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Korfball drills for technique passing / attack

Hold the ball with both hands in front of the chest (see correct grip!). Stand in a small forward position with knees slightly bent. Body weight on the back leg. While transferring body weight to the front leg, simultaneously extend the arms. The ball is released just before the arms are fully extended. By rotating the wrists and turning the palms outwards, the ball gains additional speed. The fingers are stretched and slightly spread.


Stand in small spread/stride position with the left foot in front (for right-handers.) The ball is retrieved backwards on the right hand. By quickly extending the throwing arm forward and a small rotation forward of the throwing shoulder and torso, the ball is brought forward from diagonally behind the head. The body weight is transferred from the right to the left leg.

When the arm is fully extended, the fingers push the ball after.

In short: exercise in hindering throwing.

Organisation: One ball for every three players (of the same height as possible). There are two attackers and one hindering defender.

a ) Both attackers stand about 8 metres apart and continuously throw the ball to each other with an overhand stretch. The defender stands near one of them. She tries to tap the ball thrown by her opponent in a correct way. The attacker does not try to prevent this tapping, she plays the game. After some time, change.

b ) ls a., but now the ball is thrown with the other hand, and so the defender must try to block the ball with the other hand as well.

c ) Like a. and b., but now against another opponent.

d ) As a., but now the attacking players do their utmost to throw the ball to the co-attacking player (but only with an overhand stretching throw). If all goes well, not many balls will be hit anymore. Defending has now become real hindering.

e ) A2 moves back and forth continuously. At points 1 and 2 she gets the ball from A1, and she also plays it back immediately. V is defending her and tries to prevent her from playing the ball back. How many times can she do that in half a minute? A2 plays along, she doesn't do her best to avoid the hindering arms.

f ) Like e, but now A2 walks in V-form (she makes sideways movements all the time).

g ) Like f., but now A2 plays the ball back with swinging movements.

h ) Most difficult for the defender: A2 may choose in what way she plays the ball back to A1. Further as f.

In brief: some defensive tactics in the 1-1 game

Organisation: 3-3 or 4-4. One side constantly attacks from a 4-0 organisation to 3-1 or 2-1-1 for some time. The defending side is instructed to neutralise its direct opponent in one of the following ways

1 ) The triangle. The defender positions herself so that she can see both the opponent and the ball at a glance The defender can also form the triangle in such a way (by moving out of line) that she is more or less inviting her opponent to pass to one side Of course, this will not work, as the defender is particularly wary of doing so

2) Standing wide, with both legs close together in front of the attacker and ready to run in all directions at any time If the attacker actually starts to pass, the defender will not give her a free route to the basket, but will try to let her 'run around' as much as possible without blocking. The defender turns with her, but stays in a straight line towards the basket for as long as possible and puts out her 'outer hand' to defend. The 'real defenders', the sticklers, choose the latter method, as opposed to the former, which is favoured by slower defenders. Both methods can be equally successful. Other tactics

3 ) The defenders limit themselves to defending the "real chances" and allow distance shots from more than 7 meters. A tactic that can be excellently combined with the so called "back defending".

4 ) The defenders know the preferred moves of their personal opponents and try not to allow those moves. The opponent is forced to do things she is not used to doing, becomes insecure and therefore less pure.

5 ) The defenders make feints: they threaten to step in, but don't do it at the last moment. Here, too, the aim is to make the attacker hesitate.

In short: man-to-man defence exercise at the basket.

Organisation: three players with a ball near the basket. Number 1 is attacker, number 2 defender and number 3 passes and catches. After 30 to 45 seconds, the position is changed. The exercise can also be done in teams of 4; this requires less stamina.

a ) Number 1 attacks as well as she can, supported by number 3 who marks and passes. Number 2 defends her, but does so in such a way that she never misses a pass. Will the defender succeed in not giving up a goal? Jan de Jager in defensive position during a training match for the Dutch team.

b ) As a., but now the defender is also not allowed to allow any shot from a distance smaller than 6 meters. By this extension the task of the defender becomes considerably more difficult.

c ) Number 1 attacks again as best as she can, but now the defender in any case does not allow any shot from distance.

d ) The normal 1-1 game. The defenders now defend in the way they think will result in the fewest goals against. Which of the trio will score the fewest goals in 45 seconds?

Variation:

As an alternative to the sequence a. to d. you can also choose the following sequence: a. the attacker may only move in the depth line (in the direction of the basket), Exercise c. is for the most b. the attacker is only allowed to move in the broad line (at the same distance from the basket), but they must now move with the ball, which makes the risk of a walkthrough d. d'. the 1-1 duel. However, the purpose of this exercise is e. Switching between opponents. Playing against a different opponent to give the defenders the feeling that they can and cannot go along with this exercise often means a huge change.

f ) The attacker attacks as usual, but the defender must now try to intercept. This can be done by working with the arms (holding them high or to the side), by standing somewhat differently (as it were, with one eye on the attacker and the other on the declarer), or even by defending completely with one's back to the attacker. The latter is a bit too risky, though...

g ) As d., but now the defender may also choose to intercept.

