Korfball drills for shoot / score / shot

Ad

In short: practicing various shooting variations in a fun competition form.

Organization: per group a post and a ball, the posts are preferably (but not necessary) arranged in a circle or rectangle. The number of people per group is less important (but all groups are about the same size).

  • The first task for the groups is to score 10 goals. 
  • When you have completed this assignment, the person who scored the last goal runs to the trainer to pick up the next assignment. 
  • Which group completed all the assignments first?
  • In the meantime, the trainer walks around encouraging or correcting where necessary. 
  • He has a piece of paper with him with a row of assignments on it. When someone gets to get the next assignment, first ask which one has just been completed (this can vary quite a bit over time) and then give the next assignment. 
  • An example list: 5 walk-through balls, 5 penalty throws, 5 4-meter shots, 5 walk-through balls from behind the post, 5 shots behind the post.
  • There is someone with a ball under the pole, someone in front of the pole at shooting distance and someone at about 1.5/2 m from the shooter with his face towards the pole. 
  • The shooter chooses one side and gets the ball. 
  • The defender is only allowed to turn around when the ball is loose and must therefore respond properly.The defender may not try to block the ball into the pass, but may try to block the shot. 
    • This can be done as an extension
Ad

In short: practicing various shooting forms in a fun competition form.

Organization: a post and a ball per group, the posts are preferably (but not absolutely necessary) arranged in a circle or rectangle. Groups 3-3-2

The first task for the groups is to score 10 goals. When you're done with that, the maker of the last goal walks to the trainer to pick up the next assignment. Which group completed all assignments first?

Assignments:

  • 5x walk-through balls
  • 5x penalty throws
  • 3x swerve balls  
  • 7x short shots 
  • 4x 4-meter shot


  • Pair of two by a pole.
  • Each pole has three points.
  • If a score is made on a pole, one point is subtracted.
  • The pole is defended by a pair.
  • The first pair that has zero gets 'a donkey' as an extra point.
  • You lost as a pair when you have zero.
  • The last pair remaining has won.
  • Note: as a pair you are defending your own post but you can be attacked by six opponents.
  • It is not allowed to score twice on the same post.
  • Pairs of two at a pole.
  • Each pole has three points.
  • If a score is made on a pole, one point is subtracted.
  • The pole is defended by a pair.
  • The first pair that has zero gets 'a donkey,' as an extra point.
  • You are finished when you have zero as a pair.
  • The last pair remaining has won.
  • Note: as a pair you are defending your own post but you can be attacked by six opponents.
  • It is not allowed to score twice on the same post.
  • Two players stand 7 meters in front of the post and eight meters apart. 
  • A player with the ball under the post and a receiver slightly behind the post. 
  • One player in front of the post takes the through-ball that is passed, after the other player in front of the post has received the ball.
  • The ball is caught by the receiver. 
    • A1 becomes A2, 
    • A2 becomes A3, 
    • A3 becomes A4 and 
    • A4 becomes A1.

What can you see?

  • The passer learns that the shooter can only take a through-ball if the throwing is calmly prepared, is thrown in front of the shooter and the ball is passed at the right height.
  • The speed and trajectory of the shooter can be regulated by the speed of throwing, ball trajectory and ball speed.
  • Learning to control problems such as timing requires a lot of repetition and sometimes adjustment of the distances used.
  • The problems for the shooter, the starting position of the ball is different because the body is twisted for ball reception, lead to impure actions. Stay attentive to this.
  • The action speed must be increased.


    Variant:
  • Just like exercise 12, but the passer throws the ball to a shooter who dodges to a position diagonally behind the post. 
  • There is a ball through the centre where the passer must consider two opponents, his direct opponent and the shooter's opponent, as they are not far from the ball line.


    Variant:
  • The marksman makes a feint shot and passes the ball to the player below the post indicating a through-ball.
Ad
  • Per group: a post and a ball, the posts are preferably (but not absolutely necessary) arranged in a circle or rectangle. 
  • The number of persons per group is less important (but all groups are about the same size).
  • The first task for the groups is to score 10 goals with a through-ball. 
  • When you have finished with that, the person who scored the last goal runs to the trainer to get the next task. Which group performed all the tasks first?
  • The trainer has a piece of paper with tasks on him.
  • When someone comes to get the next task, first ask which task has just been completed (this can vary considerably over time) and then give the next task.
  • List:
    • 5 through-balls, 
    • 5 penalty throws, 
    • Five 3-meter shots, 
    • 5 shots from 3 meters behind the post.



  • You put up four poles in a square, 
  • in the middle of the four poles you put down a pilon. 
  • four children will be passers at the poles and 
  • the rest of the children will stand by the pilon in the middle.
  • First, you can choose that the attackers have to take through-balls at the poles.
  • It doesn't matter which pole, they may run at the same pole a maximum of 2 times in a row. 
  • You can choose this, so they have to run a lot.
  • The children also have to score twice, the person who does this first may definitely switch positions with a passer, the other may switch as well as soon as they score twice.
  • After that you can choose to let the children do free balls, penalty throws, dodge-balls, etc. 
Ad
  • Make pairs, at each post a pair.
  • We are now going to use the posts lengthwise, namely one player of the pair attacks the post opposite to him or her.
  • One player of the opposite post does the same.
  • How does this work?
  • Of each pair there is a number 1 and a number 2.
  • Number 1 is going to defend his post for a minute and a half against the other number 1 of the post opposite to him.
  • When the number 1 of a post has had a chance, the other number will attack and so there will be a change of function (and of post, because everyone is defending his own post).
  • So there is always a change of function if the attacker has lost the ball.
  • As a player, you are attacking as well as defending for a minute and a half
Ad