Soccerexercises for u14

Finish on a mini-goal with both feet
  • At the first cone you give a pass to the player on the right, who controls the ball and passes it to the centre.
    • If the teammate is on the left, finish with the right foot,
    • If the team-mate is on the right, you finish with your left foot.
Passing on:
  • Player who was allowed to finish passes on to rebound, player who rebounds passes on to finish.
Equipment:
  • 3 bowls
  • 1 mini goal
  • One ball per player
drawing Attacking - finishing
  • Player blue on the back line plays the ball diagonally to player red opposite him.
  • Player red on the back line plays the ball diagonally to player blue opposite him.

  • Then the players on the back line try to defend.
  • And the players who received the ball try to score on one of the two goals.
drawing 2 times 1 vs 1 through to 2 vs 2
Improving the shooting on goal and the handling of the ball by the goalkeeper, so that the striker does not get a rebound.

  • Play the striker, bring him under and finish.
  • If the ball comes back via the crossbar, post or goalkeeper, the striker may finish the rebound suddenly from the 16m-area.
  • The ball may not leave the square until it has been shot on goal.
  • The ball may not lie still anywhere.
  • The player who shot at goal becomes the striker, the striker retrieves the ball and closes in behind.
drawing Finishing from distance
Per player 2 pawns at about 15 meters distance you can adjust yourself.

  • Back and forth with ball around hat.
  • After returning ball stop next to hat.
  • Tempo / sprint without ball back and forth around hat.
Fastest wins
Variant: repeat number of times as desired & also the other way around: first without ball & then with ball.
drawing Condition WDR - 1
7 hats at approximately 15-20 meters.
With small group 1 per hat sequence, with larger group one after the other.

  • At pace slalom through pawns. Back and forth.
  • Stop ball next to hat. The fastest wins.

    Variant:
  • At pace slalom through pawns now without slalom back.
  • Stop ball next to hat. The fastest wins.
drawing Condition WDR - 2
  • Long pass straight through ground or air from player A Red to player B Blue.
  • Player A runs to hat on the short side.
  • Player B takes the ball cleanly and gives cross pass to player A.
  • Player B runs to hat on the short side.
  • Player A takes the ball cleanly & passes straight through ground or air to player B.
Repeat 4 x pass straight through from player A & 4 x cross from player B.
Then repeat but change player A cross and player B straight through.
drawing Passing WDR - 1
  • On small goal 2 against 1 + 1 goalkeeper. At more 3 against 2, 4 against 3 etc.
  • Fenced field.
  • Goal: Free running, choosing position, scoring after action , not shooting from distance!

    After 
    4 or 5 actions, turn around.
    Total of 4 times so that everyone has 1 goalkeeper and 1 defender.
Varia:
Same as above but then 2 against 2 / 3 against 3 / 4 against 4 etc.

Important: Free running and action, do not score from a distance.
Possibly conditions minimum number of times overplaying.



drawing Position play - finishing
Explanation:
  • 3 players in total: 2 blue ones who stay with their pawns and 1 white one who runs between the middle pawns
  • 1 meter between the middle pawns, 2 outer pawns at +- 2 meter distance
  • small exercise that can often be played side by side
Purpose of the game:
  • 1 of the blue ones starts with a ball
  • White steps 'knee lift' over the first pawn and bounces the ball back to blue.
  • White steps over the next pawn and rebounds the ball back to blue
  • Then white steps over the last pawn, receives the ball and turns open to the other side where he and the other player do the same
Focus points:
  • Each ball is played in on the furthest leg so that it can be easily bounced and turned open. Good ball in the feet at a short distance.
  • Practise passing the ball between the opponents using short passes. Create skill in passing and turning.
  • Let the outer players coach what the middle player has to do: 'pass' 'turn open'.
drawing Agile pass practice
  • Players divide into 2 groups
  • 1 group will attack and the other will defend
  • The attacking group will focus on the long ball and free play in a defended zone.
  • The attacker at the central pawn decides to which side the ball will be played, the attackers at the other pawns offer themselves to the ball.
  • One of the defenders (red triangle) will pressure the attacker who receives the ball
  • The attacker passes the ball back and the central striker plays it deep
  • The defender takes his place again
  • The deep-lying attacker crosses
drawing Long ball + pressure
  • The upcoming player (O) starts with the ball and plays it to the striker (S).
  • The striker gives the ball back to the midfielder (M), who then gives the ball to the up-and-coming player.
    • The intention is for the up-and-coming player to sprint the running action.
    • It is all about the right timing.
    • The up-and-coming player must keep a close eye on the bounce between striker and midfielder and judge when to give the ball deep.
      • Starting too early would mean running offside.
      • Starting too late would mean that the ball is intercepted by a defender.
      • Running too slowly would mean being overtaken by a defender.
  • The emerging player eventually plays with the ball to the emerging player on the other side and becomes the midfielder there.
  • The midfielder becomes the striker, the striker becomes the emerging player
drawing Pass exercise - looking for depth
  • In this practice form, two variants are completed.
  • The team standing on the left plays against the team standing on the right.
  • Always swap sides so players practice on both sides and with both legs.
  • The deepest player is played in and drops the ball to the third man who finishes.
  • The deepest player then gets directly into the ball and rebounds, after which the ball is played to the flank.
  • The flank player can take the ball inside once to enter half space and must hit the low cross.
  • Addition in the form is a defender of the opposing team may defend along with the low cross (2vs1).
SCORING SCORING (1) - YouTube


drawing Practicing scoring
  • Small square box with opposite 2 small goals.
  • After 10 times playing around try to score.
  • Defenders may score after taking away.
drawing Rondo with scoring