Basketballexercises for u14
- Depending on the number of balls.
- Pairs or alone.
- In singles.
- Start at your position, dribble to opposite side of basket.
- Set or jump shot from your position (guard, forward, center).
- Up to 8 hits.
- In pairs.
- Start from position, pass to opposite basket.
- Last pass must be good so that shooter in jumpshot is ready for his/her shot.
- Up to 4 touches per player!!!!!
- Losers, 1x back and forth slides in width.8 hoops/pawns for shooting positions.
- Circle the ball alternately around: hips, thighs, knees, calves, ankles, chest, head.
- Foot Stride; circle the ball first around the different parts of the front leg, then the back leg.
- Spreading stance; same as previous exercise.
- As previous exercise. After each circle alternate with the other leg.
- Eight circle.
- Alternate between squatting and standing while dribbling.
- Dribble while sitting down and standing up again.
- Dribble while lying on your back; stand up while dribbling at the signal.
- Dribble while lying down and standing up again.
- 2 rows of which 1 row has the ball.
- Passes to the middle line from the middle line 1 vs 1.
- When passing, make sure the persons keep running straight and don't go sideways.
- Everyone has a ball stands on the sideline.
- Exercises are alternated with
- crossover,
- between the legs
- etc.
- free play on 1 or 2 baskets,
- depending on the number of players.
- NO dribbles only passing.
- The teacher divides the room into two squares by placing benches on the centerline of the room.
- Then the teacher makes 2 squares with pawns to catch up the right of attack.
- During this game the rulebook is used.
- See module basketball for this guide.
- The teacher divides the students into teams of 3, possibly with a substitute.
- See the tables at the bottom of the lesson preparation for the game schedules.
- The intention is that the team that has the ball (on the map team 2 & 3) try to score.
- To be able to score, the team must first get the right of attack.
- They get this right of attack when they arrive with the ball in the area of the pawns.
- From now on the team may score.
- They do this by shooting the ball into the basket.
- The other team must try to take the ball away from them.
- When this happens, the teams swap roles and the new team with the ball has to get the right of attack and try to score.

- The teacher sets out three areas of approximately equal size with pawns.
- It is best to use the volleyball lines (see map).
- There are three sections (see map):
- Left: barons square (losers square)
- Middle: princes section (neutral section)
- Right: king of the court (winner section)
- All students stand in the middle section.
- With a signal from the teacher the game starts.
- All pupils have to try to tap/strike the ball of another pupil out of the box.
- If you succeed you move one square to the right.
- If your ball is knocked away you move up one square to the left.
- If you hit/tap someone's ball out of the box on the right you score a point.
- If your ball is knocked out of the winner's box you lose all your points.
- If your ball is knocked out of the left box nothing happens and you stay standing.
- When the teacher gives the final signal the person with the most points is king of the court and he/she has won.

- The teacher chooses 2 tickers.
- They have to stay inside their box (inside the 4 pawns) and knock the basketballs away from the runners when they want to cross.
- The runners have to dribble to the other side without losing their basketball.
- If a runner doesn't have his basketball with him, he's out and he automatically becomes a ticker.
- A tip that you can give to the runners is that they should shield the ball with their body.
- This means staying between the ball and the opponent.
- The pupils may only cross again when everyone has been tagged or has reached the other side.
- In the end, as the game progresses, you get more and more tickers and less and less runners.
- The last remaining runner is the winner.


Prerequisites:
players must master the layup at full speed
Goal:
reactquickly
on a stray ball and be able to finish the next 1 against 1
Organization:
- the trainer stands in the middle of the bucket and has the ball
- Two players on the elbow are only allowed to look straight ahead.
- trainer passes between the players
- they may only move when they see the ball
- the player who captures the ball scores on the opposite basket
- the other player tries to prevent this
- the coach makes his passes so hard that the players have to sprint to keep the ball in.
- n.b. the defender must not make any mistakes due to the risk of injuries
Teaching points:
- speed of action
- do not let the defender distract you
Variations:
- have players start sitting or lying down
- Put two players next to each other on the elbow, or with their backs against each other. Then play 2 against 2
- machine gun at players' elbows
- The players stand around the bucket or on the free throw line and try to score in the basket.
- Vary their position and distance.
- Players dribble from the center line to the free throw line and try to score from there within 5 seconds.
- Two players throw the ball to each other, the ball may bounce.
- To make it more difficult the bouncing can be omitted.
- Also vary the distance.
- The players stand in a circle and throw the ball to each other.
- They are not allowed to touch the ground.
- Try this with a player in the middle who is trying to intercept.
- If the ball is intercepted, the player who threw the ball stands in the middle.