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Hockey drills for

  • Use pilons to set up two squares 
  • Around the dotted head circle (left and right next to/opposite the goal) 
drawing Dribbling passing shooting 1 vs 1 at goal with condition

Passing and scoring

  • Each pilon has a player on it.
  • Player A plays wide to the left to player B and chases the ball.
  • Player B plays the ball diagonally to the right to player C and chases the ball
  • Player C plays wide to the left to player D and chases the ball
  • Player D plays diagonally to the right the ball to player E and chases after the ball
  • Player E takes on and scores with flat / stroke
  • Player E continues to the left around the extra pilons (out of practice) back to position A



  • Balls start on the left from position B (pilon/position A is omitted), before that a pilon is added to the edge circle (position F).
  • player 1 plays the ball from position B diagonally to the right to player 2 at position C and chases the ball
  • Player on C plays wide to left to player in position D and chases after the ball
  • Player in position D plays the ball diagonally to the right to player E and chases after the ball
  • Player in position E plays wide to the left to player in position F and chases the ball
  • Player in position F takes on the fh or high bh and scores with a (backhand) stroke and
  • Runs outside the exercise to start position (B)

Variation 2:

  • 2 rows of players behind pilons A and B
  • Player 1 plays the ball wide to the left and runs straight to position C
  • player 2 takes the ball and plays player 1 diagonally to the right in the fh while running (towards position C) and runs straight ahead towards position D.
  • player 1 takes the ball in the fh around position C and plays the ball wide / backwards back to player 2 (towards position D) and runs to position E
  • player 2 takes the ball (preferably with fh) and with foot position in direction E and plays the ball diagonally forward back to player 1 (direction E: rather just in the circle / edge circle than behind player 1)
  • player 1 takes on and strikes / fats as fast as possible towards goal (do not bring the ball back) and runs outside exercise back to position B

Variation on 2:

  • After that player 2 has delivered the ball to player 1 the 2nd time / last time, he / she becomes (passive) defender at the next set
  • the defender is not allowed to go into the circle (or rather not even behind the line (position C/D) from where he/she started (position D)
  • takes off the ball then floats over a line between position A and B.
  • The 2 players that come up stay inside the box (width of pass lines) but are free in construction, they may also cross behind, cross over but no passes in the air (no lifts).
  • the No. 1 scores and, just like the defender, runs outside back to another position. The No. 2 becomes defender


  • hands apart while controlling
  • foot positioning open
  • control it for a follow-up pass or even a quick bounce back
  • Score after 2 contacts (control, max 1 other touch) 
    • see hands/feet position/distance from the ball at hitting and flats accents
1 vs. 1: rounding at goal for attack and how to defend for defense
  • Defense: Defending to the outside
  • Attack: Clear feint and acceleration
drawing 1 vs.
  1. A starts with the ball.
  2. A runs with the ball toward the box and does a passing move around B.
  3. A passes it and goes around the pawn and does the same at C.
  4. A drives around the pawns and accelerates to the circle.
  5. A hits the ball on goal.
drawing Passing opponent
  • Player A runs toward balls.
  • Players B and C towards field of play.
  • Player A takes the ball out -saves in.
  • Players B and C offer themselves, being covered by the two defenders.
  • Player A may make a selfpass.
  • Attackers score in the big goal.
  • Defenders if they get the ball, score in goal X.
Areas of focus are: quick take, offering, run and play lines, tackleback.
drawing Quickly take out and offer
  • Half Field.
  • In the middle of the half field set out a square with pawns, players are not allowed to walk through it with the ball, but are allowed to walk through it without the ball.
Set a goal; for example:
- First play with your team 4x before you can score.
- Try with at least 3 or more players in the circle to outplay the goalkeeper during the attack. Do not aim for the ball to go straight to goal when you enter the circle but look for the right passing options.
- Try to build up the attack from the sides.
- Always try to have someone at the guard.
- Put a bowl down if the attack threatens to fail.
- You can also say; the ball must go around the back of the box per new attack if they are going to be huge on a bowl.
- -. Or if a goal attempt fails that then the ball must first be taken out of the circle before a new attempt may be made.

Additional difficulty: always enlarge the box if the attack goes well

Questions to the players:
- What is the best way to set up an attack?
- What is the best way to defend an attack?
- Which side do you want to guide the attacker to when you are defending?
- Which side do you want to attack from?
drawing 6 against 6 attacking exercise
Party form where you play a regular game.
But when the trainer whistles, the ball they are playing with goes out. And the trainer then throws in a new ball at a different spot in the field.

drawing Party form with switch moment by trainer
  • A starts with the ball and wants to try to score with his teammates.
  • The defenders, who want to keep the axis closed, put pressure when the attackers cross the 23 meter line.
  • When they have conquered the ball, they score in the goalmouth on the other side.
drawing 5 against 5 with axis close and put pressure
  • A gives a long hard ball to B.
  • B takes the ball and passes it to C.
  • B and C play and 2:1 against the defender who starts to pressure from the inside.
  • When the defender takes the ball he scores in the little goal on the side.
drawing Ball shy and 2:1 play out
  • A and B are going to play over with each other. Before they get the ball, they look to see if there is a fellow player in the box who is free.
  • The attackers in the box offer themselves to the two players who are playing over.
  • If you have offered yourself and you do not get the ball, you run away again, make room for the other players and come back to offer yourself again later.
  • When the ball has come to one of the attackers, a 4:3 is played, if there is no space forward then they play the ball back to A or B and it starts all over again.
  • If the defenders take the ball then they score in one of the 2 goals outside the 23 meter area.

drawing Offering for fellow player
  • A starts with the ball and passes the ball back to B.
  • A and B start playing a 2 : 2 against the 2 defenders standing there.
  • The 2 defenders who are waiting to see what the attackers are going to do. The first defender who stays on the 23 meter line. The other defender sticks around by the circle.
  • Let the attackers come and play to that.
drawing 2 against 2 half court
  • Divide the group into two.
  • Group 1 is going to play party in the box.
  • Group 2 does the drill:
    • A gives a scoop to B.
    • C sees space on the sideline and accelerates that way and gets a hard pass from B.
    • C and D play and 2:1 against the defender.
    • If the defender takes the ball then she scores in the goaltending on the side.
  • Alternate groups.
drawing Scoop with depth make and game 3 against 3