Volleyballexercises for u20
Organization:
- Trainer with reserve player and ball pit on field B p4
- Block at field B on p2/p3 and defend p5
- 2 players in field A at p2/p3 (block)
- Defending field B at p4 and p5
Execution:
- Trainer hits ball to p4/p5
- Block and turn immediately open
- Defended ball attacks on p4
- Block-defend-catch
Running:
- Attack p4-block p2-block p3-reserve
- Block p2-block- p3-reserve p5-defend p5
Organization:
- 2 passers on field A on p5 and p6
- Playmaker at the net
- Attacker on p3
- Serve on field B
- Blocker on field B at p3
- Defender on field B at 5
Execution:
- Service on passers.
- Server defends on p1
- Pass set up attack on 3 (1st or 2nd pace)
After 5 attacks on p3 change.
Organization Field A:
- Playmaker on 2
- Attackers on 4
- Defender on 5 + reserve
- Field B:
- Blockers on 2 and 3
- Attackers on 4/5
Execution:
- Tr/player throws/strikes ball at defender
- Pass-set-up attack
- Running:
- Attacker becomes block at 2
- Block at 2 goes to 3
- Block at 3 goes to throw/strike
- Thrower becomes reserve defender on field A
- Defender becomes attacker at field A
Organization:
- Field A passer on p6, Sv on p2 and attacker on p4 at the net
- Field B defender on p5, thrower/server on p1 and block on p2
Execution:
- Technical service on passer.
- Pass to SV and attack on p4
- Both SV and passer give attack coverage
- If block, defend and attack again
- If defending, pass to passer and attack again
- If scoring, switch.
- Maximum 3 attacks
Intensive version:
- 4-team handles ball from trainer, and plays out the rally.
- Other players make sure balls are out of the way.
- Trainer gives alternate balls, smash/push/free ball.
- Fixed setter.
- Change to 5 minutes.
Variation:
- Rally is played out in its entirety 4 v 4/3
- Points of interest:
- Going full for every ball.
- Good first pass
- Move with the game without the ball
Practice service-pass:
- Base lineup with setter fixed.
- 6 players handle the service.
- Service either from the trainer or 7th player.
- Trainer can then choose to put extra ball in play to start an extra rally.
- Start with setter on 1.
- 6 rotations.
- Ball to TR (2/3) who thus determines how the pass is.
- 3 defenders on 1 side others go with 1 SV attacking from 52 and C
- Ball pit in the back of the pitch and the attacker throws the ball to the SV
- Both sides a number of players and SV
- Player puts the ball on
- SV plays it back (to libero or attacker)
- Then the ball is attacked at 52
- The libero stays standing on the other side the defender (ball from the SV back) attacks this ball himself.
EXTENSION
- On 52 and in the middle
- On both sides are 4 players (2 in the field and 2 in the waiting room)
- Ball is served, on the side where the ball falls to the ground swap with the players from the waiting room.
- The winning team may serve again.
- 3 defenders (+1 waiting room) on 1 side of the field the rest on the other side all with ball (servers)+ ball ball
- Servers serve the ball, the defenders must pass it to the TR (position 2/3)
- Change players regularly!
- Point count:
- Good serve and bad pass is 1 point, but wrong serve is deduction of one point --> servers
- Good pass is 1 point, but wrong pass is deduction of one point --> defenders
- Who is first to reach the 7 points
- TR rolls the ball to the servers
- Divide the group in two
- All on the back line
- The 1st pair (from both sides) walk to the net
- Make a block jump
- And go backwards again
- The trainer brings the ball into play
- And they set up an attack and play out the rally
- Both pairs out and new ones in
- Divide the group into two
- SV on 1 side
- Serve from the other side
- Pass --> SV
- Attack on 52 (extension on C)
- Each attacker attacks 2x
ROTATION
- Passer --> attacker
- Attacker --> serve
- Waiting room --> passing
- Waiter --> waiting room
- Divide the group in two
- Overplay (first BH then OH)
- Put a hoop in the middle
Exercise
- Two players face each other.
- One player plays straight ahead, the other plays diagonally.
- There is an imaginary square.
- Distance between players is at least 4 meters, but may be greater.
- Start with overhand play.
- As soon as the ball is hit by the other player, you may move to the other corner of the imaginary square.
- It is important to move only after your opponent has hit the ball and not after you have played the ball.
- Extension 1:
- Playing underarms.
- Extension 2:
- After playing, step into the center hoop and then to your other position.