In short: a very well-known game in which playing together and running free is central.

Organisation: Two teams of three to five players in a space delimited by pylons of about 20 by 20 metres (on the field somewhat larger). Ten-ball is a game of which I have the idea, that it is more popular with Party 1 has the ball and has to try to play 10 times together than with players: sitting in front without the other party intercepting the ball. If it fails, then most korfball players are not enough, it is party 2's turn. If they do succeed in playing 10 times together, then they get the challenge. Make the challenge therefore play together, then party 1 gets a point and party 2 may try to play 10 times together, etc. Which side gets the most points? make it more difficult with for example the following variations:

1 ) If the ball is touched by the defending side, then the attacking side is also 'off'.

2 ) Make the playing field small: combining in an area of 10 by 10 is significantly more difficult than playing together in an area of 30 by 30 meters.

3 ) Increase the number of times to combine: for seniors, 50 times should not be a problem either (it usually is, by the way!).

4 ) Just ten ball, with the understanding that the ball may not be played back to the person from whom it was received.

Inshort: simple exercises in playing together, where it is all about handling the ball in the run and running well.

Organisation: Groups of approximately 4 persons have a ball and are allocated a part of the hall or the field.

a ) The players are instructed to throw the ball to each other in random order. Everyone is constantly in motion: the ball must be caught in the run and passed back as quickly as possible. The ball may not fall on the ground once!

b ) One of the players is the 'worker' for 30 seconds: she has to run at high speed, and all balls are passed back to her continuously. After 30 seconds it's the next player's turn. In which group the ball won't be dropped once?

c ) Like exercise a., but now the ball may only be played to players who come running to the ball with a small sprint. Make it clear to the players that when they run like this, defenders have little chance of intercepting the ball. Unless there is forwards defending, but for that there is part d:

d ) The players play together again, but now they may only throw to players who are moving away from the ball and therefore into free space. Also an individual skill: taking a penalty throw.

e ) Alternating part c. and d.: it is only allowed to throw to players who are either clearly moving towards the ball or who want to play, otherwise many balls will not arrive in free space. It is even so, that the exercise is probably better.

f ) As d., but now there must be a sweep: the players will move towards the one with the ball first if there is a slight threat from a defender! run, but after a few passes they stop, and run the other way, into free space.

Variations:

1 ) All parts can of course also be performed with opponents. You can then choose between 'play along' and 'try to intercept as many balls as possible'.

2 ) The parts a. up to e. but now without each group having its own area: all players are mixed up, so you have to be careful!

Free running: condition for playing together

Inshort: a ball game, in which pure throwing is very important.

Organisation: In a rectangle of approx. 20 metres length and 10 metres width, two teams of about 6 players are lined up. A centre line divides the field in two. At both back sides is a strip of 1 to 2 metres wide. The players of side A stand in section A, while one player from A stands in lane A. The players of side B stand, except for one player, in section B. The players must try to hit the players of the other side with the ball. They are not allowed to leave their section. Furthermore the players are not allowed to run with the ball in their hands. Fending with the hands is allowed. If a player is hit, he goes to the back of the court and plays with the ball. Will one of the players succeed in clearing the other team's box? Make sure the hunters do not start throwing hard. If this is likely to cause problems, decide that the throw can only be made via a bounce. Make sure they do not start throwing very hard. If this threatens to cause problems, determine that only a bumping throw may be made.

Variations:

1 ) If a player can catch a ball from the opposing team, the player who threw is off.

2 ) Exchange referee: if a player from the back lane hits the ball, he may return to his own section.

3 ) The strips at the back are extended with side strips, so that the compartments are completely enclosed.

In short: exercises in catching and throwing close to the lines of the box.

Organisation: every foursome has a ball. Each foursome works near a line. Explain a piece of line of about 15 metres per foursome.

