Soccerexercises for u9

  • Players work in groups of 4.
  • Each quartet has a captain who says when the group leaves by shouting "go".
  • Perform dribble exercises with foot and side indicated.

  • First exercises 1, 3 and 5, then 2, 4 and 6
    • 1: left quick float (hit a lot of ball)
    • 2: right quick float (hit a lot of ball)
    • 3: left fast float, in the middle stop and go (hit a lot of ball)
    • 4: right fast float, in the middle stop and go (hit a lot of ball)
    • 5: drag left, in the middle stop and go and drag right
  • Note: at the end of each drill, players perform a drag to the next gate
drawing Warming up high intensity
  • Players are divided into equal groups.
  • Each group tries to dribble the ball through the poles as fast as possible.
  • The last one of each group must pick up the ball and stop it on the cone.
drawing Fast dribble race
  • Small field with small goals or cones.
  • Player 1 moves with the ball from the corner point to a point on the field and leaves the ball there.
  • Player 2 goes to pick up the ball and player 3 responds by defending.
  • There is a 2v1
drawing 2v1 frontal
  • At all outer pawns a player stands with ball
  • At the signal of the coach they dribble to the pawn in the middle where they make a cutting move and dribble back again.
Variations
  • 1. Dribble to the centre with the right and cut with the right
    • dribble back with the left hand side and chop with the left hand side
  • 2. Dribble to the centre with right hand and cut with right hand.
    • Dribble back slowly
    • 2nd time with left to the middle and right to cut,
    • dribble back slowly,
    • so alternate every time.
Trainer can indicate how many times he wants the players to do a certain cut (in both variations) or he can make the players dribble at the same time (in the 2nd variation)

Types of cutting movements:
  1. Inside foot tap
  2. Outside foot tap
  3. Stop turn
  4. Cruijff turn
  5. Pivot turn
  6. Step, following outside
  7. Step, follow on the inside
  8. Scissors, follow outside
  9. Double scissors, behind standing leg
  10. Elijah
  11. Reverse Elijah
  12. Roll-over
  13. Okocha cap
drawing Hooded Dribble
Explanation:
  • The 2 slanting continuous lines are 2 mini goals
  • The dotted line is the 'middle line' to get the right of attack.
  • 4 to 8 players, in 2 teams or each player for himself
  • Team/player with most points after a certain time/ number of points wins
Aim of the game:
  • Blue plays the ball in to red
  • Red has to dribble over the centre line to score in 1 of the 2 goals
    • If he scores, he gets a point
    • If blue takes the ball away, he can also score and thus gets a point
  • When a point is scored or the ball is out both players join the other row and the next 1v1 starts.
Important:
  • This exercise is about making an action.
  • Therefore choose a certain move that the attackers can use to get past the defender
    • If the attacker does this and scores from it: 2 points.
  • The defender can never get more than 1 point when he scores.
  • The attacker only gets 2 points if he passes the defender with this move
    • if he already passed and then makes the move, he gets only 1 point
Variations:
Movements which can be trained are:
  • Single scissors
  • Double scissors
  • Step over
  • Zidane-turn
  • Elastico/akka
  • Reverse elastico/akka
  • Iniesta/La croqueta
  • Ball roll + Ronaldo chop
  • Drag 'n roll
Focus points:
  • Attacker's take: at least forward for speed in the attack
    • Preferably sideways so that he is already running towards one goal and also creates space near the other goal
  • Make sure that the defender applies pressure immediately after passing, so that the attacker has to react quickly
drawing 1v1, focus on action
Explanation:
  • Square is the playing field, marked out with pawns
  • Horizontal dotted lines represent mini-gallies
  • 2 teams of 3 to 4 players: set out several squares next to each other (also possible with 2 per team, but it is more fun with 2 or 4)
  • Set out 4 gates of pawns
  • Keep the playing field small so that you can act quickly.
Aim of the game:
  • Blue plays a tight ball to red
  • Red has to dribble through at least 2 gates and can score in 1 of the 2 goals.
  • The ball can be taken away so that blue can also score
  • When the ball is out both players join the back of the other row and the next 1v1 starts
Variations:
  • When blue takes the ball he must dribble through at least 1 gate to be allowed to score
    • same if ball is taken away again
  • Red must dribble through 3 or even all 4 gates
  • In 2 teams, the team that scores the most, wins.
    • Make sure teammates do not bump into each other
  • Everyone for himself
    • The one with the most points after a certain time or with a certain number of points wins
Focus points:
  • Good and tight 1st pass
  • Good take off from red:
    • forwards or sideways
    • But do not deadlock it because you need to act quickly
  • The man who passes the ball must apply pressure immediately so that this happens
  • The ball must always be in motion and may not lie still
drawing 1v1 with gates
Ball movement:
  • Player 1 plays the ball into player 2
  • Player 2 turns with his furthest foot and passes to player 3
  • Player 3 turns and makes action along the line, passes the ball
Running movement:
  • Player 1 runs outside to the 2nd pole
  • Player 2 slides in to support 1 and 4
  • Player 3 makes action along the flank and crosses the ball
  • Player 1 or 4 finish
Shifting: 1 - 4 - 3 -2 - 1
drawing Flank change
  • Players stand in pairs, opposite of each other. 1 on the line and 1 between a gate
  • Every 0,5m a new gate is set.
  • Players pass to each other in 1 time
    • P1 stops the ball after pass P2
    • When the pass is good (between the gates) P2 can go backwards.
  • Which duo is first at the back and back
drawing Pure pass
  • Emphasize the correct approach, placement of the supporting foot, kicking foot and body position
  • Every player places his own ball, thinks about what he can do better.
  • Balls are retrieved when everyone has kicked the ball
Variant exercise:
  • Put obstacles in the goal that must not or must not be kicked over.
drawing Kicks at goal with points
  • Players trample on the front feet (ready to receive ball)
  • Player 1 plays to 2 diagonally, 2 to 3 straight, 3 to 4 diagonally
  • Play the ball cleanly with enough power but not too much. Keep moving
Variation:
  • Players 2 and 4 switch places when ball leaves 2
drawing Passing
improve-passing-kicking-shooting-in-combination-with-finishing-1
Contents

