebound, properly blocking out opponent
Variations:
- Do not agree in advance who has what position and let players count points separately for x-number of rebounds to get.
- Shooter shoots at any moment, then rebounders may only react to catch.
- Shooter joins the catch and, when the shot is missed, may pass to attacking rebounder for a short chance.
4 or 5 players per basket
1 attacker, 1 defender on the attacker, 2 attackers.
- Attacker tries to get into position while defender defends.
- Attackers must play in such a way that they can draw on the attacker and thus put the defender offside.
- Therefore, continuously shift the game.
- If a forward can be played into, make a move and change positions.
Variation:
- Play attacker over the ball or pull away to the back of the basket.
- This exercise is designed to let the players choose for themselves what they want to improve on.
- Which (improvement) goal, which they have set for themselves, do they want to improve here.
- As a trainer you can steer this by guiding the choice.
- For example: the exercise must have something to do with passing/shooting/attacking/looking etc.
- Set out a parcour of hats (= game board).
- Per pair of players a pylon is needed (or a water bottle/shirt).
- First exercise is the same for everyone, e.g. 20 balls. Then the game begins.
- Dice is the number of hats ahead.
- 1 through 5 are korfball drills, 6 = fitness task
- If you land on the same pylon as another duo, you may give them an extra assignment.
- Examples of korfball exercises:
- walk-through balls
- dodge
- shots
- penalty throw
- 2 walk-through balls and then a penalty throw
- pull-away balls
- Examples of fitness exercises:
- Squats
- Push-ups (possibly on knees)
- Jumping jacks
- Lunges, first stepping out with the left, then with the right.
- Burpees
- Divide the team into 2 equal groups
- 4 poles
- Per group 2 poles to defend
- May score on the 2 poles of the other group
Warm-up:
The goal is to get the Frisbee to the other side, in the box behind the playing field, by means of free running.
The attacking side gets a point when a teammate catches the Frisbee behind the line.
The player who is holding the Frisbee is not allowed to run with the Frisbee.
The defenders may not defend directly against the player who is holding the Frisbee, but they may hit the Frisbee to the ground.
The Frisbee is then for the defending side.
Therefore, if the Frisbee does not reach a teammate, it is always for the opposing team.
The attacking side gets a point when a teammate catches the Frisbee behind the line.
The player who is holding the Frisbee is not allowed to run with the Frisbee.
The defenders may not defend directly against the player who is holding the Frisbee, but they may hit the Frisbee to the ground.
The Frisbee is then for the defending side.
Therefore, if the Frisbee does not reach a teammate, it is always for the opposing team.
- The game is played in two teams of 4 players.
- The offensive team starts with the Frisbee in their hands.
- By overplaying, the attacking side tries to catch the Frisbee behind the backline. Is there a catch? Then the attacking side has a point.
- The defending side can get possession of the Frisbee by hitting it on the ground when it is loose.
- The team that scores 3 points first wins.
Too hard? At some point you can also choose to play in a square, where the Frisbee no longer needs to be brought behind the playing field only, but all sides earn a point
Target
- To shoot cleanly and build up fitness
- Which pair has the first 5 up and down runs?
Rules
- You start by sprinting up and down 10 times
- Then you shoot 10 times and count how many times you score
- If you have scored 5 or more times (half of your number of sprints up and down), you may sprint up and down once less, so 9 times.
- Then you start shooting again and count how many times you score. If this is half or more than the number of times you sprinted up and down, you may subtract another time.
Exercises with broom stick
- Stick in neck, feet shoulder width apart. Rotate your arms (body), while you keep looking forward. Repeat until the abdominal muscles go numb. 30x
- Stick in neck, feet shoulder-width apart. Now make squat (90 degrees in the knee) 15x
- Hold the broom stick in front of your belly with your hands as far apart as possible. Now you bring the stick over your head to your back and back again 10 times
- same with 1 hand high and 1 hand low 10x
- same with other hand high and over other shoulder 10x
- Broomstick vertically on your hand and balance on each hand 15 seconds
- Lunge with stick in the neck. (Big step forward and bend through the other knee.) Lunge on the front leg and return to starting position. Each leg 10 times
Sticks on cones
- Jump over the stick between the cones (left/right)
- Run with pairs over all sticks and sprint to the end of the field
- Move sideways between the sticks from left to right and right to left, then sprint to the end of the field.
- Same, but backwards
- Forward through the odd row of sticks and backward through the even row of sticks.