Hockeyexercises for technique dribbling

Objective
  • Improve ball control and shooting accuracy.
Exercise
  • Perform a slalom around the cones, moving from left to right twice.
  • Turn outwards after the slalom.
  • Shoot the ball on goal.
drawing Warm-up with slalom and shot on goal
Execution
  • The player starts with a ball. The trainer calls out a colour, for example, RED. The player dribbles through the two red gates.
  • After the gates, the player goes through the white gate.
  • The player strikes the ball with a push pass towards the goal.
Technique Course
  • The player starts with the ball and performs a slalom.
  • Dribbles further and executes a dummy move at the cones.
  • Dribbles around the cone.
  • Dribbles towards a small barrier on the ground and lifts the ball over it.
  • Dribbles further and goes around the cone.
  • Performs a drag flick trick at the cones.
  • Pushes the ball towards the goal afterwards.
drawing Improving dribbling and technique
King of the Ball
  • Mark out an area or use a circle.
  • Give everyone a ball, except for one player.
  • The player without a ball tries to take the ball from someone else.
  • If the ball is taken or goes out of the field, that player helps with taking the balls.
Red Light, Green Light with Ball
  • Place all players on one line with a ball.
  • Have one player stand on the other side and call "Red Light, Green Light".
  • The players may walk, but the ball must remain still when the caller turns around.
  • If the ball is not still, the player goes back to the start.
Musical Chairs with Ball
  • Give all players a ball.
  • Let them dribble and drive through the area with the ball.
  • Call "Yes" and let them drive as quickly as possible to a hoop or cone.
  • Start with enough hoops/cones for everyone, then remove one each time.
Look and Execute
  • Place all players with a ball on one line.
  • Let them drive with the ball while you indicate the direction by pointing.
  • They must look ahead and not only at the ball.
Ball Control
  • Give each player a ball.
  • Let them drive within a marked area with the ball.
  • Call "Yes" and let them drive straight to the other side.
  • Ensure they keep watching each other to avoid collisions.
Drive and Score
  • Create two teams and give all players a ball.
  • Let them start at the back line outside the circle.
  • On your signal, they drive with the ball along the circle's edge.
  • At the cone, they may score in the goal.
drawing Warm-up games for youngest youth
Execution
  • Player A begins by weaving through the cones and does this at speed.
  • At the end, they are instructed whether to go left or right around the cones and accelerate with the ball on the stick.
  • Player A aligns the ball and strikes at the goal.
  • They turn around and receive a ball from Player B on the forehand.
  • They control the ball, align it again, and finish.
  • Immediately turn around and receive a ball from Player C, align, and finish.
  • The players rotate from A to C, from C to B, and from B to A.
drawing Vision and dribbling skills
Execution
  • The trainer calls out a colour code, for example: WHITE RED RED.
  • The player who reaches the circle first is allowed to strike first.
Dribbling with Ball
  • Keep an eye on the ball and pay attention to your running direction.
  • Look at your teammate to determine if you can shoot at the goal.
drawing Dribbling with ball and colour code
Execution
  • The goalkeeper stands in his position.
  • Place two gates made of cones on the 23-metre line, to the left and right of the goalposts.
  • Player in red starts at the top of the circle and accelerates with the ball through the gates.
  • After passing through the gates, red plays the ball to player in blue.
  • Red sprints around a cone to put pressure on blue or to take the ball away.
  • Blue receives the ball, accelerates, and runs through the gates.
  • Once blue is through the gates, red may no longer take the ball away and returns to the cone.
  • Blue accelerates to the top of the circle and finishes on goal.
drawing Receiving and accelerating under pressure
Execution
  • Conclude the training session with a match form on a half field.
  • Adjust the width of the field depending on the size of your team during the training session.
Objective
  • Various technical forms to warm up with.
Setup
  • The setup can be either one-sided or two-sided, depending on the number of players.
  • At point A, the player performs a drag movement and passes the cones.
  • The player passes to point B.
  • At point B, the player receives the ball and dribbles to point C.
  • From there, he plays to the player at point C.
