Soccerexercises for technique warming-up

Description

  • The game begins with one designated tagger.
  • The other players are given a few seconds to run away.
  • When the tagger touches someone, they form a chain by holding each other's hands.
  • When a chain of four taggers is formed, it splits into pairs.
  • The pairs attempt to tag the remaining players.
  • The game continues until only taggers remain.
Plank 30 seconds
  • On forearms and toes
  • Back straight, abdominal muscles engaged
  • Do not sag!
Bicycle with Legs 30 seconds
  • Lie on your back, hands behind your head
  • Alternately bring your elbow to the opposite knee
  • Slow pace, focus on control
Bridge 30 seconds
  • Lie on your back, knees bent
  • Hips up, tighten abdomen and buttocks
  • Hold, return slowly
Russian Twists 30 seconds
  • Sitting position, feet off the ground
  • Rotate your upper body from left to right
  • Optionally with ball or bottle
Side Plank 2x 30 seconds
  • On your side, support on forearm
  • Hips off the ground, body in a straight line
  • Switch sides after 30 seconds
Superman Hold 30 seconds
  • Lie on your stomach
  • Arms and legs off the ground, hold
  • Strengthens lower back and gluteal muscles
Setup
  • Set up the situation twice.
  • Begin with a speed ladder where players move sideways through it.
  • Place two feet in the ladder and one foot outside the ladder.
  • Next, there are three hurdles from low to high, which must be jumped over.
  • Along the way, players take a bag from the bucket with them.
Execution
  • Which team has all the bags on the other side first and then sprints first to the opposite side?
  • The final sprint may only be started once the last bag has been placed down.
Initial Setup
  • Each player receives a number.
  • Swiss ball is placed in the centre.
  • Players stand in a circle around the Swiss ball.
Execution
  • Players move sideways or backwards-forwards around the ball.
  • When a number is called, the player responds, takes the ball and throws it at the retreating players.
  • Add-on: The player who is hit takes the Swiss ball and tries to hit another player.
Coach Notes
  • Move around the circle.
  • Respond to changes in direction.
  • Improve movement, enhance focus.
Execution
  • Children stand in a line and run in a circle. When the trainer calls the name of the last player, this player sprints to the front. The player who sprints forward becomes the new leader of the line.
Extra Tasks
  • Jump: All children jump in place.
  • Ground: All children touch the ground.
Setup
  • Position all players around the centre circle.
  • One player stands in the middle as the tagger.
Execution
  • The players can decide themselves when to run to the other side.
  • Try to do this without being tagged by the tagger.
Lap Around the Field
  • Jog along the long sides.
  • Walk along the short sides.
Squats
  • Stand upright with feet hip-width apart.
  • Perform 20 squats at a slow pace.
Jump Squats
  • Stand upright with feet hip-width apart.
  • Start with arms extended above your head.
  • Let your arms fall alongside your body as you bend your knees.
  • Swing your arms backwards and jump while moving your arms forwards and upwards.
  • Keep your back straight, hips back, and feet flat on the ground.
Lunges
  • Basic position: stand upright with feet slightly apart.
  • Step your right leg straight forward and bend the knee 90 degrees, left knee as close to the ground as possible.
  • Rise up and step your right leg to the right side, bending your left knee.
  • Return to the basic position and step your right leg backwards, bending your left knee.
  • Repeat with the left leg.
Execution
  • Make a lap around the field.
  • Jog along the long sides.
  • Sprint along the short sides.
Execution
  • Sprint around the cones.
  • Always go via the middle cone.
Description
  • There is one tagger, and the rest of the players try to grab the elastic bands and eventually the tennis ball along two sides of the square.
  • If the tagger tags you, you must put the elastic band back and try again.
Variations
  • You can make the game more difficult by removing the tagged player from the game.
  • You can make the game easier by making the square larger.
Jumping and Hoops
  • The player jumps over the hurdle.
  • Then jump with one foot into the hoop and back.
  • Repeat this until the end.
Lateral Jumping and Hoops
  • Jump laterally over the hurdle.
  • Then jump with one foot into the two hoops.
  • At the outer hoop, jump back next to the hurdle.
Hurdles and Sprint
  • Jump laterally over one hurdle and back.
  • With one large step, jump to the other hurdle.
  • Jump over it and back.
  • Sprint to the cone and then over the ladder.
Execution
  • Ensure good balance when jumping on one foot.
  • Try to perform the exercises in a smooth motion.
Execution
  • Distance: approximately 10 metres.
  • Start with a gentle running pace, repeat 3 times.
  • Players stand next to each other on the spot.
  • Lift the leg to hip height and bring the arm forward so that the finger reaches shoulder height.
  • Then walk at pace, repeating the same leg and arm movement.
  • When the right leg goes up, the left arm must also go up.
  • The rest of the body remains still.
  • Repeat 10 times at a gentle pace.
  • Then 10 times at an accelerated pace, paying attention to the technical execution as described above.
drawing Running technique training
Team Division
  • Split the team into two groups.
Field Setup
  • Two rows with two cones facing each other at approximately 15 metres apart.
Execution
  • Each team runs in a line between the cones, turns around the other cone and returns.
  • Jog 2 laps around half the field or 4 times back and forth across the width of the field.
  • 3 sets of 8 high knee lifts on the way there, jog back.
  • 3 sets of 8 heel kicks to the buttocks on the way there, jog back.
  • Jog with single arm swings: 3 to 4 times left, then right, repeat.
  • Return skipping with both arms forward, 3 to 4 times, then both arms backward, repeat.
  • Lateral jumping jack movement back and forth, change direction every 3 steps.
  • Crossover steps back and forth, change direction every 3 steps.
  • Walk backwards on the way there, sideways backwards movement: 3 steps left, 3 steps right on return.
  • Low skipping on the way there, high skipping with knee lift on return.
  • Lunges forward on the way there, jog back.
  • Light acceleration on the way there up to max 60%, and back up to max 60%.
Cooling-Down
  • Stand in a circle with sufficient distance.
  • Swing arms backward left and right, feet in a light spread stance.
  • Rotate arms in large circles up and down, counterclockwise and clockwise.
  • Windmill with a light spread stance, slightly bent knees.
  • With left hand to right foot, right hand up and look up, then switch.
  • 10 times left and 10 times right.
drawing Standard warm-up without ball