Beachvolleyballexercises
- Jump where you stand:
- Stand with your feet shoulder-width apart.
- Focus on a point on the floor and hop up and down where you are standing.
- Side Jump:
- Stand up straight, keeping your hands in front of you, and jump from side to side.
- Butt Kicks:
- Stand up straight, and keep running standing in place while shooting your heel up touching your buttocks with each step.
- High Stepping:
- Raise the leg with the knee at a 90-degree angle.
- Alternate quickly with the other leg.
- Standing bike crunches:
- Stand with your feet shoulder-width apart.
- Bring your knee to your opposite elbow.
- Return to starting position and repeat with the other side (abdomen/legs).
- Sumo squat:
- Stand with feet 6-12 inches apart.
- Extend arms in front of you.
- Lower your body until your thighs are parallel to the floor.
- Return to starting position and repeat (legs / buttocks)
- Jumping rope without a rope:
- Hold your arms at your side as if you were holding the end of a jump rope in each hand.
- Jump up and come down on the ball of each foot, alternating between twisting your wrists as if you were spinning a rope.
- Jumpingrope without a rope:
- Keeping your arms at your sides, pretend you are holding the end of a jump rope in each hand.
- Jump up with 2 feet, while simultaneously twisting your wrists as if you were twirling a rope.
- Arm Swings clockwise:
- Stand on the floor with your arms extended straight out to the sides at shoulder height.
- Move your arms rapidly in a clockwise motion in large circles (arms)
- Arm Swings counterclockwise:
- Stand on the floor with arms extended straight out to the side at shoulder height.
- Move your arms quickly in large counterclockwise circles (arms)
- Toy soldiers:
- Start with feet shoulder-width apart. Keep your legs and arms extended.
- Kick your left leg up until your right hand touches your toes.
- Repeat with the other side (stomach/legs/arm/shoulder).

Organization: 6 players per court
- 2 on each side of the net, at position 1
- Storage to position 5 or 6, build-up and pass the ball to the server
- The server defends to position 6,
- This player executes the first contact
- and the previous attacker sets the ball to position 2
- the defence player
- As long as there are 2 balls, keep going, when one is dropped, go for the point.
Variant: the defender is short or deep, short ball is pokey, deep ball is technical ball.
Each player has his own ball.
- The players will play the ball overhead for themselves.
- coach says what they have to do
- play forearms
- Get down on your knees
- Make a circle on your knees
- Lie down and get up again
- With every exercise, you keep on playing
Pass in pairs.
- trainer gives different exercises
- after each ball contact you turn around
- jumps in the air
- touches the sand with 1 hand
- gets down on 1 knee and up again
- pass. set-up, attack
Circulation warm-up
- This consists of a loose walk-in for 5 to 10 minutes with various light movements for arms, legs and torso.
- By doing this you actively bring the function of the heart, lungs, nervous system and muscular system to a higher level than the resting level.
Stretching

- Start and finish line, caps are scattered around the field.
- The number of caps is the number of players in the team x 2.
- Caps are brought to the end line one by one, the team that finishes first wins.
Do you want to get in shape? You can, but you need a few things for it.
- What do you need?
- Pawns
- Soccer
- Clothes you can work out in
- Stairs
- First of all, it's important that you warm up well before you start working on your fitness!
- What do you need to do?
- Run 2 cones to the front 1 to the back and repeat this every time.
- Do that twice
- Take the ball and run with it in 5 circles.
- This will give you ball control and also ensure that you have worked on your fitness for a while.
- You can also do exercises for your condition inside by running 5 times up and down the stairs.
- Run 2 cones to the front 1 to the back and repeat this every time.
- Of course you can give your own twist to how you want to do it, but I find these are the nicest and most fun ways to improve.
- Don't try to run fast the first day without stopping, do it in steps!
- There is one scapegoat without the ball and two players without the ball.
- The ball is thrown over in a good position, who has the ball can be tapped without the ball.
- The ball may be held for a maximum of ten seconds.
- If the ticker has intercepted a ball, then that ball goes out of the game.
- Are you tapped you go to the side when no 2 comes on the side does no 1 again.
- Pairs face each other.
- Ball between them.
- Players stand with their hands behind their backs.
- As soon as BAL is called they try to grab the ball as fast as possible.
- Who catches it first, wins.
The game is played with at least 4 players
- 1 mouse who has a t-shirt or piece of cloth in the back of his trousers
- 1 dog who has a tennis ball
- 2 cats without attribute
- the mouse runs around with the dog,
- the cats try to grab the tail of the mouse and bring it to their cone
- But the dog can tap the cat with the tennis ball and it will do a punishment of its choice in the camp.
- If there are more players a group can be created and 2 games can be played together.
- In the field there are all kinds of obstacles, such as mats, hoops and cones.
- The trainer walks in front along these obstacles, the children follow him.
- Variation
- The children walk in pairs along the obstacles.
- They walk backwards.
- They walk with sideways steps.
- The children walk in pairs through the room.
- One child tries to follow the other.
- Variation
- The child in front has to change pace suddenly.
- The child in front has to change direction sharply.
- Groups of four or five children.
- Groups of four or five children and on signal the last one sprints to the front and then indicates the track.