Hockeyexercises

Execution
  • Player A starts with the ball and passes to Player B.
  • Player B receives the ball and passes to Player C.
  • Player C receives the ball and plays it wide to the advancing Player A.
  • Player A receives the ball, creating a 3 versus 2 situation against the defenders.
  • Defenders start in the circle and may step out as soon as Player C has received the ball.
  • Attackers attempt to score on the large goal.
  • Defenders score in the small goal at the sideline.
drawing Attack via the flanks
Execution
  • Pairs stand facing each other with a ball between them.
  • Players stand with their hands on their back.
  • As soon as "BALL" is called, they try to grab the ball as quickly as possible.
  • The one who grabs the ball first is the winner.
Execution
  • We play a 3 versus 3 match with an emphasis on communication between attackers and defenders.
  • How do you position yourself and how do you get open for your teammates?
  • Players A, B, and C form a team. The first pass goes to player B, from where the 3 versus 3 begins.
Defence
  • The defenders apply pressure on the ball and try to prevent the attackers from playing through the centre of the field.
  • They ensure that the axis of the field is well defended.
  • If they win the ball, they score in the small goal on the side of the field.
drawing 3 versus 3 communication and positioning game
Execution
  • Note: Short, firm passes.
  • Two touches: reception and pass.
  • The last player performs a dribbling move and finishes on goal.
  • After passing, follow the ball and rotate positions.
  • Step out in case of an error.
drawing Short pass and finish on goal
Execution
  • A switches the ball to B.
  • B switches the ball to C.
  • Once C has received the ball, the 5 versus 3 begins.
Tips for Attackers
  • Maintain speed.
  • Ensure the ball can always be returned.
  • Pass over the backhand side of the opponent.
  • Keep the field wide and long.
  • Communicate with each other.
  • Use in-out movements to receive the ball.
Tips for Defenders
  • Close the centre axis.
  • Block forward passing lines.
  • Communicate with each other.
  • Keep them outside the circle.
  • If they enter the circle, apply pressure on the ball.
  • If it is too difficult, allow a tackle back runner to participate.
drawing 5 versus 3 with switching
Execution
  • The player starts with a ball. The trainer calls out a colour, for example, RED. The player dribbles through the two red gates.
  • After the gates, the player goes through the white gate.
  • The player strikes the ball with a push pass towards the goal.
Technique Course
  • The player starts with the ball and performs a slalom.
  • Dribbles further and executes a dummy move at the cones.
  • Dribbles around the cone.
  • Dribbles towards a small barrier on the ground and lifts the ball over it.
  • Dribbles further and goes around the cone.
  • Performs a drag flick trick at the cones.
  • Pushes the ball towards the goal afterwards.
drawing Improving dribbling and technique
Execution
  • The trainer throws the ball to the attacking team (red players) who attack against 2 defenders.
  • If the defenders intercept the ball, they attempt to pass it to their 2 teammates behind the line.
  • When successful, the roles reverse and the 4 players attack to score on the large goal.
  • The 3 defenders try to play the ball against the rebound board.
  • If the attackers score at the start, the trainer throws a new ball to the players behind the line and the game continues from there.
Objective
  • The defenders must close off the centre and block the passing lanes between the attackers.
  • The aim is not to take the ball directly but to guide the attackers until they make a mistake and the ball can be intercepted.
drawing Offensive and defensive transition
King of the Ball
  • Mark out an area or use a circle.
  • Give everyone a ball, except for one player.
  • The player without a ball tries to take the ball from someone else.
  • If the ball is taken or goes out of the field, that player helps with taking the balls.
Red Light, Green Light with Ball
  • Place all players on one line with a ball.
  • Have one player stand on the other side and call "Red Light, Green Light".
  • The players may walk, but the ball must remain still when the caller turns around.
  • If the ball is not still, the player goes back to the start.
Musical Chairs with Ball
  • Give all players a ball.
  • Let them dribble and drive through the area with the ball.
  • Call "Yes" and let them drive as quickly as possible to a hoop or cone.
  • Start with enough hoops/cones for everyone, then remove one each time.
Look and Execute
  • Place all players with a ball on one line.
  • Let them drive with the ball while you indicate the direction by pointing.
  • They must look ahead and not only at the ball.
Ball Control
  • Give each player a ball.
  • Let them drive within a marked area with the ball.
  • Call "Yes" and let them drive straight to the other side.
  • Ensure they keep watching each other to avoid collisions.
Drive and Score
  • Create two teams and give all players a ball.
  • Let them start at the back line outside the circle.
  • On your signal, they drive with the ball along the circle's edge.
  • At the cone, they may score in the goal.
drawing Warm-up games for youngest youth
Objective
  • Improvement of fitness and transition.
Execution
  • Play out a two-versus-one situation through the centre with a shot on goal.
  • In case of a foul or goal, a three-versus-three follows at the side towards the centre line.
  • A guard pass is mandatory in this situation.
  • There are 10 seconds available to create a shot in the two-versus-one.
  • There are 10 seconds available for the three-versus-three.
  • With a guard pass in the three-versus-three, the new two-versus-one begins immediately.
drawing Transition from two-versus-one to three-versus-three
Execution
  • Player A begins by weaving through the cones and does this at speed.
  • At the end, they are instructed whether to go left or right around the cones and accelerate with the ball on the stick.
  • Player A aligns the ball and strikes at the goal.
  • They turn around and receive a ball from Player B on the forehand.
  • They control the ball, align it again, and finish.
  • Immediately turn around and receive a ball from Player C, align, and finish.
  • The players rotate from A to C, from C to B, and from B to A.
drawing Vision and dribbling skills
Execution
  • The balls start with player 1.
  • Player 1 passes to player 2.
  • Player 2 receives the ball; at that moment, the four players around player 2 may apply pressure.
  • Player 2 must find a way and attempt to pass to a teammate in orange.
  • If player 2 can make the pass, the orange team attacks in a 4 versus 4 situation.
  • If the white team intercepts the ball, they attack in a 4 versus 4 situation.
drawing Team training under 14: creating overload
Execution
  • A starts with the ball and delivers a hard, targeted push or flat pass to B.
  • B receives the ball and plays it back to the advancing A.
  • A delivers a hard, targeted push pass to C.
  • The ball can be played directly to C's stick or as a deflection, allowing C to score with a tip-in.
  • Set up the exercise on both sides of the field.
drawing Attack with follow-through action