Hockeyexercises for technique condition

Execution
  • Jump on your left foot and hold balance for 10 seconds, then sprint to the red line.
  • Repeat on your right foot and sprint to the red line.
  • Perform high knees on the spot for 10 seconds, stay on your toes and sprint to the red line.
  • Do 5 lunges on your right leg and 5 on your left leg, then sprint to the red line.
  • Jump sideways over the line back and forth 3 times, then sprint to the red line.
  • Repeat the sideways jumps, but with your back facing the field.

Execution

  • Sprint within 35 seconds (adjust time if necessary).
  • Touch the line with your hand when turning.
  • Follow the course: from the backline to the 23-metre line, back to the backline, to the centre line, back to the backline, to the 23-metre line, and back to the backline.
  • Take 30 seconds rest and repeat the sprint.
Objective
  • Improvement of fitness and transition.
Execution
  • Play out a two-versus-one situation through the centre with a shot on goal.
  • In case of a foul or goal, a three-versus-three follows at the side towards the centre line.
  • A guard pass is mandatory in this situation.
  • There are 10 seconds available to create a shot in the two-versus-one.
  • There are 10 seconds available for the three-versus-three.
  • With a guard pass in the three-versus-three, the new two-versus-one begins immediately.
drawing Transition from two-versus-one to three-versus-three
Execution
  • The trainer calls out a colour code, for example: WHITE RED RED.
  • The player who reaches the circle first is allowed to strike first.
Dribbling with Ball
  • Keep an eye on the ball and pay attention to your running direction.
  • Look at your teammate to determine if you can shoot at the goal.
drawing Dribbling with ball and colour code
Setup
  • 3 teams: blue, red, and white.
  • Each team has 3, 4, or 5 players.
  • The attacking team (A) has 1 extra player (e.g., 3:2, 4:3).
  • One player from the defending team (B) is positioned with the trainer.
  • The non-playing team (C) is positioned at the centre line.
Execution
  • If team A scores, they defend with one player less.
  • Team B positions itself at the centre line and goes on the attack.
  • The trainer introduces the ball into play.
  • Alternate left and right sides.
Rotation
  • Attack from the left: Blue attacks, white defends, red is ready on the right.
  • Attack from the right: Blue defends with one player less, red attacks, white is ready on the left.
  • Attack from the left: White attacks, red defends with one player less, blue is ready.
drawing Quick transition in match form
Execution
  • Form two teams that play against each other.
  • The trainer calls out a colour combination.
  • Players run to the corresponding cones and then into the circle.
  • The trainer throws a ball into the circle.
  • Players engage in a one-on-one duel.
drawing Colour combination challenge
Execution
  • The goalkeeper stands in his position.
  • Place two gates made of cones on the 23-metre line, to the left and right of the goalposts.
  • Player in red starts at the top of the circle and accelerates with the ball through the gates.
  • After passing through the gates, red plays the ball to player in blue.
  • Red sprints around a cone to put pressure on blue or to take the ball away.
  • Blue receives the ball, accelerates, and runs through the gates.
  • Once blue is through the gates, red may no longer take the ball away and returns to the cone.
  • Blue accelerates to the top of the circle and finishes on goal.
drawing Receiving and accelerating under pressure

Execution

  • Players stand back-to-back.
  • At a distance of 10 metres from each player, there is a cone with a ball on it.
  • At the whistle or the command "START!", players run to the cone.
  • They each pick up the ball, run back to each other, and hand the ball to one another.
  • Subsequently, players walk with the new ball to the cone and place the ball on it.
  • They both walk back to the centre and finish back-to-back.
  • Optionally, this can be done in relay form or multiple times in succession.
Description
  • Player A passes the ball to Player B.
  • Player A runs deep to the first cone (running path).
  • Player B passes back to Player A and moves quickly towards the circle (short quick action).
  • Player A returns the ball to Player B.
  • Player B receives the ball on the forehand and turns away over the backhand of the opponent (cones).
  • Player C sprints towards the top of the circle (timing).
  • Player B passes to Player C, possibly with a backhand sweep pass.
  • Player C receives the ball, brings it into the circle, and finishes.
Execution
  • Perform two actions, keep the ball under control, and finish.
drawing Quick one-twos and finishing
Execution
  • Player A maneuvers through the cones.
  • Player A delivers a firm and accurate pass to Player B.
  • Player A moves away from Player B.
  • Player B passes back to Player A, who receives the ball on the move.
  • Player A takes the ball into the circle and finishes.
Key Points
  • Ensure quick, firm, and accurate passes.
  • Receive the ball while moving.
  • Maintain speed throughout the exercise.
  • Optional: Add a defender in the circle for additional challenge.
drawing Precision passing and finishing on the move
Execution
  • Depending on the level, the playing field can be set up larger or smaller. It can also be executed in mirror image, possibly with finishing on the backhand.
  • The ball starts with the red player. The white player runs back to offer themselves and receives the ball.
  • Upon receiving, the white player accelerates with the ball to the side where the blue player has positioned themselves.
  • The red player forms the tip of the triangle backwards and receives the ball.
  • The blue player runs deep away and the white player moves to the top of the circle.
  • The blue player receives the ball and passes it to the player at the top of the circle who scores.
Key Points
  • Accelerate upon receiving.
  • After a passing action, follow with a running action.
  • Maintain a high ball tempo.
  • Observe what happens and anticipate.
  • Seek eye contact.
  • Optionally expand to situations such as 3 versus 1, 2 versus 1, or 3 versus 2.
drawing Attack via the flank with moving players
The team is divided into 2 squads:
  • 1 team to the right of the circle
  • 1 team to the left of the circle

  • One player from each team will stand at the blue pot and on the 23 meter line at the orange pots.
  • The rest of the teams start at the red pots.
  • The ball passes through a push from the red to the blue and from the blue to the orange pots.
  • When the player at the orange potty receives the ball, this player dribbles until he is in the circle and then finishes on goal.
drawing The Fitness Relay is a fun and challenging way to improve your fitness.