Soccerexercises

Description

  • The game begins with one designated tagger.
  • The other players are given a few seconds to run away.
  • When the tagger touches someone, they form a chain by holding each other's hands.
  • When a chain of four taggers is formed, it splits into pairs.
  • The pairs attempt to tag the remaining players.
  • The game continues until only taggers remain.
Plank 30 seconds
  • On forearms and toes
  • Back straight, abdominal muscles engaged
  • Do not sag!
Bicycle with Legs 30 seconds
  • Lie on your back, hands behind your head
  • Alternately bring your elbow to the opposite knee
  • Slow pace, focus on control
Bridge 30 seconds
  • Lie on your back, knees bent
  • Hips up, tighten abdomen and buttocks
  • Hold, return slowly
Russian Twists 30 seconds
  • Sitting position, feet off the ground
  • Rotate your upper body from left to right
  • Optionally with ball or bottle
Side Plank 2x 30 seconds
  • On your side, support on forearm
  • Hips off the ground, body in a straight line
  • Switch sides after 30 seconds
Superman Hold 30 seconds
  • Lie on your stomach
  • Arms and legs off the ground, hold
  • Strengthens lower back and gluteal muscles
Setup
  • Set up the situation twice.
  • Begin with a speed ladder where players move sideways through it.
  • Place two feet in the ladder and one foot outside the ladder.
  • Next, there are three hurdles from low to high, which must be jumped over.
  • Along the way, players take a bag from the bucket with them.
Execution
  • Which team has all the bags on the other side first and then sprints first to the opposite side?
  • The final sprint may only be started once the last bag has been placed down.
Initial Setup
  • Each player receives a number.
  • Swiss ball is placed in the centre.
  • Players stand in a circle around the Swiss ball.
Execution
  • Players move sideways or backwards-forwards around the ball.
  • When a number is called, the player responds, takes the ball and throws it at the retreating players.
  • Add-on: The player who is hit takes the Swiss ball and tries to hit another player.
Coach Notes
  • Move around the circle.
  • Respond to changes in direction.
  • Improve movement, enhance focus.
Execution
  • Children stand in a line and run in a circle. When the trainer calls the name of the last player, this player sprints to the front. The player who sprints forward becomes the new leader of the line.
Extra Tasks
  • Jump: All children jump in place.
  • Ground: All children touch the ground.
Setup
  • Position all players around the centre circle.
  • One player stands in the middle as the tagger.
Execution
  • The players can decide themselves when to run to the other side.
  • Try to do this without being tagged by the tagger.
Execution
  • Start in a stable position on one leg and move around a cone.
  • Go into a prone position and quickly stand upright.
  • Place the slats between the legs.
  • Move the ball to the left or right.
  • First, move the leftmost or rightmost leg over the inside of the slats and catch the ball low.
  • Repeat step 1.
  • Go into a supine position and quickly stand upright.
  • Repeat step 3.
  • Move the ball to the left or right.
  • First, move the right or left leg within the slats to push further and catch the ball.
drawing Falling and diving technique
Lap Around the Field
  • Jog along the long sides.
  • Walk along the short sides.
Squats
  • Stand upright with feet hip-width apart.
  • Perform 20 squats at a slow pace.
Jump Squats
  • Stand upright with feet hip-width apart.
  • Start with arms extended above your head.
  • Let your arms fall alongside your body as you bend your knees.
  • Swing your arms backwards and jump while moving your arms forwards and upwards.
  • Keep your back straight, hips back, and feet flat on the ground.
Lunges
  • Basic position: stand upright with feet slightly apart.
  • Step your right leg straight forward and bend the knee 90 degrees, left knee as close to the ground as possible.
  • Rise up and step your right leg to the right side, bending your left knee.
  • Return to the basic position and step your right leg backwards, bending your left knee.
  • Repeat with the left leg.
Execution
  • Make a lap around the field.
  • Jog along the long sides.
  • Sprint along the short sides.
Objective
  • Try to get 3 balls to your cone as quickly as possible.
Execution
  • Form 4 pairs.
  • Start with 12 balls.
  • Each time, 1 player from a pair participates, the other player waits.
  • The winner is the one who first has 3 balls at their cone.
  • After each round, the second player of the pair goes.
  • After each round, 1 ball is removed from the game.
Rules of the Game
  • Do not carry more than 1 ball at a time.
  • Only dribbling is allowed.
  • The waiting players may not help or hinder.
  • It is not allowed to take balls away during dribbling.
  • Balls may be taken away from another player.
drawing Agility with 12 balls
Execution
  • Player 1 delivers a long ball over the goal.
  • Player 2 controls the ball and starts attacking.
  • Player 1 must defend.
  • After the one-on-one duel, Player 1 moves forward and Player 2 joins the queue.
drawing Long ball and one-on-one duel
Setup
  • 3 white players remain in their positions.
  • The central player can have their position taken over by a player at the end.
  • White players always play with the team in possession.
Execution
  • Play with a maximum of 1 to 2 touches.
  • When the blue team gains possession, quickly make the field large.
  • When the red team gains possession, quickly make the field small.
drawing 7 versus 4 with transition large-small
Execution
  • Sprint around the cones.
  • Always go via the middle cone.