Soccerexercises for u13

  • Players stand 2 across, each on 1 side of a line with a jar behind them.
  • The trainer calls out commands such as, kick, toes, heels, jump, turn, knee, toe, ...
  • As soon as the trainer calls "hat", the players turn around very quickly, take their jar and put it on the line.
  • The jar that is at the bottom wins.
  • Who can win the most.
drawing Warm-up without ball
  • Depending on the number of players you determine the size of the field and possibly the number of spaces.
    • Max is 4 against 4.
  • You start 1 against 1 with small or big goals (with goalie).
  • Next to the goals are the other players.
    • At one goal team red and the other team blue.
  • At goal or ball out a player of team A comes in.
  • At the next goal, a player from row B.
  • So on until your maximum players are deployed.
  • Next round starts with team B.
drawing From 1 vs 1 to 2 vs 1 to 2 vs 2 and beyond
  • Exercise to encourage pass running and movement in the field.
  • The player on the bottom left plays in to the central player, the central player plays in to player 2 who left from the bottom right.
  • The player on the lower left departs at the same time.
  • Player 2 rebounds the ball to the 2nd central player and he dribbles to the top left.
  • You do the same from the top right downwards!
 Tiqui Taca One Touch Soccer | 6-Cone Drill with 2 Balls - YouTube
drawing Tic-tac-toe
  • 1st ball is a 1 vs 1 by means of a deep pass
  • 2nd ball the outer players come into play and 1 defender on the other team, creating 3 vs 2
  • 3rd ball another defender comes in and it becomes 3 vs 3
drawing From 1 vs 1 to 2 vs 3 to 3 vs 3
  • Put 3 hats as reference points in triangle.
  • Players stand in pairs at the potty.

  • Pass is given, tight, quite hard, over the ground after the player who is to receive the ball makes himself free of the player in front of him.
  • He takes the ball with his furthest foot and passes to the next player (2 times, take and pass).
  • After the pass, he makes pace towards the hat he has passed to and takes position in front of the player who is still standing there.

  • Goal: tight passing, good one touch ball handling, freeing up the defender
drawing Freeing, turning away far foot and giving pa
  • Players work in groups of 4.
  • Each quartet has a captain who says when the group leaves by shouting "go".
  • Perform dribble exercises with foot and side indicated.

  • First exercises 1, 3 and 5, then 2, 4 and 6
    • 1: left quick float (hit a lot of ball)
    • 2: right quick float (hit a lot of ball)
    • 3: left fast float, in the middle stop and go (hit a lot of ball)
    • 4: right fast float, in the middle stop and go (hit a lot of ball)
    • 5: drag left, in the middle stop and go and drag right
  • Note: at the end of each drill, players perform a drag to the next gate
drawing Warming up high intensity
  • In this form you play 2 attacker vs 3 defender with goalkeeper.
  • The goal of the task is to have the goalkeeper play the ball into one of the 3 defenders.
  • The ball starts with the 2 attackers.
  • They play the ball equally deep to the goalkeeper to have a realistic start.
    • From then on it starts.
  • The goalkeeper can catch the ball, take it etc.
  • The three defenders must constantly be on the ball.
  • The goalkeeper tries to get the ball to one of the three defenders.
    • From then on you get a 3 vs 2 situation.
  • The attackers' task is to block as early as possible to make the build-up by the defenders difficult.
  • With more than 6 players, you could also have an attacker and a defender come in when the defenders are played in.
    • Then it becomes 4 vs 3.
drawing Build-up and disturbance
  • Players are divided into equal groups.
  • Each group tries to dribble the ball through the poles as fast as possible.
  • The last one of each group must pick up the ball and stop it on the cone.
drawing Fast dribble race
Organization

  • Four players red + goalkeeper at a goal
  • Four players blue + goalkeeper at a goal
  • Trainer stands at the side of the field (with the balls)
Situation 1

  • Trainer plays the ball to player 1 of team red
  • Player 1 of team red and player 1 of team blue fight a 1 vs. 1 duel
Situation 2

  • In this situation red has scored, that means that a blue player comes in.
  • If blue steals the ball and scores, then a red player is added.
  • In this case you create a 2 on 1 situation
Situation 3

  • Blue managed to score in the previous situation, which means that a red player joins...
  • You thereby create a 2 vs. 2 situation
Points of attention and rules

  • Watch the numbers, 4 against 1 is no fun. Keep it challenging and keep the numbers at +1 at the most
  • When the ball goes out, it starts with the trainer. The ball then goes to the person who is entitled to it.
  • Next to it a player comes in (for a quick run through)
  • Decide, as trainer, of which color a player must be added: logically this would be the team with the ball (but let it depend on the numbers).
  • Continue to play until a 4 vs 4 situation has arisen.
Coach accents

  • Passing to the front
  • Depth in the game (think deep, run deep and play deep)
  • Speed up your attack
  • Make the field big (width and depth)
  • Play a man off more by letting the defender choose
drawing Finishing under resistance with small numbers
  • Small field with small goals or cones.
  • Player 1 moves with the ball from the corner point to a point on the field and leaves the ball there.
  • Player 2 goes to pick up the ball and player 3 responds by defending.
  • There is a 2v1
drawing 2v1 frontal
  • At all outer pawns a player stands with ball
  • At the signal of the coach they dribble to the pawn in the middle where they make a cutting move and dribble back again.
Variations
  • 1. Dribble to the centre with the right and cut with the right
    • dribble back with the left hand side and chop with the left hand side
  • 2. Dribble to the centre with right hand and cut with right hand.
    • Dribble back slowly
    • 2nd time with left to the middle and right to cut,
    • dribble back slowly,
    • so alternate every time.
Trainer can indicate how many times he wants the players to do a certain cut (in both variations) or he can make the players dribble at the same time (in the 2nd variation)

Types of cutting movements:
  1. Inside foot tap
  2. Outside foot tap
  3. Stop turn
  4. Cruijff turn
  5. Pivot turn
  6. Step, following outside
  7. Step, follow on the inside
  8. Scissors, follow outside
  9. Double scissors, behind standing leg
  10. Elijah
  11. Reverse Elijah
  12. Roll-over
  13. Okocha cap
drawing Hooded Dribble
Explanation:
  • The 2 slanting continuous lines are 2 mini goals
  • The dotted line is the 'middle line' to get the right of attack.
  • 4 to 8 players, in 2 teams or each player for himself
  • Team/player with most points after a certain time/ number of points wins
Aim of the game:
  • Blue plays the ball in to red
  • Red has to dribble over the centre line to score in 1 of the 2 goals
    • If he scores, he gets a point
    • If blue takes the ball away, he can also score and thus gets a point
  • When a point is scored or the ball is out both players join the other row and the next 1v1 starts.
Important:
  • This exercise is about making an action.
  • Therefore choose a certain move that the attackers can use to get past the defender
    • If the attacker does this and scores from it: 2 points.
  • The defender can never get more than 1 point when he scores.
  • The attacker only gets 2 points if he passes the defender with this move
    • if he already passed and then makes the move, he gets only 1 point
Variations:
Movements which can be trained are:
  • Single scissors
  • Double scissors
  • Step over
  • Zidane-turn
  • Elastico/akka
  • Reverse elastico/akka
  • Iniesta/La croqueta
  • Ball roll + Ronaldo chop
  • Drag 'n roll
Focus points:
  • Attacker's take: at least forward for speed in the attack
    • Preferably sideways so that he is already running towards one goal and also creates space near the other goal
  • Make sure that the defender applies pressure immediately after passing, so that the attacker has to react quickly
drawing 1v1, focus on action