Volleyballexercises for u14
- a team of 2 plays the ball over from a hoop
- they are not allowed to step out of the hoop
- later on: game
- Who can manage to pass 10 times.
- Put 6 hoops down, on the 6 positions. (P1 t/m 6).
- Make 2 fair teams, easiest is from 4 players per team.
- One person from each team starts in the hoop at position 1.
- The rest of the team stands with a ball on the other side of the hoop, behind the back line and vice versa.
- As soon as the trainer indicates it, both teams start serving on the hoops.
- The person standing in the hoop tries to catch the service without stepping out of the hoop.
- When a service is caught, the person who served the ball moves to position 2, to catch the ball in the hoop.
- The person who was in position 1 goes to his own backline to serve.
- The team that catches the ball first at position 6 is the winner.
- Important is to concentrate on a good service every time.
- The goal of this exercise is to tactically put away or hit the ball.
- This by means of a tap ball on midmid, or a ball deep on position 1.
- By using baskets you can create a 'constant' block, which eventually can be replaced by a real block.
- The pawns at position 1 can best be replaced by a cupboard, over which the ball must fall, over the 'defender'.
- The trainer hits a ball, or plays a ball in, which is first passed to the distributor,
- the playmaker gives a set-up to the outside.
- The attacker decides whether to try a short passed ball at midmid (where there is a hoop),
- or looks for position 1 with a hit or a fast overhand ball.

- Play fanatically in pairs
- Make long series.
- Is that going well?
- Try to hit the ball quietly every now and then.
- Coach throws from the net:
- 3 players on the backline on their stomachs.
- Trainer hits the ball,
- 3 players stand up and trainer attacks/plays.
- Nr. 1 of the trio defends,
- No. 2 sets up and
- No. 3 attacks
- then next 3 team
- One player is tagged.
- When you are tagged, sit against the wall with one arm up. NOTE: legs in an angle of 90 degrees.
- When someone sits on your lap (=toilet) and "pulls" on your arm, you are free again.
- Change your ticker regularly.
Code cracking.
- 2 Teams against each other
- Exercise set 1
- 4x sprint over 1 half of field
- 10x situps
- 30 seconds planks
- 10x jump on the bench with both feet next to each other
- Exercise set 2
- 10x BH turn catch
- 10x BH OH sit catch
- 10x BH catch over net
- 40x service against the wall and catch
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Starting situation:
- 2 players on 5
- 3 players on 3
- 3 players out of 4
- Trainer throws the ball to 5, they pass to 3 in turn, they play BH Set Up to 4 attack.
- Players on 4 retrieve the ball. After 6 attacks turn around and chase the ball.
- Variation. SV starts from position 4 or 2, runs to 3 for the Set Up.
- Trainer gets the ball from player 1
- Trainer throws the ball to SV and calls on the position where the attack will take place. ( position 2 or 4).
- Attackers on position 2 or 4 finish the attack, go get the ball themselves.
- Player 1 goes to position 3 (SV).
- The attacker who finished the attack goes back to the starting position.
- 4 players per half.
- player 1 throws the ball to SV at position 3.
- SV try to play the ball into the basket.
- hitting the basket = 1 point
- in the basket = 3 points
- After the exercise turn in the direction of play.
Depending on the number of players.
Party form:
- 4 against 4
- 5 against 3 (or 4 with the trainer)
- 6 against 2 (or 3 with the trainer)
Order to play the ball at least 3 times, via the set-up of the distributor. 2nd ball distributor must be overhand.
Warming up (1)
- Relay in pairs, at the net 2 dice per pair.
- Sprint to the net, roll the dice and add up the number of dots.
- Sprint back and touch the next one and he/she adds up the number until you have 56.
- You have to get the exact number, so at 52 you have to throw 4.
- The one who has 56first, wins.