Korfballexercises for u13

  • Make 2 squares of 4.
  • The attack takes the ball from the trainers.
  • When the defence has intercepted the ball, they first pass it back to the trainers.
  • When a goal is scored, the team gets a bonus and can take the ball back out.
  • All players line up.
  • The first two players have a ball.
  • Player 1 starts shooting, when he has shot, player 2 may also start.
  • If 1 scores before 2, he may go to the back.
  • If 2 scores before 1, 1 is out and must go to the side.
  • The last two players must start at the same time and score 3 times.
  • The one who gets 3 first wins.
  • Player 1 is at 1 meter in front of the post and player 2 is in the catch.
  • Player 1 gets two chances to score from 1 meter.
  • If he succeeds, he can take a step back. There he gets another two chances to score.
  • If he misses twice in a row it is player 2's turn.

Let's see who comes furthest.

In short: various games of tag.

Organisation: Mark out an area that is not too big (20 by 10 to 20 metres) with the help of baskets or cones. If there are more than one, give each of the taggers a ribbon.

Off with the ball. One of the players has a ball. The ball is passed around randomly. The ticker must try to tap the player who has the ball in their hands. If the group is large, then split it into two (and thus also work with two tickers).

  • We have poles, cones or caps placed 8 metres apart in a square.
  • The team divides itself over the poles, cones or caps.
  • Next, they are going to sprint 100% for a few seconds.
    • They start with:
      • 30 seconds sprint.
        • 1 minute rest.
      • Sprint for 45 seconds.
        • 1 minute rest
      • 60 second sprint.
        • 1 minute rest.
      • 75 second sprints.
        • 1 minute rest
      • 60 second sprints.
        • 1 minute rest.
      • 45 second sprint.
        • 1 minute rest.
      • 30 second sprints.
        • END

Start line-up
Three groups at the first pawns.

Exercise
The first in line runs to the hoop and goes through the hoop from the bottom, so the hoop goes over their head. Then he goes through the defense stance to pawn two. Turn around and make short passes (left, right) to the next pawn. From there, start to pass the ball. After that, go to the pole for a shot. Then back to the start, tap, next. There are two points per person. First team with six points wins.

Defensive stance:
Back out and through the knees with your arm up.

relay-4

  • For one minute, one player is working
  • That player stands at about 3/4 meter in front of the basket
  • The receiver stands with the ball under the basket.
  • The active player gets the ball and shoots, and then immediately walks to the back of the basket to shoot at 3/4 meter.
  • Then shoot in front of the basket again, then to the back of the basket etc.
  • After one minute, the active player changes from catch to shoot.

Start line-up
Two groups at the first two pawns.

Exercise
The first one in line runs to the basket lying on the ground and goes through it, so the basket goes over their head. Then he runs through the defence posture to pawn two and turns around it 4 times. Finally, he runs to pawn 3 and tries to score (3 attempts) before he can run back to pawn 1 and hit the next one in line.

Defensive stance:
Backwards and through the knees with your arm up.

Distance setup:
Hoop from pawn 1: 5 meters.
Pawn 2 from hoop: 5 meter.
Pawn 3 from pawn 2: 5 meter.
Pole from pawn 3: 4 meters.


relay-3

Put a basket in front of each pair. Make sure they are lined up and that there is space on both sides for them to run through. Place a pawn at both sides at 8-9 metres.

  • One of you starts under the basket with the ball, the other near the pawn.
  • You run to the basket, get the ball and make a pass.
  • Then you run to the next pawn to make another pass ball.


Continue until someone has scored a certain number or work with a time limit.
When this is the case, the declarer and the taker switch.

The handler must of course make sure that he has caught the ball again in time to signal the next pass.


At each basket stands one pair with ball. The shooter stands at 3 or 4 metres in front of the basket and there is a catcher under the basket. The ball starts under the basket.

  • The pairs try to score 3 goals as soon as possible.
  • As soon as one of the shooters has scored 3 goals, the team shouts YES.
  • This means that all other pairs switch functions.


Scoring three goals earns your team 1 point. The game goes on, who has 3 points first.


  • All players stand in a circle.
  • Player A throws the ball to player B, and then runs to player B's spot.
  • Player B throws the ball to player C, and stands on the spot of player C.

Start in a small circle (close to each other) and make the circle bigger and bigger.

Can be done in 2 groups, which group can stand furthest apart without making mistakes?

  • The trainer sets up two (parallel) rows of an equal number of players evenly spaced apart.
  • Both rows face a basket.
  • The ball starts with a player under the basket.
  • The person in charge plays a short pass to the first in line in front of him, the receiver catches the ball and turns around to pass it to the next in line.
  • When the ball has reached the last player in line, he passes it back to the player 2 spaces ahead of him, etc., until the ball has reached the player in front of the basket, who takes a short shot.
  • The shooter then takes the place of the declarer who then closes in behind as quickly as possible.


Variant:

  • When the ball has reached the last in line (farthest from the basket), the declarer comes to support (high, depending on distance).
  • The last player in line passes the ball to the attacker and starts a sprint for a walkthrough.
  • The player is allowed 1 rebound attempt.
  • A scored walkthrough ball is worth 3 points, a short shot 1 point.


The team that scores the most points wins. The teams learn to discover that the BALANCE between pace and precision is important. Those with pace are likely to get more chances, but those in a hurry pass inaccurately and may not finish the chances, requiring even more time. A fun game with a competitive element!