Volleyballexercises for u13

  1. Feet parallel.
  2. As you sink through your knees to the ground your body goes forward.
  3. On your toes, weight forward.
  4. Knees above your toes.
  5. Shoulders in front of your knees.
  6. Triangle of your body.
  • Hips under the ball.
  • Hips low.
  • Elbows together.
Exercise slide dive forward.
  1. Flat on the ground, bend on the ground, then slide forward.
  2. Player A holds the ball against the outstretched arms of player B who is in defense position.
  3. Player B first goes through his right knee, then through his left knee, and comes back straight, right left . Focus on arms and on staying low in defense.

Player plays underhand control ball and plays it in jump over the net, retrieve ball himself and close behind
drawing Underhand, control ball and jump over the net
  • Passer starts at position 5, with foot on the three-meter line.
  • Ball is thrown up and hit from position 1 other side.
  • When thrown up, the passer may move.
  • Catcher runs in from position 4 to 2/3 and takes place on the mat.
  • Pass on mat is 1 point, catcher then serves from 1 to 5.
  • In the zone is 1 point, on the mat is 2 points.
  • Then retrieve ball and attack.
  • Whoever gets to 15 points first wins.

Variation
  • Same, only now with 2 regular players, who take turns starting from position 4.
  • An attacker is now added.
  • The passer and passer make room for the new passer.
  • The one who attacked serves again.
  • The one who attacked goes to defend in the straight and then goes to block.
  • The one who blocked becomes the reserve passer.
  • Points can be gained by good pass, good service, score in attack or good defense, block can catch ball.
  • Who will reach 20 points first?
  • There are two teams. One team on each side of the net.
  • From each team there are always 3 people in the field - a passer, playmaker and attacker.
  • After the ball has been played over the net, they continue to pass, but with assignments. See on drawing.

  • Buffer enters the field at position 4, near pawn, and plays the ball over the net.
  • This player then makes a block at positions 4 and 3 and becomes playmaker.
  • After setup, the playmaker sprints around the pawn at position 1 and becomes passer.
  • The passer dives after the pass to the pawn at position 5 and becomes buffer.
  • The buffer enters the field at position 4.
drawing Playing with two teams and assignments
  • Players make a large circle. About one half of play.
  • Ball is thrown over with an assignment and players, after throwing it, run after it.
  • To throw ball wrong or not catch it is to step out of the circle and complete assignment.
Exercise:
  • playing overhand;
  • alternate between overhand and underarm;
  • pass - setup - attack
  • Pairs with one ball.
  • A plays overhand left next to B.
  • B move and plays underarms back to A.
  • Now the same to the right.
  • Play about 1.5 meters next to the person.
  • After 10 changes
Goal: move and turn in.
drawing warm-up exercise game
Organization:
  • Making trios
  • Field A. 2 trios in home position
  • Field B. 1 trio in pass position and trainer with ball carrier

Execution:
  • Trainer throws the ball at 2 for a setup
  • At the moment of setup, the team on field A goes
  • To the starting position and defend the attack
  • After 5 attacks, the trios switch:
  • 1-6-5 to 2-3-4
  • 2-3-4 become attackers
  • Attackers become 1-5-6
  • Players divide into groups of 2 or 3.
  • They then proceed to do one of 5 exercises.
  • Each exercise corresponds to a number.
  • When an exercise is done, the trainer is asked if the number in the code is correct.
  • If it is, they may move on to the next number, otherwise they do another exercise.
  • The group that cracked the code first wins.
drawing Crack the code
  • In the field are all hoops in strategic places. In places where in the match the best service can be made.
  • One person of the pair stands in a hoop, the other serves.
  • If the person in the hoop can catch the ball -may not step out of the hoop-, the hoop may be taken away. This counts as a point.
  • After each service there is an exchange.
  • Trainer stands on a cabinet section at position 2 or 4.
  • Trainer throws up a ball and hits/pins a ball into the court where there is a team lineup.
  • Goal is to defend these balls and take over the rally.
  • We play sets to the 15, where scoring directly from the defense scores 2 points and scoring the ball in the rally -through an opponent's mistake or otherwise- scores 1 point.
  • On the opposite side is a trio. These three players defend and attack from behind 3 meters.
Organization:
  • Make 4-pairs with 1 player with ball on the other side.
  • 1 player in the pass, 1 as playmaker and 1 catcher with ball.
Execution:
  • Throw the ball over the net.
  • Pass to playmaker who gives a setup to the receiver.
  • At the moment of passing, the passer bounces the ball to the passer.
All exercises start together walking to net and simultaneous blocks in middle.

  1. Blocks middle, side to corner and block there too.
  2. Blocks middle, defense facing net to 4 meters, attack on corner, defend facing net to 4 meters etc.
  3. Blocks middle, 5x dive on 3 meter line, 5x block on corner, dive 3 meter line.
  4. Same as 3 but after dive on 3 meter still defending on attack T.
All exercises 5x and change sides each time after each exercise.
drawing Block exercise warm-up