Soccerexercises for technique defense

  • Player blue on the back line plays the ball diagonally to player red opposite him.
  • Player red on the back line plays the ball diagonally to player blue opposite him.

  • Then the players on the back line try to defend.
  • And the players who received the ball try to score on one of the two goals.
drawing 2 times 1 vs 1 through to 2 vs 2
  • On small goal 2 against 1 + 1 goalkeeper. At more 3 against 2, 4 against 3 etc.
  • Fenced field.
  • Goal: Free running, choosing position, scoring after action , not shooting from distance!

    After 
    4 or 5 actions, turn around.
    Total of 4 times so that everyone has 1 goalkeeper and 1 defender.
Varia:
Same as above but then 2 against 2 / 3 against 3 / 4 against 4 etc.

Important: Free running and action, do not score from a distance.
Possibly conditions minimum number of times overplaying.



drawing Position play - finishing
  • Players divide into 2 groups
  • 1 group will attack and the other will defend
  • The attacking group will focus on the long ball and free play in a defended zone.
  • The attacker at the central pawn decides to which side the ball will be played, the attackers at the other pawns offer themselves to the ball.
  • One of the defenders (red triangle) will pressure the attacker who receives the ball
  • The attacker passes the ball back and the central striker plays it deep
  • The defender takes his place again
  • The deep-lying attacker crosses
drawing Long ball + pressure
  • Attacker does exercise 4 times.
  • Attacker goes to pick up ball and tries to score via 1V1 in goal right in front of him.
  • If defender can pick up ball he tries to score in goal at the side.
drawing Frontal attack 1V4
  • Player 1 leaves with the ball for a 1V1
  • If he can score he turns around because then he has to defend on the goal where he scored.
drawing Attack to Defense 1V1
  • 1st ball is a 1 vs 1 by means of a deep pass
  • 2nd ball the outer players come into play and 1 defender on the other team, creating 3 vs 2
  • 3rd ball another defender comes in and it becomes 3 vs 3
drawing From 1 vs 1 to 2 vs 3 to 3 vs 3
Organization

  • Four players red + goalkeeper at a goal
  • Four players blue + goalkeeper at a goal
  • Trainer stands at the side of the field (with the balls)
Situation 1

  • Trainer plays the ball to player 1 of team red
  • Player 1 of team red and player 1 of team blue fight a 1 vs. 1 duel
Situation 2

  • In this situation red has scored, that means that a blue player comes in.
  • If blue steals the ball and scores, then a red player is added.
  • In this case you create a 2 on 1 situation
Situation 3

  • Blue managed to score in the previous situation, which means that a red player joins...
  • You thereby create a 2 vs. 2 situation
Points of attention and rules

  • Watch the numbers, 4 against 1 is no fun. Keep it challenging and keep the numbers at +1 at the most
  • When the ball goes out, it starts with the trainer. The ball then goes to the person who is entitled to it.
  • Next to it a player comes in (for a quick run through)
  • Decide, as trainer, of which color a player must be added: logically this would be the team with the ball (but let it depend on the numbers).
  • Continue to play until a 4 vs 4 situation has arisen.
Coach accents

  • Passing to the front
  • Depth in the game (think deep, run deep and play deep)
  • Speed up your attack
  • Make the field big (width and depth)
  • Play a man off more by letting the defender choose
drawing Finishing under resistance with small numbers
  • Small field with small goals or cones.
  • Player 1 moves with the ball from the corner point to a point on the field and leaves the ball there.
  • Player 2 goes to pick up the ball and player 3 responds by defending.
  • There is a 2v1
drawing 2v1 frontal
  • The game starts with number 6 kicking to goalkeeper
  • Goalkeeper then plays directly to 2 or 4
  • As soon as 2 or 4 are played, the green team starts pressing and tries to prevent the deep pass
  • The red team can "score" by making a deep pass to number 6, who is allowed to move all over the place in his zone.
  • The green team can score in the big goal
drawing Pressing and preventing the deep pass
Explanation:
  • The 2 slanting continuous lines are 2 mini goals
  • The dotted line is the 'middle line' to get the right of attack.
  • 4 to 8 players, in 2 teams or each player for himself
  • Team/player with most points after a certain time/ number of points wins
Aim of the game:
  • Blue plays the ball in to red
  • Red has to dribble over the centre line to score in 1 of the 2 goals
    • If he scores, he gets a point
    • If blue takes the ball away, he can also score and thus gets a point
  • When a point is scored or the ball is out both players join the other row and the next 1v1 starts.
Important:
  • This exercise is about making an action.
  • Therefore choose a certain move that the attackers can use to get past the defender
    • If the attacker does this and scores from it: 2 points.
  • The defender can never get more than 1 point when he scores.
  • The attacker only gets 2 points if he passes the defender with this move
    • if he already passed and then makes the move, he gets only 1 point
Variations:
Movements which can be trained are:
  • Single scissors
  • Double scissors
  • Step over
  • Zidane-turn
  • Elastico/akka
  • Reverse elastico/akka
  • Iniesta/La croqueta
  • Ball roll + Ronaldo chop
  • Drag 'n roll
Focus points:
  • Attacker's take: at least forward for speed in the attack
    • Preferably sideways so that he is already running towards one goal and also creates space near the other goal
  • Make sure that the defender applies pressure immediately after passing, so that the attacker has to react quickly
drawing 1v1, focus on action
Explanation:
  • Square is the playing field, marked out with pawns
  • Horizontal dotted lines represent mini-gallies
  • 2 teams of 3 to 4 players: set out several squares next to each other (also possible with 2 per team, but it is more fun with 2 or 4)
  • Set out 4 gates of pawns
  • Keep the playing field small so that you can act quickly.
Aim of the game:
  • Blue plays a tight ball to red
  • Red has to dribble through at least 2 gates and can score in 1 of the 2 goals.
  • The ball can be taken away so that blue can also score
  • When the ball is out both players join the back of the other row and the next 1v1 starts
Variations:
  • When blue takes the ball he must dribble through at least 1 gate to be allowed to score
    • same if ball is taken away again
  • Red must dribble through 3 or even all 4 gates
  • In 2 teams, the team that scores the most, wins.
    • Make sure teammates do not bump into each other
  • Everyone for himself
    • The one with the most points after a certain time or with a certain number of points wins
Focus points:
  • Good and tight 1st pass
  • Good take off from red:
    • forwards or sideways
    • But do not deadlock it because you need to act quickly
  • The man who passes the ball must apply pressure immediately so that this happens
  • The ball must always be in motion and may not lie still
drawing 1v1 with gates
  • 2 Goals on a 10 x 10 pitch
  • 2 rows of players opposite the goals
  • 1 player in the middle

  • The player of row 1 starts and tries to score in the opposite goal
  • The other player tries to prevent this and when he has conquered the ball he can score in the other goal.
  • If the ball is out or if a goal is scored, the player in line 1 starts to try to score in the goal opposite him
  • The player who was in the middle goes out
  • The player from row 1 becomes defender
High intensity
  • The player waiting in the line must start immediately when the ball is out of play.
drawing 1 vs 1 with switching