Korfballexercises for technique warming-up
- the attacker is only allowed to get free by a sideways movement in front of the basket, so no depth may be created!
- It is not allowed to make a walk-through ball (that is a deep line
)* Who will score the most goals?
- Baskets in a square, gentlemen first under the basket with the ball.
- Ladies in the middle.
- After a shot or a walkthrough ball, the players must always go through the middle to the next post (players are not allowed to hit the same post twice).
- The ticker tries to tap someone.
- If he taps someone on the shoulder, the person has to hold his shoulder and start tapping.
- Before you get tapped, you have to name a TV show.
- Then you're free.
- If you are tapped, you must stand with your legs spread and then the others can crawl under you.
- Then you are free again.
- Sprinting competition.
- The ladies against each other and the boys against each other.
- The one who arrives last is finished.
- You repeat this until there is a winner.
- First the ladies, then the boys, then the ladies again and so on.
- So alternate, so they get some rest.
- 30 sec jumping jacks
- 30 sec sit ups
- 30se squats
- 30 sec push up and turn arm up
- 30 sec high knee running in place
- 30 sec lunges
- 30 sec plank
- Player 1 throws to an oncoming player 2,
- This player throws the ball to the cone where he came from, to player 3 and joins the other cone.
- In case of threes, the pair starts without the ball.
- The player with the ball plays the ball with two hands to the player at the other cone, runs after the ball and joins the players at that cone.
- A simple and recognizable exercise.
- Developing speed from the throw is a possible point of attention to keep these exercises attractive for older players.
- Players stand in different groups at the pole and get a shooting assignment.
- E.g. score 3 times in a row without missing from 5 metres.
- The player who has done this can come to the middle and say higher or lower with his row of cards.
- This exercise is repeated until someone has finished his row of cards.
- In case of a wrong guess, the card is replaced by a spare card.
- The teacher sets out three areas of approximately equal size with pawns.
- It is best to use the volleyball lines (see map).
- There are three sections (see map):
- Left: barons square (losers square)
- Centre: princes section (neutral section)
- Right: king of the court (winner section)
- All students stand in the middle section.
- With a signal from the teacher the game starts.
- All pupils have to try to tap/strike the ball of another pupil out of the box.
- If you succeed you move one square to the right.
- If your ball is knocked away you move up one square to the left.
- If you hit/tap someone's ball out of the box on the right you score a point.
- If your ball is knocked out of the winner's box you lose all your points.
- If your ball is knocked out of the left box nothing happens and you stay standing.
- When the teacher gives the final signal the person with the most points is king of the court and he/she has won.

- 2 x 2 different tickers
- Complete team:
- One person is the ticker, and must tick off everyone.
- The other people have 2 balls at their disposal which they can pass around.
- You may not be tagged at the moment you have the ball in your hands. D
- When the ball is in your hands, you have to throw the ball to the person who is being tapped.
- Of course, you are not allowed to hold the ball endlessly.