Volleyballexercises for u17
Player plays underhand control ball and plays it in jump over the net, retrieve ball himself and close behind
- There is a team lineup. On the other side are the remaining players.
- There is serving by the remaining players and a side-out is played with a tactical attack. Prick center or attack in corners; there are no defenders at that time.
- This ball is followed by a rally ball from the trainer and must be scored "hard" and the rally must be won from the remaining players.
- The 1st ball counts for 1 point, the 2nd ball counts as 2 points. For both sides. Which side wins?
- Libero in position 5.
- Ball is struck by SV 1 from position 4.
- SV 2 runs in from position 1 and has a choice of 3 attackers.
- Opposite 3 blockers or defenders.
- After the rally Tr. serves and attacks again.
- Then the playmakers change.
- Another attacker is played twice.
- Scoring 2x is 3 points, scoring 1x is 1 point and scoring 0x is exchange.
- Who will have 15 points first?
- Passer starts at position 5, with foot on the three-meter line.
- Ball is thrown up and hit from position 1 other side.
- When thrown up, the passer may move.
- Catcher runs in from position 4 to 2/3 and takes place on the mat.
- Pass on mat is 1 point, catcher then serves from 1 to 5.
- In the zone is 1 point, on the mat is 2 points.
- Then retrieve ball and attack.
- Whoever gets to 15 points first wins.
Variation
- Same, only now with 2 regular players, who take turns starting from position 4.
- An attacker is now added.
- The passer and passer make room for the new passer.
- The one who attacked serves again.
- The one who attacked goes to defend in the straight and then goes to block.
- The one who blocked becomes the reserve passer.
- Points can be gained by good pass, good service, score in attack or good defense, block can catch ball.
- Who will reach 20 points first?
The players receive a rally ball from the trainer. The players will receive an assignment from the trainer beforehand.
The assignments are as follows:
The assignments are as follows:
- Hard attack from positions 2 and 4.
- Jab ball from position 2 and 4.
- 1st tempo attack to the middle.
- Long ball into the corners from position 2 and 4.
- Ball to free net defender from position 2 and 4.
- Place ball on playmaker.
Each task is performed twice, once with the playmaker behind and once with the playmaker in front. Assignment 6 only with the playmaker behind.
- There are two teams. One team on each side of the net.
- From each team there are always 3 people in the field - a passer, playmaker and attacker.
- After the ball has been played over the net, they continue to pass, but with assignments. See on drawing.
- Buffer enters the field at position 4, near pawn, and plays the ball over the net.
- This player then makes a block at positions 4 and 3 and becomes playmaker.
- After setup, the playmaker sprints around the pawn at position 1 and becomes passer.
- The passer dives after the pass to the pawn at position 5 and becomes buffer.
- The buffer enters the field at position 4.
- Players make a large circle. About one half of play.
- Ball is thrown over with an assignment and players, after throwing it, run after it.
- To throw ball wrong or not catch it is to step out of the circle and complete assignment.
Exercise:
- playing overhand;
- alternate between overhand and underarm;
- pass - setup - attack
- Base is butterfly with fixed SV.
- Two pass on side B.
- Player throws ball on two pass.
- Pass is P/L. possibly build out with middle attack.
- Pairs with one ball.
- A plays overhand left next to B.
- B move and plays underarms back to A.
- Now the same to the right.
- Play about 1.5 meters next to the person.
- After 10 changes
Goal: move and turn in.
- 3 tal on one side of the net, the remaining players on the other side at position 1.
- Players at position 1:
- Sprint to opposite side along the field.
- Make a dive at the pawn.
- Around pawn and short-long-short defense. They get this ball from the players at the net.
The next player starts as soon as the player in front of them has made a dive.
Warm-up exercise:
- From Start --> Run forward, block.
- Lateral double blocks --> outside player gets short ball.
- Sprint to back line and dive.
- Shuffle --> 3 meters, back to back line with roll.
- Sprint to net --> BLOCK.
- Sprint/run to back line.
- Players divide into groups of 2 or 3.
- They then proceed to do one of 5 exercises.
- Each exercise corresponds to a number.
- When an exercise is done, the trainer is asked if the number in the code is correct.
- If it is, they may move on to the next number, otherwise they do another exercise.
- The group that cracked the code first wins.