Soccerexercises for u9
Rules of the Game
- The players play 4 versus 4.
- In the attack, the players must first pass the ball to each other 2 times before they are allowed to score.
- After a period of time, this can be expanded to 3 passes.
- When the ball is intercepted by the opponent, the counting of the passes must start again.
- Scoring is not allowed if there have not been enough passes.
Objective
- Learn to continue moving after a pass.
- Combination of crossing and finishing.
- Red player passes to blue player and runs towards the corner flag.
- Blue player returns the ball into the space towards the corner flag.
- Red player delivers a cross to the incoming blue player.
- Blue player finishes the ball.
- Good initial pass.
- Move towards the ball for the return pass.
- Return pass into the space.
- Do not run in too early when finishing.
Formation
- The players position themselves in a circle. Ideally, there are 6 to 8 players per circle. Each circle has only one ball.
- A player passes the ball to another player and follows the ball towards the player they passed to.
- The second player receives the ball and passes it to another player in the circle. They also follow the ball towards the player they have just passed to.
- This repeats continuously.
- Passes must be clear and accurate. The passes are played along the ground, keep the ball low!
- Just after the pass, players accelerate (short sprint).
- Players call out the name of the player they intend to pass to.
- All players stand constantly on their toes, not flat-footed, to improve reaction speed.
- You can make the game more challenging by applying one-touch play.
- You can play with two balls.
- Player 1, who has made the pass, must try to tag the receiving player (player 2) before they pass the ball to player 3.
Formation
- Form groups of two players. Each group has one ball.
- Players with the ball stand on the sideline.
- The other players stand opposite them, approximately 6 metres away.
- Player A dribbles forward while Player B jogs backwards.
- Player A passes the ball to B, who passes it back to A.
- Repeat this until the other sideline is reached.
- Switch roles when the other side of the field is reached.
- Player A walks backwards to the starting line.
- Alternate passes between the right foot and the left foot.
- Try to use one-touch passing; only if necessary, the ball may be touched twice.
- Focus on quality over speed; it is not a race.
- Encourage successes!
- Play the ball to the thigh, bring under control, and volley back.
- Play the ball to the chest, bring under control, and volley back.
- Play the ball to the head, head the ball back.
Execution
- For each player, place two cones approximately 15 metres apart. This distance can be adjusted as desired.
- The player runs back and forth with the ball around the cone.
- Upon return, the player stops the ball next to the cone.
- Then, the player runs back and forth at a high pace around the cone without the ball.
- The fastest player wins.
- Repeat the desired number of times.
- Try reversing the order: first without the ball and then with the ball.
Execution
- A variation of the standard match play is executed.
- Behind each goal, there are 4 to 5 cones.
- As soon as team A scores, the scorer takes a cone from behind the goal where the goal was scored.
- The player runs as quickly as possible around the field to their own goal and places the cone there.
- Only after this may the player rejoin the game.
- A natural underload/overload moment arises.
- Players who "cut corners" must turn back, return the won cone, and then return to their own goal from outside the field.
Game Principle
- Upon losing possession, the team must immediately apply pressure on the ball.
- The objective is to regain the ball as quickly as possible.
- The red team plays in possession of the ball.
- The yellow team attempts to take the ball away.
- If the yellow team gains possession, they try to score immediately in one of the four goals.
- The red team must prevent this by applying immediate pressure.
- The field is small to encourage quick attempts on goal.
- Observe whether pressure is applied upon losing the ball.
- Analyse who applies pressure and who does not.
- Assess the intensity of the pressure applied.
- Use small goals if there are no goalkeepers.
- Allow the team with fewer players to score by dribbling out of the field.
- Award points to the team with more players for a number of successful passes.
- Award points to the team with more players if they regain possession without a goal attempt from the team with fewer players.
- Adjust the number of goals.
- Count goals from the team with fewer players as more valuable.
Description
- Players dribble in a rectangle with various cones.
- They must not dribble over the cones and should avoid collisions with other players.
- The coach gives different tasks.
- Dribble with the inside of the right foot.
- Dribble with the inside of the left foot.
- Dribble with the outside of the right foot.
- Dribble with the outside of the left foot.
- Dribble with the ball between both feet.
- On signal, stop the ball with the sole and change direction.
- On signal, dribble to a cone and turn around the cone with the ball.
Formation
- Distances: 8 by 8 metres.
- Variations depending on the number of players and age.
- Ensure players are not too close to each other, but also not too far apart.
- Each player holds a ball in one hand.
- The ball may not be switched from hand to hand; otherwise, the player is out.
- Players move at pace through the area with the ball in hand.
- Try to knock the ball away from the opponent.
- The last player remaining wins.
- Players learn to be aware of their surroundings and opponents.
- Avoiding opponents to retain the ball.
- For advanced groups, this can also be done with the ball at the foot.
Execution
- Distance from point A to point B is 5 metres.
- Distance from point A to the goal is 5 metres.
- Distance from the cone to line B is 1 metre.
- The size of the goal varies depending on the age; younger players have a larger goal.
- The player dribbles to line A, cuts the ball, dribbles to line B, cuts again, and shoots the ball at the goal.
- The player retrieves the ball and runs around the outside back to the start.
- Cutting with the inside or outside of the foot.
- Cutting behind the standing leg.
- Dribbling with both the left and right foot.
- Dribbling: Touch the ball with each step.
- Make a short turn when cutting.
- At line B, cut so the ball is well positioned to step directly and shoot, without needing to go backwards for a run-up.
Content
- Defender number 1 delivers a long pass to attacker number 2.
- The attacker controls the ball and goes directly towards the goal to score.
- Defender number 1 engages in the one-on-one duel.
- If intercepted, the defender finishes on the small goals.
- If the goalkeeper stops the ball, the same applies.
- Defender number 1 may play with his goalkeeper.
- Defenders start with a ball.
- Attackers start without a ball.
- Switch roles and join after each turn.
- Distances can be increased or decreased.
- The attacker must accelerate towards the goal.
- The defender must control the pace.
- Switch immediately upon losing the ball.
- Encourage players to engage in duels.
- Upon ball recovery, immediately coach whether to play with the goalkeeper or go directly to one of the goals.
Field Setup
- Mark the field with 4 cones in a 20 by 20 meter area.
- Each pair of players receives a ball.
- The purple player must try to shield the ball from the blue player.
- The blue player must try to recover the ball without committing a foul.
- If a player recovers the ball, that player may shield the ball and the other player must try to take it back.
- On the coach's whistle, you must switch player groups.
- You may not switch to another player you have already played against.
- Use your body effectively when shielding the ball.