Volleyballexercises for technique warming-up

Running in an 'eight

Different assignments:
  • Feet sit
  • Lift knees
  • Blocks on the net
  • Sideways movements
  • Zorba
  • Diving
  • Back roll
drawing Warm up walking crosswise
  • Team divides into two groups; A on p5 and B on p2.
  • The team is going to play back and forth, after the pass they walk around the pawn to the other group to be able to play the ball there again.

  • Start with shorter distance and 1x for yourself and then play backhand.
  • More difficult to make a block after the pass and a dive in the back.
  • You can also take out 1x for yourself to speed up the pace.

drawing Playing on the diagonal field
  • Walk loose around the terrain
  • Warm up exercise
  • Walk forwards, blocks
  • Lateral double blocks
  • Sprint to the back line and dive
  • Sideways low to 3 meter, sideways back to backline with roll
  • Spurt to the net, run out.

drawing Running loose
  • Divide the group in two
  • Each side gets one mat on the ground
  • Roll on the mat and stand ready to defend,
  • Back player plays the ball to the defender (difficult/striking)
drawing Warming up with mat and defense (QUICK PACE)
  • Divide the group in two, each group with a ball.
  • Serve easily (possibly underhand) at the same time.
  • Ball can be hit in 1 time or max 3 times over the net.
drawing Chaos game
  • Make 2 rows.
  • The last player walks with the ball through the gates.
  • Rolls the ball back through the gates
  • Next player takes ball through gates
  • Half of the team lined up at position 2.
  • Other half of the team with ball at position 5.
  • Just start throwing in and chasing the ball.
  • Extend with passing at position 5 and overhand at position 2.
  • Then expand further by adding exercises like blocking at the net, diving etc.
  • 1 player at position 2.
  • 1 player on position 3.
  • Coach or player on position 4.
  • Rest of the players in a line behind the back line at position 1.
  • Player at position 2 throws a deep ball.
  • Player passes back.
  • Player at position 3 throws a short ball inside the three meter line.
  • Player passes back ball.
  • Player/coach at position 4 hits or throws a deep ball.
  • Player passes it back and joins the back of the row again.
  • Don't forget to pass regularly!
  • Coach stands in the middle by the net.
  • Line of three players stand behind the back line.
  • Trainer throws balls alternately to the right and then to the left.
  • Players start walking in circles because they are in threes.
  • Players who are not in line are collecting balls.
  • Organization:
    • Divide 2 quads on both fields.
    • Players stand on 3m-line.
    • The first player on field A has a ball.
  • Implementation:
    • Player on field A with the ball throws it with 2 hands from the neck over the net, runs under the net over the backline and joins behind it.
    • The first player on field B catches the ball and throws it back and runs under the net as well.
    • Regularly change the way of throwing: with: right hand, with left hand and throws from chest height.
    • After 2 or 3 minutes let the bra play. Now it is no longer necessary to walk over the back line.
    • After 2 minutes, make a block jump before passing under the net.
    • Then after the block jump, move sideways and make another block jump.
  • Attention point:
    • The rally must be kept going.
    • In case BH cannot be played, OH may be played.
drawing 4x4 Overhead
  • Code warm-up game.
  • You make 2 or 3 groups.
  • You come up with a code of about 8 numbers. {depending on the condition of the team}
  • Say my code is 11325543.
    • 1- 2 x run to the net and back.
    • 2- 5x abs.
    • 3- 5 times blocking.
    • 4- 2 x dive.
    • 5- 20 seconds in sitting position against the wall.
  • The pair tries to decipher the code.
  • They do 1 of the 5 exercises, then come to the trainer to see if the number is correct.
  • If yes:
    • May they try to guess the next one.
  • If no:
    • They have to choose another number to guess the code.
  • Who deciphers the code first, wins.
  • There is one passer in the field at position [6].
  • The trainer or a playmaker stands with the balls at the net at position [3].
  • The ball is introduced by hitting or pricking and there is a variation in short/long and hard/soft.
  • The passer keeps the ball from the ground (prio 1) and provides the pass to [2/3] (prio 2) where the ball is caught by a team mate.
  • This exercise can be played in two variants.
  • A. [suitable for large teams]
    • After the pass, a new player is rotated into the field and the passer joins the back of the line.
    • High tempo!
    • The team can be split in two, so that one team always picks up the balls from the other team.
  • B. [suitable for small teams]
    • The passer remains standing.
    • He quickly takes up his position again after the pass and processes a new ball (10 in total).
    • The other players spread out to collect the balls.
    • After 10 passes the passer takes off and the ball is passed.
    • High tempo!