Why these exercises? The catching and throwing of the ball has to take place within the lines of the box or outside the box, provided that the player and the ball do not touch the ground outside the lines. Balls that threaten to go outside the box, for example, must be kept in, which does not require a special technique, but rather a sense of timing. And that can and must be trained.

a ) An exercise for keeping the ball in when it threatens to go 'out'. The ball is thrown in by the regular ballplayer A a little outside the 'box'. The players come from the front along the line and have to play the ball back to the declarer in a small jump (take off on the right side of the line!). Then they have to join the line again. The server throws the ball further and further outside the box. Very soon it will appear that some players, who used to be hardly able to handle a ball thrown 10 centimetres outside the box, are now quite capable of keeping a ball that is a metre 'out' in the box. A matter of timing and a bit of daring.

b ) Same exercise, but now the ball, thrown by declarer A, has to be placed by the players to a second declarer at B (so a quarter-turn has to be made outside the box in the jump).

c ) In exercise a. and b. the players walked along the line, now they come walking straight to the line. Again, handler A throws the ball a little outside the 'box'. The players must try to:

1) keep the ball inside (it doesn't matter how or where it lands), In all exercises below the ball is kept inside with the right side. In all the exercises below, the ball is kept in with the right hand. Therefore, after a while, have the players stand on the other side of the line and continue the exercise as usual to practice keeping the ball in with the left hand.

2 ) Play the ball back to ball handler A,

3 ) pass the ball to a second initiator at B,

4 ) play the ball straight into the field to the row of players at C.

d ) An exercise in jumping. Attacker A1 plays the ball to fellow attacker A2, who stands still just behind the line. Defender V2 has to try, by jumping in front of A2 and without touching the line or the ground on the other side of the line, to throw the ball to fellow-player V1. Or better said: tap, because that's what it actually is. Remember not to hit the ball with your fist! Change function regularly.

Inshort: throwing and catching with an obstructing defender.

Organisation: number three teams, each team has a ball and a piece of the hall or field of about 10 by 10 metres, marked out by pawns or lines.

a ) Loosening up: number 1 and 2 play back and forth in the limited space while number 3 tries to touch the ball. If they succeed, the person who threw the touched ball has to move to the middle (unless the other person could have caught the ball, in which case that person is the loser).

Variation: for more advanced players to keep up the speed of the game: if number 3 taps a player who still has the ball in his hands, then that player also has a turn to be 'lumped'. Of course, loafing with larger numbers of players is also possible.

b ) Number 1 and number 2 stand still at about 10 metres from each other. Number 3 defends number 1, who has the ball. Number 1 must pass the ball cleanly to number 2, over or past the obstructing defender. Then number 3 passes to number 2, who must then throw to number 1 cleanly.

1) With a sling throw (overhand over the defender),

2) with an underhand pendulum throw, under the arms of the defender (favorite of some small underdog korfball players).

3 ) with a bounce, where the ball has to be placed with one hand because of the rather large distance (which is not easy),

4 ) rolling would also be possible, but is not very 'in' with korfball players for quite understandable reasons,

5 ) by pivoting, which is the emphatic moving of one leg to and fro, thus putting the defender out of position. For example, the player with the ball in his hands makes a substantial step backwards with his left leg. If the defender does not follow this move, there is quite a distance between them, allowing the thrower to pass the ball over the defender with relative ease. Most defenders will therefore move closer to the attacker. At that moment, however, the attacker has waited: the ball is (already) taken on the right hand side and the left leg is immediately placed forward again in such a way that the body of the attacker has come between the defender and the ball (the defender is 'held on the back') and there is room to place the ball towards the team-mate. And it doesn't work immediately? No problem, just move the same foot back and forth a few times and the defender will be tricked. Many children find this pivoting beautiful to do; so they do it very often (but then also far too often).

c ) Number 1 and 2 play together, while number 3 defends number 1. The difference with the previous part is that now they can move in space. After about 45 seconds, the players change tasks. For good throwing, see the possibilities mentioned under b.

d ) As a condition exercise a variation on c.: number 3 defends first number 1 for 30 seconds and then number 2 for 30 seconds. After that it is number 1's turn to defend and finally number 2.

e ) Like c., but to make it more difficult for number 1: number 2 stands still on a fixed spot, so the defender knows exactly where to put the ball.

Inshort: simple catching and throwing in a circle.

Organisation: Form circles of about 6 players, standing 5-15 metres apart depending on level. One ball per circle. The players are numbered in the order in which they stand in the circle.

a ) The ball is played around in the circle, without the ball touching the ground. After a while a game: which circle can play the fastest 5 times around?

b ) Number 1 has the ball, passes it to number 2 and runs after it. Number 2 plays the ball back to number 1, who passes to number 3 etc. In this way number 1 runs around the whole circle until he/she is back on his/her own place. Then it is the turn of number 2 and so on. After a while there is another game: in which circle did everybody have a turn first?

c ) Everyone in the circle stands still. They throw the ball at random to each other. The ball must not fall on the ground.

d ) Like c., but with 1 or 2 persons in the middle of the circle who must try to intercept the ball: the well-known loafing.

e ) As c., but now everyone runs after his own ball. So if number 1 plays at number 4, then 1 runs to the place of number 4. He takes his place there, because number 4 will play the ball and run after it, etc.

