Volleyballexercises for u17

Player plays underhand control ball and plays it in jump over the net, retrieve ball himself and close behind
drawing Underhand, control ball and jump over the net
  • There is a team lineup. On the other side are the remaining players.
  • There is serving by the remaining players and a side-out is played with a tactical attack. Prick center or attack in corners; there are no defenders at that time.
  • This ball is followed by a rally ball from the trainer and must be scored "hard" and the rally must be won from the remaining players.
  • The 1st ball counts for 1 point, the 2nd ball counts as 2 points. For both sides. Which side wins?
  • Libero in position 5.
  • Ball is struck by SV 1 from position 4.
  • SV 2 runs in from position 1 and has a choice of 3 attackers.
  • Opposite 3 blockers or defenders.
  • After the rally Tr. serves and attacks again.
  • Then the playmakers change.
  • Another attacker is played twice.
  • Scoring 2x is 3 points, scoring 1x is 1 point and scoring 0x is exchange.
  • Who will have 15 points first?
  • Passer starts at position 5, with foot on the three-meter line.
  • Ball is thrown up and hit from position 1 other side.
  • When thrown up, the passer may move.
  • Catcher runs in from position 4 to 2/3 and takes place on the mat.
  • Pass on mat is 1 point, catcher then serves from 1 to 5.
  • In the zone is 1 point, on the mat is 2 points.
  • Then retrieve ball and attack.
  • Whoever gets to 15 points first wins.

Variation
  • Same, only now with 2 regular players, who take turns starting from position 4.
  • An attacker is now added.
  • The passer and passer make room for the new passer.
  • The one who attacked serves again.
  • The one who attacked goes to defend in the straight and then goes to block.
  • The one who blocked becomes the reserve passer.
  • Points can be gained by good pass, good service, score in attack or good defense, block can catch ball.
  • Who will reach 20 points first?
The players receive a rally ball from the trainer. The players will receive an assignment from the trainer beforehand.
The assignments are as follows:

  1. Hard attack from positions 2 and 4.
  2. Jab ball from position 2 and 4.
  3. 1st tempo attack to the middle.
  4. Long ball into the corners from position 2 and 4.
  5. Ball to free net defender from position 2 and 4.
  6. Place ball on playmaker.
Each task is performed twice, once with the playmaker behind and once with the playmaker in front. Assignment 6 only with the playmaker behind.
  • There are two teams. One team on each side of the net.
  • From each team there are always 3 people in the field - a passer, playmaker and attacker.
  • After the ball has been played over the net, they continue to pass, but with assignments. See on drawing.

  • Buffer enters the field at position 4, near pawn, and plays the ball over the net.
  • This player then makes a block at positions 4 and 3 and becomes playmaker.
  • After setup, the playmaker sprints around the pawn at position 1 and becomes passer.
  • The passer dives after the pass to the pawn at position 5 and becomes buffer.
  • The buffer enters the field at position 4.
drawing Playing with two teams and assignments
  • Players make a large circle. About one half of play.
  • Ball is thrown over with an assignment and players, after throwing it, run after it.
  • To throw ball wrong or not catch it is to step out of the circle and complete assignment.
Exercise:
  • playing overhand;
  • alternate between overhand and underarm;
  • pass - setup - attack
  • Base is butterfly with fixed SV.
  • Two pass on side B.
  • Player throws ball on two pass.
  • Pass is P/L. possibly build out with middle attack.
drawing pass movement (2 action volleyball)
  • Pairs with one ball.
  • A plays overhand left next to B.
  • B move and plays underarms back to A.
  • Now the same to the right.
  • Play about 1.5 meters next to the person.
  • After 10 changes
Goal: move and turn in.
drawing warm-up exercise game
  • 3 tal on one side of the net, the remaining players on the other side at position 1.
  • Players at position 1:
    • Sprint to opposite side along the field.
    • Make a dive at the pawn.
    • Around pawn and short-long-short defense. They get this ball from the players at the net.
The next player starts as soon as the player in front of them has made a dive.

drawing Playing in 3-teams with dive and defense
Warm-up exercise:
  • From Start --> Run forward, block.
  • Lateral double blocks --> outside player gets short ball.
  • Sprint to back line and dive.
  • Shuffle --> 3 meters, back to back line with roll.
  • Sprint to net --> BLOCK.
  • Sprint/run to back line.

drawing Warming up with ball at a quick pace
  • Players divide into groups of 2 or 3.
  • They then proceed to do one of 5 exercises.
  • Each exercise corresponds to a number.
  • When an exercise is done, the trainer is asked if the number in the code is correct.
  • If it is, they may move on to the next number, otherwise they do another exercise.
  • The group that cracked the code first wins.
drawing Crack the code