Gym classexercises for technique games
Execution
- Create a field with 9 squares using cones.
- Divide the group into 2 teams.
- Each team receives 3 bibs.
- Teams attempt to place three bibs in a row.
- Once all bibs are placed, the next player may move one bib at a time.
Preparation
- Use half of the field.
- Place cones on the baseline with a tennis ball on top.
- Place an equal number of cones at the net.
- Have the players run with the tennis ball to the opposite cone.
- Place the ball on the cone there for 2 seconds.
- Pick up the ball again and run back to the starting cone.
Execution
- Place 9 hoops on the ground in a square formation.
- Divide the team into 2 groups.
- Have the groups start a few metres away from the square.
- Give each group 3 markers.
- The children run to the hoops and place a marker in one of the hoops to achieve three in a row.
- Once all markers are placed, the children must move the markers to still achieve three in a row.
Execution
- Place a container of balls on the baseline.
- The players start with a ball in hand.
- They run to the two cones closest to the net.
- From there, they attempt to throw the ball into the bucket.
- If they succeed, they run back to the ball container for a new ball.
- They run to the two cones in the middle and try again to throw the ball into the bucket.
- If they fail, they run back to the ball container for a new ball and try again at the same level.
- The first person to complete all three levels wins.
Starting Formation:
- Each player receives a number.
- Swiss ball is placed in the centre.
- Players form a circle around the Swiss ball.
- Players move around the ball, either sideways or forwards-backwards.
- When a number is called, the respective player responds, takes the ball, and throws it at the players who have moved away.
- The player who is hit takes the Swiss ball and tries to hit another player.
- Move around the circle.
- Respond to changes in direction.
- Improve movement and focus.
Formation
- Participants form pairs and each chooses their own mat.
- The pairs sit opposite each other.
- The attacker sits on hands and knees, the defender on elbows and knees.
- Attacker: Try to grab the ball.
- Defender: Defend the ball.
- The game begins and the attacker tries to grab the ball.
- If the attacker grabs the ball, they win.
- If it does not succeed within 60 seconds, the defender wins.
- Let participants change opponents every 2 to 3 minutes to keep the excitement.
Execution
- Form pairs and each choose your own mat.
- Stand opposite each other on the mat with only the forefoot on the edge; the heel remains off the ground.
- Place the flat hands against each other and start the game.
- Bring the opponent out of balance so that he/she has to take a step.
- You may push or hold back while the other pushes.
- Switch opponents every 2 to 3 minutes to keep the tension up.
Setup
- Mark out two lanes using cones or other materials.
- Place two hoops against the wall.
- Ensure there are a maximum of five students per lane; set up additional lanes if needed.
- Place a basket at the starting point for collecting all the balls.
- Lay out different types of balls for experimentation.
- The students must roll the ball so that it comes to a stop inside the hoop.
- Each ball rolls differently, so allow the students to experiment with various balls.
- Follow the diagram to see where the students should start.
Setup
- Place the benches on two vaulting boxes to create a slope. If this equipment is not available, construct an elevation with other materials.
- The students must roll the ball into a basket via the bench. The ball must be rolled downwards.
- Place different balls so that the students can experiment.
- Each ball rolls differently, providing variety.
Preparation
- Ensure that everyone has a spot on the parachute. Most parachutes have loops on the outside to hold onto.
- Before you start, it is important that the parachute is pulled tight. Have a few students walk backwards until everyone is in the correct position.
- The teacher sets the rhythm. Later, the children can do this themselves.
- Move the parachute up and down 5 times.
- On the 6th time up, everyone dives inside under the parachute and holds it on the ground. This creates a tent.
- After a few seconds, the teacher gives a signal, and everyone exits the tent to start again.
Game Setup
- Play on one-third or half of the hall.
- Choose two taggers who receive a ribbon.
- The taggers try to hit the runners with the goalcha ball or foam ball.
- The taggers are not allowed to run with the ball.
- Five cones are placed on the side of the field.
- If a runner is hit, he/she must lay a cone on its side.
- The hit runner continues to participate in the game.
- If all cones are knocked over, the taggers win and two new taggers are chosen.
- If after five minutes of play the cones are not knocked over, the runners win and two new taggers are also chosen.
Execution
- Divide the players into groups of 2 or 3 and position them on the left side of the field.
- Give each player a tennis ball.
- At the starting signal, the first player from each group runs with a ball to the right side of the field.
- Upon arrival, the player places the ball outside the line and runs back as quickly as possible.
- The next player in the group repeats this with his or her ball.
- The exercise ends when all balls are on the right side and the last player is back with the group.
- The first group to return completely wins.