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Korfball drills for technique shoot / score / shot

  • 4 players play around the post.
  • One player takes the rebound.
  • The other three keep a triangle around the post and keep playing around with the three of them.
  • The rebound player moves to the side where the ball is, gets the ball and shoots.
  • Variant
    • The rebound player steps out to the near post, receives the ball and passes to the far post.
    • Both can also be combined, with the rebound player opting to pull away and pass on the ball.
    • Other players must recognise their choice and make the right decision
  • Divide the team in groups of 2, max 3
  • Each group starts on its own pole
  • Per pole you score X number of goals
  • Finished? Then move on to another pole (may be random, may be in order)
  • Finally score X number of goals on your own pole.
  • Who is the first to score on all the poles wins.
  • Posts in a square
  • One forward per pole
  • Other players take through balls from the middle.
  • Instead of completing the walkthrough, the player who came up to the post pulls away for a short distance.
  • The player who came up to the goal runs through, takes off one more time, gets the ball and shoots.
  • Change after every shot.
  • The ball starts under the basket and is thrown to the child in front of the basket.
  • The child under the basket then runs after the ball to defend.
  • It is important that the attacker is central. With too much defensive pressure, the attacker cannot practice.

  • Keep moving and make sure the pass comes from the space.
  • There is always room for a break-through or a shot.
  • The third player takes care of the catch and plays the ball again.
  • In the 1:1 you try to score 2x in 1 minute.
  • The defender makes choices which ball she defends.
  • The attacker and the passer play this out together.
  • attack, defend and pass each 3x 1 minute.
  • Variant on shot movement triangle
    • Instead of a shot
    • Start rebounding away for a short chance
    • Front player remains in play-off position
    • Indicates position of rebound (1/5)
  • Variant 2:
    • Frontline player runs one back (space)
    • Ball diagonal and throwing player comes next to it
drawing Variant of triangle shot movement
  • Per pair both score 2 times on 4/5 meter then to the next pole (can overtake each other).
    • Team that is first back to their own basket wins.
  • Idem db 4 per person (PP)
  • Idem 4 dots pp, wrong is start counting again at 0
  • Shot pp from pylon (distance), score 3, is get pylon in the middle.
    • Are they gone, you may take them away from another, until you have 5 as a pole.
drawing competition large field
  • You have two attackers on the side in the middle between two baskets.
  • The attacker must try to score with the help of the two players.
  • At an interception, the defender becomes the attacker.
  • When a goal is scored, the attacker gets a bonus and is allowed to keep attacking, only now he has to attack the other basket.
  • When three goals have been scored, the winning attacker is rested and exchanged with a declarer.
drawing Attacking with double touch on the side

In short: practicing various shooting variants in a fun competition form.

  • Organization: per group a basket and a ball, the baskets are preferably (but not necessary) arranged in a circle or rectangle.
  • The number of persons per group is less important (but all groups are about the same size).
  • The first assignment for the groups is: score 10 goals.
  • When you have completed this assignment, the person who scored the last goal runs to the trainer to pick up the next assignment.
  • Which group completed all assignments first?
  • The trainer walks around, encouraging, or correcting.
  • He has a piece of paper with him with a row of assignments on it.
  • When someone comes to pick up the next assignment, first ask which one has just been done (this can vary considerably over time) and then hand out the next assignment.
  • An example list: 10 walk-through balls, 15 penalty shots, 5 8-meter shots, 10 walk-through balls from behind the basket, 5 dodge balls next to the pole, 10 6-meter shots.
  • Everything is possible of course, a lot of momentum is gained if the number of goals to be scored is kept small.
  • 10 walk-through balls
  • 20 small oppertunities
  • 6 remote shots
  • 10 penalty throws
  • 1 backwards


  • 4 against 4.
  • Pay attention to the basic set-up, to the ball pace and to the movement of the players, so that there is not just one attacker moving.
  • Make the game more surprising by moving the ball, pulling the ball away, throwing it deep, etc.

You will play matches with even numbers, but instead of earning points by scoring, you can also earn points by catching the ball.

  • Goal is worth 1 point
  • Catching the ball after a shot(rebounding) 2 points