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Volleyball drills

  • Per 2 income in the field
  • The TR stands along the other side and throws in a ball.
  • The 2 in the field build up and step aside for the next 2.
drawing Throw-in construction
  • Making pairs
  • Exercise: skip BH and play 2nd ball of soccer
  • Once the ball BH is played, the other player kicks the ball that is on the ground in front of him over to the other player
drawing Playing overhead and playing soccer
  • 1 SV at mid position 3
  • 1 player on position 2
  • 1 player at position 4
  • 2 passers backfield
Exercise starts
passer position 5 starts --> ball BH to SV - as soon as the SV sets this ball to position 4, the passer at position 1 plays the ball BH to SV.

BALROTATION:
  • passer at position 5 --> BH to SV
  • SV setup to player position 4
  • passer at position 1 --> ball BH to SV
  • SV setup backwards to player position 2
At 6 players --> see drawing top field BUT then SV plays only 1 way.
At 7 players --> see drawing top field and on bottom field then SV plays only 1 way.
In case of 8 players --> see drawing of upper field.
In case of 9 players --> see drawing of upper field and lower field.
In case of 10 players --> see drawing of lower field.
In case of 11 players --> then a substitute player as defender.
drawing Cooperation passers and playmakers
  • Throw ball OH over or save OH
  • 1 player on the chair.
  • Whoever can catch the ball goes to serve.
  • Whoever served goes to the chair.
drawing Preparation storage
15 minutes basket ball throwing

Exercise 1: throwing
  • run-up from cone position V to position III side A.
Exercise 2: throw 1 arm
  • run-up position II and catch ball with outstretched arm.
Exercise 3: with keys and intermediate key OH & TT.

Exercise 4: TB are replaced with ball , player runs on and keys to player at position 2.

Exercise 5: player at position 5.

Exercise 6: player chooses 2 or 5 - overplay to where he is not.
drawing Warming up
Setup:
Which team brings in most gold pieces/ pits?
  • 1 bank & one-against-all
  • 2-4 gangs of thieves
  • 1-2 guards.
Game consists of 4 rounds of play:

Game Round 1:
  • Thief - attacker: per post only 1 active & 1 gold piece at a time try to steal from bank.
  • Collect in own vault -hoop-.
  • Guard - defender- may only defend outside the bank.
  • If the thief is caught so tapped, he must leave the gold piece in the police station -under a cone.
  • Which team was able to steal most gold pieces?
Game Round 2:
  • Divide gold pieces equally among the thieves.
  • Thieves: safely move your gold pieces 1-for-1 to other safe -from one hoop to another.
  • Thief -attacker: walk around your cone without the guard catching you.
  • Agent -defender: in this case may only defend inside the bank.
  • If the thief is caught -attacked, he must leave the gold piece in the police station -under a cone.
  • Which team was able to transfer most gold pieces safely?

Game Round 3:
  • Thieves: for x time, steal as many gold pieces as possible from other safe.
  • Thief -attacker: mandatory back & forth through bank = watch for guard inside bank.
  • Guard may only defend inside bank.
  • If the thief is caught so tapped, he must leave the gold piece in the police station -under a cone.

Game round 4:
Same as game round 3, but with double guard 1 guard outside & 1 guard inside the bank.

Which team will have the most gold pieces in their possession after 4 rounds of play?

2 players with 1 ball on each side of the ribbon.

  • OH throw over - catch the ball underhand
  • BH push over - catch the ball underhand
  • BH push over - catch the ball in key position
  • BH push over - catch ball in key position and key/push up for own
drawing Ball track estimation
Divide the group into two.

TR stands on the passers' side and catches the pass --> who has 15 points first
  • Team A serves starts
  • Other team B passes --> 2/3 here stands the TR
  • Change of servers and passers. Pay attention because now the TR is also going to catch on the other side of the net.
Point count
  • Good serve that scores --> + 1 point
  • Good pass that TR catches and scores --> + 1 point
  • Wrong serve that goes out or enters the net --> - 1 point
  • Foul pass --> - 1 point
drawing Serve and pass with change from both sides
Course
  • First slalom around cones
  • Then 2 x blocks at the net
  • Take ball in cart and walk to 2 cones
  • Throw the ball in the trampoline and catch it
  • Ball back in the cart
  • Jump over the fences
  • Throw the die and the number x6 number of jumping ropes
  • To the net and then throw the ball overhand over the block system
  • Person in front catches it
drawing Trail
Pairs divide among the four squares in the field and play the following warm-up exercises in sequence:
  • Balls are thrown the way it is caught. The one who throws the ball over the net goes to tap the wall at the back and returns. Foul or point is passed. Possibly with point scoring;
  • Same, but now the ball is played back in one go with a volleyball technique;
  • Ditto, only now the attack is made from behind the three-meter line and not tapped inside the three-meter zone;
  • Ditto, anything goes and the box from which scores represent the number of points that can be earned.
  • Freeball pass to the libero who plays high for attack +/- 4m from the net
  • If practice goes well, play the ball from further +/- 6m with technical attack
  • If too long silent and waiting = switch on blocker with active participation
drawing Free inspelen pos 4 to Libero
Organization:
  • Field A. 2 players in pass P4 and P3.
  • Sv on P2.
  • Field B. Block on P2 and P3.
  • Serve P1 and defend P4 and P5.
Execution:
  • Service on P3 and P4. Then defend on P1.
  • Attack hard if possible and tap otherwise.
  • Change after 5 services.
drawing Defending on tap balls