Soccerexercises for technique warming-up
- The 4 groups start at the same time with one ball each
Group 1:
A plays to B and takes the place of B.
B controls the ball and dribbles to C,
when he gets to C, he gives the ball to C,
...who's restarting the exercise.
A runs towards and goes through the hoops,
Join group 2
Group 2.
Group 2: Same as group 1,
to group 3 with warm-up exercises.
Group 3:
Same as group 1,
to group 4 over or through the hedges.
Group 4:
Same as group 1,
to group 1 with warm-up exercises.

Description:
- Island Soccer: 2 teams that each have to keep their island free of bombs.
- Getting the bombs as fast as possible on the island by quickly leading over the 3 footbridges (Goals)
Organisation
- Field: ½ field (25x35m)
Duration:
- 10 min
Coaching:
- Faster
- Ball close to the foot
Fun:
- Without a defender
- With 1 guard on the island each (hands on the back)
- 1 guard per team per island (i.e. 2 guards per side)

- A field of 20x30 meters
- 2 teams of equal number of players. if odd: with 1 chameleon (is in game with ball possession)
- Players may play a maximum of 3 passes with the ball and must then throw the ball over to a team-mate with their hands.
- in 15 continuous transfers by 1 party they have 1 point
- at 5 points opponent has to perform 10 push-ups
- 4 sessions of 5 min. Just let them play the first session, after the first session talk about the good moments but of course also address the lesser moments, think of coaching, getting into the ball, when throwing long ball. 3rd session with focus on positioning with the feet. before the 4th session, indicate where things are not going well yet.
- You'll see that it's easier with the hands.
- Pairs of two
- two rows of hats / caps / ladders
- between two pylons. On whistle sprint around the ladder
- One player runs via ladder and the other throws the ball into the hands
- One player runs through the ladder and the other throws the ball for a header
- Short steps over the ladder, then zigzag through the pylons, there sprint to the end where there is a pylon.
- Circle warming up: Circle around and sprint to the center.
- Fun warm up, create pairs and then walk around while you push against each other
- Throw for thigh control and volley
- Throw for chest control and volley
- ZigZag around your own pilons forward backward
- High stairs
- ball tapping, head the ball back
- knee tapping (whistle)

This exercise can be used for each category in the warm-up.
- Both players A lead the ball to the middle pilon where they perform a hijacking movement and then play the ball to the next player.
- After the pass, the player walks diagonally to player B who throws in the ball on which player A kicks in.
- The headed player then takes the ball and stands behind goal,
- The other player joins the group that has to perform the movement
Twos / two rows of hats / caps / ladders
- passing between two pylons. On the whistle, sprint around the ladder
- Carroussel: Ladders up, run back passing
- Think about it!: Jump down, jump down, jump left, right, left!
- Team spirit sitting side by side, arms crocheted, lying down and then doing sit ups
- One player runs via ladder and the other throws the ball into the hands
- One player runs through the ladder and the other throws the ball for a header
- Short steps over the ladder, then zigzag through the pylons, there sprint to the end where there is a pylon.
- Circle warming up: Circle around and sprint to the center.
- Fun warm up, form pairs of two and then walk around while you push against each other
- Throw over thigh control and volley
- Throw over chest control and volley
- ZigZag around your own pilons forward backward
- High stairs
- ball tapping, head ball back
- knee tapping (whistle)
- The group is positioned in the four corners of the field.
- A tagger with a party ribbon
- On the signal, they cross the field in three directions of their choice:
- the short side, the long side or diagonal.
- This results in one, two or three points each time they return.
- A tagger operates in the free space and obliges the tagged children to first go back to their corner before they may cross again.
- How many points can you score in a set time?
- The group is on one side behind hoops.
- On the signal, the children steal objects on the other side one by one and put them in the hoops on their own side.
- If they are caught by a tagger, they have to put the object back.
- A tagger will be assigned from the group.
- The game is played all over the field.
- The group is on one side of the field.
- On the sign the children cross over.
- One tagger tries to tap as many children crossing as possible.
- Variation
- The children walk back and forth on a sign.
- Back and forth without waiting for a sign.
- The children are not free on the other side.
- With two taggers
- With boxes with one tagger in each box.
- The children can be tagged in each box.
- Who is not tagged on the way back and forth?
- Or which group of taggers has tagged the most children?
- The group is lined up on the short side of the field in a few relays.
- On a sign they all run to the other side at the same time and sit down as fast as possible in a random order.
- Which line can sit down first?
- Variation
- Varying start and end positions.
- Touching a line on the opposite side, returning and sitting in line again.
- The whole group is lined up behind a line on the side of the field.
- On a signal, they run over to the other side.
- Variation Starting positions:
- squat,
- sitting on knees
- lying on the stomach or back,
- sit with your back towards the running direction.
- The children run across the room in pairs.
- One child tries to follow the other.
- Variation
- The child at the front has to suddenly change tempo.
- The child in front must always change direction sharply.
- Groups of four or five children.
- Groups of four or five children and on a signal, the child in the back sprints to the front and then indicates the track and speed.