Hockey drills for

Superslalom.

You can perform this slalom in 4 different ways:
  1. Normal slalom: player and ball move forward through the gates.
  2. Player keeps moving to the left of the gates and has the ball on the right side of his body.
  3. Player continues to move to the right of the gates and has the ball on the left side of his body.
  4. Player moves to the left of the first gate and ball passes on the right, player moves to the right of the second gate and ball passes on the right. The player continues to alternate this until the end of the slalom.
After the slalom, the player rounds the ball on goal and rejoins the back of the line.

drawing
Handball -one touch-.
  • Player blue begins to move in a lateral direction. So the initiative lies with this player.
  • Player red pushes the ball straight to player blue.
  • Player blue rebounds the ball sideways.
  • Player red has moved on, takes the ball and scores.
  • Having scored, you rebound and visa versa.
Points of attention:
  • Player blue must make sure he is well turned in at the time of handball.
  • Make sure you have your stick well in front of your body at the moment of handball.
  • Also pay extra attention when rounding on goal, preferably a flat.
drawing
Dummy:
  • The player does three passes behind the dummy and rounds on target.
  • You can also do this exercise in relay form (do emphasize the proper execution of the exercise and not the speed).
Points of attention:
  • With the dummy, it is important that you pretend to pass to the left, but eventually accelerate right around the pawn.
  • Make sure you step out well with your left foot and pass the ball well under you.
  • After your move, accelerate briefly to the next double pawn.
drawing
  • Make two rows of an equal number of players.
  • Players take turns drifting toward the three double pawns.
  • Arriving at the double pawns, do the herring trick three times in a row and then flatten the ball on goal.
Herring trick:
  1. You play the ball to the right of the double pawn and pass it yourself to its left.
  2. Make sure you have control of the ball again before the next double pawn.
  3. So push the ball in a controlled manner.
drawing
Relay
  • Create two equal teams.
  • Start the relay at the coach's signal.
  • The player slaloms around the pawns -both ball and body around the pawns- and rounds on goal -push or flush-.
  • If the player scores, he may immediately sprint back and tap the next player.
  • If the player misses, he must take a detour via the blue pawn -on the side of the field- and then sprint back and tap the next player.
  • When it's your turn, you sit down on the ground.
  • Depending on the number of players, you can also choose to have all players take 2 or 3 turns.
  • The next player may not start until he is tapped by the player in front of him.
  • The team that has all players on the ground first wins the relay.
  • There are different types of slalom to apply in this exercise:
    • Normal slalom
    • Slalom in which the player's body and ball are to the left or right of the row of pawns.
    • Slalom where the ball is to the left of the row of pawns and the body is to the right.
drawing
We are going to overpass between 2 pillons.
  • Push.
  • Flats.
  • Stroke -if it goes well-.
Points of attention:
  • Hands apart when stopping.
  • If stopping goes well then stop high.
  • Push first then increase distance for Flats.
drawing
  1. Choose 1 warm-up exercise from the warm-up exercises.
  2. Flats out of the run:
    1. Drive the ball toward the pawn.
    2. Get them to shoot the ball at the goal with flats. Do this without stopping the ball. 
      If this is still too difficult, have them stop the ball first.
  3. Loafing:
    1. Put 1 player in the middle and 3 players at the pawns.
    2. They are going to pass to each other.
    3. The player with the ball must always have 2 passing options.
    4. So other players should run to the other pawn so that those play-off opportunities are there.
      Start with that the loafer can only intercept the ball if a pass is given, then 
      you can also have the loafer take the ball away if a player gives the ball.
  4. Play a match.
drawing
  1. Choose 1 warm-up exercise from the warm-up exercises.
  2. Attack over right:
    1. A pushes the ball to the in-running B.
    2. B floats around the pawns with the ball on the stick.
    3. A has run on and gets the ball back from B with a push.
    4. A scores in the goal.
  3. Push out of the run:
    1. 1 player floats forward with the ball.
    2. Push the ball when she reaches the pawn, without stopping the ball.
    3. B takes the ball from A and does the same again.
    4. A connects behind B
  4. Match.

drawing
  1. Choose 1 warm-up exercise from the warm-up exercises.
  2. Push straight from the run:
    1. A starts with the ball and floats around the pawn and push the ball to B.
    2. B does the same on the other side and push back to A.
      Keep repeating.
  3. Take on frontally and turn away:
    1. A starts with the ball and push the ball to the running-in B.
    2. B takes the ball head-on.
    3. Then turns away and accelerates to the goal and scores with en flats.
  4. Play a match.
drawing
  1. Choose 1 warm-up exercise ui the warm-up exercises.
  2. Passing over through the gates:
    1. A starts with the ball and floats forward and pushes the ball through the gate.
    2. B has run along and receives the ball.
    3. B floats forward with the ball and plays the ball through the gate again.
    4. A receives the ball and scores with a flats on the goal
  3. Run and play the ball:
    1. A gives the ball, B points left or right.
    2. A then floats with the ball to that pawn and circles it and floats back to his starting pawn.
    3. A then push the ball to B.
    4. B then does the same thing.
  4. Play a match.
drawing
  1. Choose 1 warm-up exercise from the warm-up exercises.
  2. Defending 1 against 1:
    1. A starts with the ball and floats toward the goal.
    2. B may start running when A starts.
    3. B wants to start taking the ball away from A.
    4. If B takes the ball away then she gets to score on the goal.
  3. Attack on goal:
    1. A floats around the pawn with the ball.
    2. B runs in toward A and gets the ball from A with a push.
    3. B runs toward the goal and scores with a flats.
  4. Party play.
drawing
  1. Choose 1 warm-up exercise from the warm-up exercises.
  2. Charging and Indian dribble:
    1. A pushes the ball to B and B rebounds the ball wide.
    2. A runs through to the one who can and receives the ball.
    3. A runs the Indian dribble towards the pawn. Fetch the ball from left to right.
    4. After the pawn drift back to the starting pawn.
  3. Passing over the backhand side:
    1. The player runs towards the pawns. You can stand there as a defender.
    2. The player threatens to pass on the left side but then moves to the right. Have them use a Dummy or a Reverse.
    3. Finish with a flats on goal
drawing