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Korfball drills for technique warming-up

2 laps run without a task

1 circle of short sides skipping

1 lap short sides heels bottoms

1 lap at your hardest

You run back and forth from cone to cone. Thereby different exercises are done. For example, running to the front and back from the back.

  • 10 shots on the wide line
  • 15 through balls
  • 15 pull-aways

Place a number of cones/caps 2 to 3 metres apart. Make two rows of cones and divide the team into two groups.

The exercise is quite simple. Two pawns spinning and one pawn in defensive position back. Then repeat the exercise again, so two pawns forward and one pawn back.

Complete team: One person is the ticker, and must tick off everyone. The other people have 2 balls at their disposal which they can pass around. You are not allowed to be tapped when you have the ball in your hands. So if the ticker is running to someone, you have to throw the ball to this player. Of course you are not allowed to hold on to the ball endlessly.

Exercise for the quick step, reaction time and coordination. Be the trainer in the middle with the children in a circle around you. For example 5 children, 4 x basket and 4 x ball.

Children walk around you in a circle in the direction that you indicate, you can also suddenly change direction for variety. Then dribble on the spot. When the trainer calls YES, the kids have to grab a ball as fast as possible and try to score on the basket. 1 child has no ball and is out. Then 3 balls and again, until there is a winner.

Complete team: One person is the ticker, and must tick off everyone. The other people have 2 balls at their disposal which they can pass around. You are not allowed to be tapped when you have the ball in your hands. So when the ticker is turning to someone, you have to throw the ball to this player. Of course you are not allowed to hold on to the ball endlessly.

When the defence has intercepted the ball, they first pass it back to the trainers.


Nice variation of the original 'tag'. One child is the ticker. The rest runs away. The catcher tries to tag someone. When a child is tagged, he or she puts his or her hand on the spot that was tagged. Now the ticked child is the new ticker. If another child is ticked, he may take his hand away from his spot.


For example:
Child A taps child B on the shoulder. Child B puts his hand on the shoulder and tries to tap the next one. He taps child C on the upper arm and can again release his hand and just run away. Child C puts his had on his upper arm and starts tapping.

Complete team: One person is the ticker, and must tick off everyone. The other people have 2 balls at their disposal which they can pass around. You are not allowed to be tapped when you have the ball in your hands. So if the ticker is running to someone, you have to throw the ball to this player. Of course you are not allowed to hold on to the ball endlessly.

Start line-up
Two groups at the first two pawns.

Exercise
The first one in line runs to the hoop and goes through the hoop from the bottom, so the hoop goes over their head. Then he goes through the defense posture to pawn two and turns around it 4 times. Finally, he runs to pawn 3 and scores before he can run back to pawn 1 and tap the next one in line.

Defensive stance:
Backwards and through the knees with your arm up.

Distance setup:
Hoop from pawn 1: 5 meter.
Pawn 2 from hoop: 5 meter.
Pawn 3 from pawn 2: 5 meter.
Pole from cone 3: 4 meter.


relay

Starting situation

The game is played by 2 teams who play against each other between 2 baskets positioned about 15 metres apart. The two teams consist of four players or at least three players. Larger teams are not recommended due to the limited space available for free running.

Goal of the game

Which team scores the most goals? Try to conquer the ball to attack, try to get in scoring position by playing together and try to score.

Game rules

You are not allowed to run with the ball, you are not allowed to play alone, the ball is not allowed to be taken out of the hands of the opponent or team-mate. Other rules like defensive shooting or cutting can be omitted.

Approach

Divide the group into two parties of equal number of players. The trainer can play along with the side in possession of the ball to make sure the game runs smoothly. The participation of two trainers is stimulating for the players and gives them the opportunity to make corrections during the game.

In the course of the game, rules can be added which lead to the targeted practice of basic skills. Examples are:

  • You may only throw with one hand and goal attempts are always made with 2 hands
  • Players are assigned special tasks, players who help and players who try to score.

What can you see?

  • The novice player understands korfball immediately
  • There is a lot of opportunity to play korfball, so the basic skills like free running, attacking and defending are taught as well
  • While playing, korfball techniques are discussed
  • It can be read from the game what needs to be practised specifically in simplified game elements