Korfballexercises for u22
Work with 3 or 4-person teams:
- Make 15 through balls without missing
- 20 distance shots on the move, maximum 2 shots in a row.
- 15 dodge balls with double effort, so pass back and dodge again, the server gives light pressure on the shot.
- 20 step-off balls behind the basket, indicating from a breakthrough, then the rebounder steps off and shoots. Step on time, not too early.
- 15 penalty throws without missing. Take them alternately.
- 20 shots from standstill at 3/4 yards; grab the focus.
- Divide into two teams.
- Make two boxes around the basket so that good shots can be made from outside.
- Need 3 or 4 balls per game.
- Shooters stand outside the box and one rebounder per team stands in the box near the opponent's shooters.
Exercise:
- The shooters start shooting from outside the box to get to X number of goals as fast as possible.
- The rebounders catch the ball and play it to their fellow players in the other box.
- Which team will have scored X number of goals first.
Rules:
- Rebounders are not allowed outside the box, shooters not in it.
- The rebounder's job is to estimate as quickly as possible where all the balls are coming and how to get them to your teammates as quickly as possible.
Work with 2- or 3-person teams:
- The second player starts when the first is at the second speed ladder.
- With 3-pairs, there is always a rest until the third is at the 2nd speed ladder.
- 2 speed ladders are 10 meters apart.
Exercise:
- You go left sideways through the speed ladder, knees up.
- Then you sprint to the other speed ladder.
- There you go right sideways through it, knees up.
- Slowly backward back to the starting point.
- Everyone does this 5x.
The other players take swerve balls until it's their turn.
- Player 3 picks up the ball and throws it to player 1.
- Player 3 runs to the post.
- Player 4 goes over block, player 3 to the pointer.
- Player 1 throws the ball to player 2.
- Player 2 throws the ball to player 3 who enters the give way.
- Player 3 dodges and gets the ball moving, behind the post, and shoots.
- Player 4 connects, next to player 3.
- Player 1 runs to the front of the post and keeps the player engaged until shot.
- Player 2 takes player 1's position and after the shot goes to the post for the double-catch, ball over the basket.
- Setup is that someone stands under the post and the 3 others stand in a triangle relative to the post.
- The player with the ball plays deep or wide and takes the pole position.
- If the ball is played deep, the player at the post moves backwards. If the ball is played wide, the player on that side runs with it.
- If the ball goes deep, the forward player takes the filling-in player's spot. If the ball goes wide, the back player takes that spot.
- The player who fills in from the side takes the shot. The caught ball goes back to the middle player and play can begin again.
- If everything is filled in on time, you have the catch out of space. If the intended shooter is blocked with a jump, he/she has 2 points of attack for a breakthrough.
- Score 10x via moving to the right.
- score 10x via moving to the left.
- score 10x via a through ball on a flying defender.
- Divide the group into groups of 3.
- Give each group 5 jars in 5 different colors.
- 1 player goes to work -red, 1 player indicates -blue, 1 player coaches -white.
- Player red starts running action from pot to pot in slalom and takes a run-in.
- Player white coaches player red and indicates which jar player red should go back and start again, again in slalom.
- If player red scores from a color pot, player white takes the pot away.
- Exercise continues until every color pot is scored.
- The first ball is played deep from the front pocket.
- Then the other front comes in and passes the ball.
- The first passer runs over the block to the catch.
- The back player runs on the ball side for a through ball to the post.
- Alternatively, the ball is passed directly back for the distance shot.
- The player under the post steps out as soon as the rebound is taken over from the front and ensures that the player with the ball has two points of attack.
Attacker uses feints to get past the defender.
- There are 6 players between the pawns.
- There must be 1 hole per row of pawns.
- The other players try to use feints to find the hole.
- The defenders may only defend widthwise and try to tap the attackers.
- If you get tapped, you have to start over.
- If the attackers reach the other side, they get 1 point.
- After 5 points, the game is switched.
- The game can be made easier by adding fewer defenders.
- There is a support with defender.
- The attacker with defender comes to solve for the catch.
- Once she puts the lady next to the support to turn around it:
- Turns the one with speed around the support.
- Does not stand still to take the catch.
- Instead goes to the side.
- Gets the ball and shoots.
Play 3:3
- Defense tries to prevent the low support
- Defense tries to push the attacker out as far as possible
- Playing 3:3 reduces the number of opponents you have to keep an eye on
- As a defender, make sure you stand in a triangle between ball and defender
- Aim only to run the defender off the ball
- If a long ball comes, the defender's first task is to defend
- Everyone stands at his/her pawn 5 meters from the basket.
- One player has the ball and shoots.
- The others engage in the rebound duel-the shooter, too, if necessary.
- Whoever has the ball then gets to shoot.
- Who has X goals first?
- 6 players at the pawns, 1 in front.
- The one in front of the pawns tries to find a hole to get through by feints.
- Defender may only move left right.