  • The player at point C receives the ball, turns towards the goal, and finishes.
  • After finishing, the player runs after the ball.
  • Point D joins again at point A.
Variations
  • One-sided or two-sided setup possible.
  • Use the exercise to warm up the goalkeeper.
  • At point C, sides can be switched.
  • Play the exercise from both sides.
Key Points
  • Observe and improve various techniques of the players.
  • When turning and dribbling, the ball should stay on the stick.
  • Ensure players do not hinder each other at point C.
  • All balls are played to the forehand of teammates.
Execution
  • Depending on the level, the playing field can be set up larger or smaller. It can also be executed in mirror image, possibly with finishing on the backhand.
  • The ball starts with the red player. The white player runs back to offer themselves and receives the ball.
  • Upon receiving, the white player accelerates with the ball to the side where the blue player has positioned themselves.
  • The red player forms the tip of the triangle backwards and receives the ball.
  • The blue player runs deep away and the white player moves to the top of the circle.
  • The blue player receives the ball and passes it to the player at the top of the circle who scores.
Key Points
  • Accelerate upon receiving.
  • After a passing action, follow with a running action.
  • Maintain a high ball tempo.
  • Observe what happens and anticipate.
  • Seek eye contact.
  • Optionally expand to situations such as 3 versus 1, 2 versus 1, or 3 versus 2.
drawing Attack via the flank with moving players
Execution
  • Player 1 starts with the ball and moves towards the backline. There, he turns tightly and passes the ball on the move to player 2.
  • Player 2 moves towards the 23-meter line, turns to the right, and pushes the ball to player 3.
  • Player 3 attempts to move to the top of the circle, but retrieves the ball at the ion and passes to player 4.
  • Player 4 runs towards the backline and passes the ball to the top of the circle.
  • Player 3 continues after the pass and positions himself between the top of the circle and the center spot. From here, player 3 chooses between finishing or playing for the deflection.
  • Player 1 is ready for the tip-in.
Note
  • Turning direction is in chronological order.
drawing Shifting and attacking over the backline
Objective
  • To be able to combine, run with and without the ball, turn open, pass, and finish on the goal.
Setup
  • At least 2 participants are active. With a goalkeeper, there is a third person active.
  • Player 1 starts without the ball and runs from point A to point B.
  • Player 2 stands at point E and plays the ball to player 1 in stride.
  • At point B, player 1 plays the ball back to player 2 and continues to point C.
  • Player 2 plays the ball to point C so that player 1 can receive it there.
  • Player 1 turns inside and runs to the top of the circle.
  • At point D, player 1 finishes on the goal and exits the exercise on the right side.
  • Player 1 takes over the position of player 2.
  • Player 2 runs to point A and joins the back of the line.
Variations
  • At point B, player 1 can make a turn to position their body between the ball and the opponent.
  • Player 2 can give the second pass in stride to player 1 between points B and C.
  • The exercise can be mirrored.
  • Instead of 1 player at point E, 2 different players can execute the pass.
  • Player 2 can deflect the ball from point E to point C to increase the difficulty level.
Objective
  • The objective of this training is to actively offer yourself between the ball and the defender, making yourself available for a pass.
Setup
  • The player at point B starts running and moves in an arc past the orange cones to make themselves available.
  • The player at point A passes to the incoming player and runs around the designated cones towards point B.
  • The player at point C runs in an arc around the orange cones, paying attention to the position of the player at point B.
  • The player at point B passes the ball to the player who started from point C.
  • The player from point C receives the ball before the orange cones, dribbles into the circle, and finishes on goal.
  • The player who has finished runs around the cones back to point A.
Variations
  • Reduce the training area by removing one station, requiring fewer players.
  • Change the starting position to adjust the direction of availability.
  • Add an extra station at the goal for a tip-in, noting that more players will be needed.
Key Points
  • Keep the ball close to the stick while dribbling to prevent losing the ball.
  • Make yourself wide when offering to effectively position yourself between the ball and the defender.
  • Pay attention to timing when starting to run.
  • Make passes before the orange cones to ensure clear running in front of the player.