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Tennis drills

  • 2 laps run in
  • Run through each other.
    • There are jars on the other side of the field.
    • When the trainer claps then the players must walk to the potty and perform an exercise; such as planks, push-ups, lunges, jumping jacks, and so on.
drawing Warming up
There are 4 balls randomly indicated after each ball the student must go around the jar in axe pass from back to front, the 4 jars are lined up back to back in the double lines.
drawing Basket exercise on footwork 1

Work in pairs:

  • 2 players face each other in the middle of the cones/balls/rackets.
  • 1 player = follower
  • 1 player = escaper/runner



  • At the start signal, the runner tries to misdirect the follower.
  • There's a ball on both rackets/pistons and the runner must try to take it without the follower being able to tap it. 
    • tapping with tennis ball in hand
  • Successful = 1 point (first 3) and then change.
drawing Shadow
  • Players play 1 vs 1 or 2 vs 2 with both a racket in their hands.
    • There is a hoop in the middle between the teams.
    • They get a baby ball (purple ball) and they have to hit the ball into the hoop each time. 
    • If the opponents can't take the ball anymore =2x bounces = point.
    • Pass to each other
    • Do not disturb
    • So the players are constantly walking around their hoop, in order to make different angles for the opponent
  • 1 - 1 start = afterwards 2 vs 2
    • First play the ball up to yourself - then try to score ( 1 player -1 player)
    • Receiving the ball from opponents - play up (pass to team-mate) team-mate must play in the hoop ( 2-2 players)
drawing Fun Drill with racket (end):  360° ball
  • The players will face each other in pairs from the circle area. 
    • That circle area is delimited with strips or cones or pots.
    • The trainer gives a start signal and then they try to tap each other.
    • They may only move around the area by sideways movement (tag axes)


Corona: 

  • Racket in hand 
    • Tap with racket


For the first time 3 points

drawing Warming-up drill (5 stations)
  • Put the ball on the racket: let the ball roll over the strings, the ball must not roll off the racket
  • keep the ball on the racket, while you touch the floor, sit down, get up, limp, run etc.
  • Try to keep the racket at chest height at all times.
  • Throw the ball up with the racket and catch it again with the racket
  • Throw the ball a little bit in front of you
  • Run after it and catch it again with your racket.
  • throw ball up let it bounce once and then catch it with the racket
  • keep playing up the ball, don't catch it anymore
  • try to walk around when you play the ball up, who succeeds without mistakes and without touching anyone
  • Stay in the rally The student is able to: 
    • To strike forehand- and backhand techniques in doubles and singles in different ways.
  • To indicate which principles apply when building up a point.
  • To start up and maintain independent play and practice forms.
  • To take part in the lesson with attention and understanding, focus, hungry for work and combativeness.
  • To work and consult together.
  • Apply knowledge of the rules. 


rally-2

  • Put a ball on the players rackets, and let them steal each other's balls without falling off. 
  • If their ball is stolen or falls off, let them run e.g. for 1 round 
  • Depends on the age!
  • between the two tennis players are 2 hoops, about a meter apart.
  • Try to get the ball into each other's hoop (who has the most hits)?
  • More difficult: between the two tennis players.
  • each on one side of the net, on each side of the net 2 hoops (hoops must be on the same spot on both sides), play the ball over the net and try to bounce the ball in the other hoop.
  • POSITION 1: KNEES LIFT LENGTH BASELINE _ NET
  • POSITION 2: LUNGES WITH ROTATION FH/ BH
  • POSITION 3: TAPPING LINES WITH HAND / RACKET // SERVICE BOX
  • POSITION 4: SKATE ON THE DOUBLE LINES WITH BALANCE
  • POSITION 5: RCKET JUMPING L-R


= Sliding through system: Lunges- knees lift- racketspin-lines taps- 1 leg jumps with balance 


exercise takes 1 min - 30 sec rest (move to next exercise) = 7.5 min/ lap = 2 rounds = 15 min

drawing Footwork LEGS (5)
  • The players perform this exercise to improve their footwork:
    • Slalom sideways between the cones (back to front) and tap a 'number'.
    • After tapping a 'number' slalom back between the cones and tap another 'number'
drawing Footwork 1
  • Place hoops at the back line.
  • Each player own racket and ball.
  • The player holds the racket horizontally in front of them with the elbow bent and taps the ball up a bit.
  • Then let the ball bounce along the racket on the ground in the hoop and in the bounce pick up the ball again to tap it back up a bit.
  • Do this 10 times.

  • Then they will do the same exercise walking to the net.
  • Turn around and return to the hoop.
drawing tap & bounce hand-eye coordination