f ) Different variations on e.: all balls must be thrown with the 'wrong' hand, caught with one hand, or thrown with two hands over a long distance etc. All variations are possible. All variations are possible.

g ) Two persons, starting with number 1 and 2, stand in the middle of the circle. Number 1 is worker, number 2 defender. Number 1 plays the ball in random order to the players in the circle and immediately gets the ball back. Can he or she keep it up for 30 seconds, without the ball falling to the ground and without the defender intercepting it? Or: can the defender intercept the ball? Then the numbers 3 and 4, etc.

h ) Like g., but now the worker has to pass to the players in the circle in order (which is more difficult, because the defender knows who is going to get the ball).

i ) Number 1 stands in the middle of the circle, number 2 has the ball. The circle formation gives something familiar and is especially suitable for young children. During the exercises, the emphasis automatically comes to lie on free running, freeing the throwing hand, etc., in short: on korfball. An indication for exercise g. can be: try to keep the defender 'on your back', turn away from him! It is important to be able to throw with your left as well as your right. Number 2 plays the ball to number 1, runs after him and takes the place of number 1. Number 1 plays the ball to number 3, runs after him and takes his place, because: number 3 plays the ball to number 2 who is now in the middle of the circle, and runs after the ball etc. In this way, everyone in a row will be in the centre of the circle for a short time, while the ball goes around the circle playing back and forth. A nice exercise for beginners. It is also possible to make it a competition between several circles: which circle is the fastest to go around three times?

j ) Catch-up ball, a variation on i.: make a very large circle, in which everyone (e.g. all 12 players) takes a seat. Then put the numbers 1 and 7 in the middle, and give the numbers 2 and 8 the ball. Further the same exercise as with i. Can one ball overtake the other?

Variation:

Catch-up ball occurs in many variations. A well-known variation is: everyone in the circle is numbered, for example 1 to 8. The numbers 1 and 4 have the ball. Now the odd numbers play the ball to each other and the even numbers do the same. Can one ball catch up with the other?

In short: exercise in which catching and throwing are practised in a quarter or half turn.

Organisation: Each team has a ball, two fixed leaders A and B, possibly working with foursomes. After 1 or 2 minutes swap tasks. See further the figure.

a ) Handler A has the ball. Worker number 1 comes running towards A, who passes the ball to A when number 1 is at the same height as ball handler number 1 catches the ball, and plays it back to B with a quarter turn. Number 1 joins the row of workers at the back, B plays back to A. Then number 2 comes on and so on.

b ) Like a., but now a bit more 'beautiful': play the ball after the catch in the jump with one hand back to attacker B. As the exercise is explained above, the ball will be thrown with the left, while before the jump the ball will be thrown with the right leg.

c ) As b., but the declarer B has moved to the other side, so now the throw is made with the right hand.

d ) Declarant B moves a few metres closer to the workers. Number 1 walks up to declarer A, who doesn't give the ball until number 1 is close. Number 1 then plays the ball with almost a half turn to ball handler B. Continue as part a. The opinions of korfball scholars differ about the correct technique for exercise b. and c. Personally I prefer the technique where a small hop precedes the necessary movement, but it is not necessary (at least there are many korfball players who do not make a hop and still do it well). It is very striking, however, that there is hardly any korfball player in the world who can do both exercise b. and exercise c. well, no matter how simple they are! The one who masters b. well, will be very clumsy with c. and vice versa... It is also striking, that in the exercise where you have to throw with the wrong hand, your balance is often better!

e ) Like d., but now 'nicer': who can play the ball after catching it in the jump with a half turn to B?

f ) Like d., but now handler B is on the other side, so the ball has to be thrown with the other hand.

g ) Now with defenders to make it more difficult. There are three helpers (numbers 3, 4 and 5) who stand in a triangle with a distance of about 15 meter between them. In the middle stands the worker (number 1) with a defender (number 2). The worker has the ball, plays it to number 3, gets it back and plays the ball with a turn (possibly in the jump) to number 4. Then the same to ball 5, then again to number 3 etc. The defender hinders, but does not make the exercise impossible. After 45 seconds, the players change functions (number 2 starts working, number 3 becomes defender and the previous worker becomes declarer), etc., until each of the five players has had an attack and a distribution turn.

h ) As g., but now there is more fanatical defending. In compensation, the worker gets the opportunity to choose to which attacker the ball will be played. He may not play back to the declarer from whom he received the ball.

i ) As h., but without the attacker being allowed to choose to whom to play: the ball must be played consecutively to number 3, then to 4 and finally to number 5.

j ) As i., but now the other way round: so play with the other hand. Got it!