Volleyballexercises for technique condition

  • Divide the team into groups on the back line
  • Put obstacles throughout the field such as fences, ladders, hoops, cones
  • Have the players walk to the back line and back
  • The group whose last player is back and the rest are sitting has won
Divide the group into two.
  • 1 SV on the side for attack
  • 1st player blue has no ball the rest do
  • 1st player blue sprints around the pawn, then gets one of va the 2nd players thrown on --> pass to the other side - red defender
  • Red defender passes to SV
  • SV gives setup an attack on 52
ROTATION
  • Blue passer --> guard red
  • Attacker gets the ball himself and joins behind line of blue
drawing Warm up with pass
Divide the group into two, start from the back line:
- Dribble front feet -1st player starts running on TR's signal-.
- Sprint to the net.
- Sprint to 7 meters - now the 2nd player dribbles!!!-.
- Sprint to net.
- Sprint to 3 meters.
- Pass under the net and dive toward the bench - now the 2nd player starts --> etc. etc.
- Around the pawn and sprint back to starting position.

Extension:
Which team is the fastest?
drawing Warming up with various obstacles
Divide the group into two
  • 1 catcher at 2/3 + 1 guard.
  • 1st player has no ball the rest do
  • 1st player sprints around the pawn, then gets a ball thrown to him by the 2nd player --> pass to the SV. Who must stay on the mat to catch the ball.
  • Each good ball is 1 point --> who has the first e.g. 20 points!!!
drawing Warm up with pass at speed and scoring
Divide the group into two, start from the back line:
Trainer precedes first.
  • Dribble on the front feet.
  • Sprint to the net.
  • Sprint to 7 meters.
  • Sprint to net.
  • Sprint to 3 meters.
  • Pass under net and dive toward bench.
  • Over the bench.
  • Around the pawn and sprint back to starting position.
Divide the group in half, start from the back line.

  • Sprint to the net.
  • Sprint to 7 meters.
  • Sprint to net.
  • Sprint to 3 meters.
  • Under the net and dive toward the bench.
  • Over the bench.
  • Around the pawn and sprint back to starting position.
  • As soon as 1st player is back, tap the next one.
Which team is the fastest?
drawing Warming up with obstacles
  • At trainer's signal, both players start sprinting.
  • Blue must run around first pawn and Red runs straight through to tap Blue.
  • Red becomes Blue and flips over.
  • Divide the group into pairs
  • Each side lie 2 mats on the ground
  1. Make roll on the mat and sprint to the net. Block jump.
  2. TR plays the ball in.
  3. Ball must be played in threes with attack.
  4. Who has the most points
  5. For extra point: 2 mats on other field, if hit get 2 points.
drawing Warm up with 2 mats, block, defense and offense.
  • Starts with 1 ticker.
  • When someone is tapped, they shake hands and tap together.
  • Form a long pendulum until everyone is tagged.
  • A plays to SV.
  • SV runs in to 2/3 and gives set to TR.
  • TR attacks A and A defends to SV.
  • After this to position 5 to defend a short ball which B throws in.
Turn as follows:
  • A retrieves the ball and joins B.
  • B goes to SV position on 3 meter line.
  • SV off defending ball from A and goes to position 1.
drawing 2 defense fitness and willpower
  • Divide the team into two groups and have them form two rows facing each other on the 3 meter line.
  • Have the players play over the net and then run around the net post to join the other group.
  • On 1 side, parallel to the sideline, lay a speedfoot ladder and before joining the line have the players do a drill through the ladder.
  • Possibly expand with block jumps, attack passes or strength exercises.
  • Importantly, do not allow the ball to fall to the ground, communication is important.
  • Possibly add a penalty if the ball falls to the ground.
  • Alternate with underarm and overhand.
drawing Warm up with ball
Block defend with dive
-1 blocks first on center and then on left front.
- After block turn around and defends attack from 3 back.
- Then defends in dive short ball from 5.
- 2 is next.

Turn over: - 1 to short ball
- 3 to blocking
- 5 to attack

drawing Block defense with dive