  • Nr 1 enters into a 1 -2 with nr 2
  • Nr 2 must get into the ball
  • Nr 1 gives a depth pass to nr 3
  • Nr 3 plays in to nr 4 who gets on the ball
  • Nr 4 makes room for the incoming player
  • Nr 3 plays to nr 5 in the width
  • Nr 6 gets the ball and nr 5 determines by playing in whether he wants to have it to the left or to the right
  • Nr 6 receives the ball and scores

Structure of the exercise form

  • At number 1 players with one ball
  • On nr 3 and nr 5 three players
  • Move on from nr 1 to nr 6
  • If no goalkeeper then nr 6 goes on target
  • Increase/decrease the distances
  • Play on the outside leg
  • Make eye contact, create space and get on the ball.
  • At position no. 2, 4 and 6 add a defender.
  • Ball on the ground and/or through the air

Coaching

  • At number 2, 4 and 6 first away from the ball and then get inside the ball.
  • When nr 1 has control over the ball, then get inside the ball.
  • Make sure that they do not play close to each other, because that is easy to defend
  • No. 5 determines himself if he wants to have the ball l/re by the way he plays the ball.
Divide the group in pairs and put each pair at a cone/hat, which you have divided on the centre circle:

  • Leave the ball, which is at every cone, on the ground and let the whole group run around the circle;
  • Make sure every pair is standing at a cone with the ball;
  • Player 1 dribbles the ball to the centre spot and puts it down there;
  • On the way back (without ball), Player 1 performs exercises (e.g. knee lifts);
  • At the moment Player 1 returns, Player 2 starts the same exercises (e.g. knee lifts) and then retrieves the ball;
  • Repeat and be creative with the exercises.
drawing Warm-up