Soccerexercises for u15
- All players start with a ball, except the defender. The defender tries to take or knock balls away from the other players.
- The defender counts how many balls he has taken or tapped away. After a certain time, the defender will be changed.
Size: depending on age and skill.
Length: 20-25 meter.
Width: 15-20 meters.
Attacking:
Score goals.
- Dribble through the box.
- Staying active.
Defence:
Preventing goals and conquering the ball.
- Take away the ball.
- Staying active.
- All players start with a ball and dribble through the box.
- The players try to keep the ball inside the box and not collide with each other.
Size: depending on age and skill.
- Length: 20-25 metres.
- Width: 15-20 metres.
Material:
• Every player one
Attacking: Scoring goals.
- Dribble through the box (try to keep the ball close to you).
- Try to dribble where there are no other players.
- Stay active.
- Half of the players start with a ball, the other players try to conquer the balls.
- The players who lose a ball, try to conquer another one.
Size: depending on age and skill.
Length: 20-25 meters.
Width: 15-20 meters.
Attacking:
Score goals.
- Dribble through the box.
- Staying active.
Defence:
Preventing goals and conquering the ball.
- Take away the ball.
- Staying active.
- All players start with a ball and dribble through the box.
- The players try to keep the ball inside the box and not collide with each other.
- The players with the ball can score points by dribbling through the small goals, not being allowed to dribble through the same small goal twice in a row.
depending on age and ability.
Length: 20-25 metres.
Width: 15-20 metres.
Goal Scoring.
- Dribble through the box (“try to keep the ball close to youâ€).
- Try to dribble where there are no other players.
- Stay active.
- All players start with a ball and dribble through the box. The defender tries to take or knock balls away from the other players.
- The defender counts how many balls he has taken or tapped away. After a certain time, the defenders are changed.
- The players with the ball can score points by dribbling through the small goals. They are not allowed to dribble through the same small goal twice.
Size: depending on age and ability.
Length: 20-25 metres.
Width: 15-20 metres.
Goal Scoring.
- Dribble through the box (“try to keep the ball close to youâ€).
- Try to dribble where there are no other players.
- Keep participating actively.
- All players start with a ball and dribble through the box.
- The players try to keep the ball inside the box and not collide with each other.
Size: depending on age and ability.
Length: 20-25 metres.
Width: 15-20 metres.
Attacking: Score goals.
- Dribble through the box (“try to keep the ball close to youâ€).
- Try to dribble where there are no other players.
- Stay active.
- Ordinary rules of the game (match alike)
- Check that what has been learnt is understood and applied in a game
- Scoring in the small goal must be done with the foot. = 1 point
- Scoring in the big goal with the head = 2 points
- Has the objective been achieved?
- To see the relationship between the solutions/possibilities offered in the previous exercise forms and the party form (competition)
Team task:
Structure
Purpose:
Improve assumption to "move" opponent
Organisation:
- Positioning game 3/4x1 in square box of 6x6.
- pawn in the middle, team ball-possession must shoot this pawn for points, defender must prevent this.
- Each player in team ball-possession is on one side of the square.
- A player may only defend by intercepting a pass on a pawn.
- Match/fun element can be reinforced by agreeing that the person with the most points has won after 5 minutes, the rest must for example do 10 push-ups or sprints.
- Can be made more difficult by the fact that attacking party has to score in 10 passes.
Coaching:
Direction in assumption to "move" opponent, freeing up space to play towards pawn.
1.5 metres:
- Because the defender is only allowed to intercept passes, there are no duels.
- Furthermore, perimeter ensures that players in team ball-possession do not come closer than 1.5 metres.
- the shape also invites players to keep the pitch as large as possible.
Team task:
Building up
Purpose:
Improve deep play at the right moment.
Organisation:
- Field of e.g. 30x30,
- Divided into 16 compartments.
- On the 2 sides
- 2 goals.
- 2 teams of 6.
- 2 players per team are divided over 4 boxes at the back,
- 4 players all have their own square.
- There is a box with defenders between the two parts of the team.
- Four must reach the duos, the duos can score in goals (see picture).
- More difficult:
- A maximum of 10 passes.
- See picture.
- 1.5 metres: boxes prevent players from duelling with each other or getting close to each other.

Drafting:
- Field of 10m by 10m
- 1 or 2 magic trees (trainers) in the middle.
- 1 ball per player.
- Task 1:
- Players walk from one side of the magic forest to the other.
- Without losing the ball.
- Task 2:
- Players walk from one side of the magic forest to the other.
- Without losing the ball.
- But watch out; the magic trees have woken up.
- And moving through the forest.
- Task 3:
- Players walk from one side of the forest to the other.
- Without losing the ball.
- But beware; the magic trees have woken up by a storm and are moving through the forest.
- But there are also branches and leaves everywhere.
- The defenders (formation 1-2-2) try to prevent the attackers from scoring, by making the space as small as possible and conquering or blocking the ball at all costs.
- The defenders help each other by keeping the distance between them as small as possible.
- The attackers (formation 4-2) try to make the field as large as possible in order to score a goal
- After conquering the ball, the defenders can try to score in a small goal
- The attackers can score in a big goal with a goalkeeper
- When the ball goes out of the field, it is kicked back in where it went out.

- In this exercise, an attacker is played by a midfielder while he has a defender behind him.
- The attacker must hold the ball for 5 seconds so that the midfielder can close in and receive the ball.
- The defender must try to take the ball.