Hockeyexercises for u7

  1. Choose 1 warm-up exercise from the warm-up exercises.
  2. Flats out of the run:
    1. Drive the ball toward the pawn.
    2. Get them to shoot the ball at the goal with flats. Do this without stopping the ball. 
      If this is still too difficult, have them stop the ball first.
  3. Loafing:
    1. Put 1 player in the middle and 3 players at the pawns.
    2. They are going to pass to each other.
    3. The player with the ball must always have 2 passing options.
    4. So other players should run to the other pawn so that those play-off opportunities are there.
      Start with that the loafer can only intercept the ball if a pass is given, then 
      you can also have the loafer take the ball away if a player gives the ball.
  4. Play a match.
drawing Training
  1. Choose 1 warm-up exercise from the warm-up exercises.
  2. Attack over right:
    1. A pushes the ball to the in-running B.
    2. B floats around the pawns with the ball on the stick.
    3. A has run on and gets the ball back from B with a push.
    4. A scores in the goal.
  3. Push out of the run:
    1. 1 player floats forward with the ball.
    2. Push the ball when she reaches the pawn, without stopping the ball.
    3. B takes the ball from A and does the same again.
    4. A connects behind B
  4. Match.

drawing Training
  1. Choose 1 warm-up exercise from the warm-up exercises.
  2. Push straight from the run:
    1. A starts with the ball and floats around the pawn and push the ball to B.
    2. B does the same on the other side and push back to A.
      Keep repeating.
  3. Take on frontally and turn away:
    1. A starts with the ball and push the ball to the running-in B.
    2. B takes the ball head-on.
    3. Then turns away and accelerates to the goal and scores with en flats.
  4. Play a match.
drawing Training
  1. Choose 1 warm-up exercise ui the warm-up exercises.
  2. Passing over through the gates:
    1. A starts with the ball and floats forward and pushes the ball through the gate.
    2. B has run along and receives the ball.
    3. B floats forward with the ball and plays the ball through the gate again.
    4. A receives the ball and scores with a flats on the goal
  3. Run and play the ball:
    1. A gives the ball, B points left or right.
    2. A then floats with the ball to that pawn and circles it and floats back to his starting pawn.
    3. A then push the ball to B.
    4. B then does the same thing.
  4. Play a match.
drawing Training
  1. Choose 1 warm-up exercise from the warm-up exercises.
  2. Defending 1 against 1:
    1. A starts with the ball and floats toward the goal.
    2. B may start running when A starts.
    3. B wants to start taking the ball away from A.
    4. If B takes the ball away then she gets to score on the goal.
  3. Attack on goal:
    1. A floats around the pawn with the ball.
    2. B runs in toward A and gets the ball from A with a push.
    3. B runs toward the goal and scores with a flats.
  4. Party play.
drawing Training
  1. Choose 1 warm-up exercise from the warm-up exercises.
  2. Charging and Indian dribble:
    1. A pushes the ball to B and B rebounds the ball wide.
    2. A runs through to the one who can and receives the ball.
    3. A runs the Indian dribble towards the pawn. Fetch the ball from left to right.
    4. After the pawn drift back to the starting pawn.
  3. Passing over the backhand side:
    1. The player runs towards the pawns. You can stand there as a defender.
    2. The player threatens to pass on the left side but then moves to the right. Have them use a Dummy or a Reverse.
    3. Finish with a flats on goal
drawing Training
Play-in exercise

  • 1 pawn more than people.
  • After passing the ball, run to the empty pawn.

drawing Free pawn
2 Teams against each other.
  • Trainer calls out a color combination.
  • Players run around those pawns and then into the circle.
  • Trainer throws a ball into the circle, players play 1:1

drawing Color combination
King of the Ball:

  • Set out a box or grab a circle.
  • Give everyone but 1 player a ball.
  • The player without a ball wants to go take the ball from someone else.
  • Ball taken away or out and field then that person goes to help take the balls away.

Anne Maria cuckoo with ball:

  • Put all players on 1 line with a ball.
  • Have 1 player stand on the other side.
  • Have this person quietly call out Anne Maria Cuckoo.
  • The players with the ball may then run, the ball must be stationary when the roper has turned around.
  • If the ball is not stationary then players go back to the beginning.

Chairs dance:

  • Give all players a ball.
  • Have them float through the box and dribble with the ball.
  • When you call Yes they float as fast as they can to a hoop/pion- depends on what you have on hand.
  • Start by having everyone give another hoop/pion to stand at/in, then remove 1 each time.

Watch and perform:

  • Line up all the players with 1 ball.
  • They start floating with the ball, you indicate which way to go by pointing with your arms.
  • You don't say anything about this.
  • So they can't just look at the ball but must also look ahead which way to go.

Ball control:

  • Give each player a ball.
  • Have them float on a box with the ball.
  • When you call Yes they float with the ball straight across through the box to the other side.
  • Make sure they keep looking at each other so they don't collide with the other players.

Drifting and Scoring:

  • Make 2 teams.
  • Give all players 1 ball.
  • Have them start at the back line outside the circle.
  • On your signal, have them float the ball along the circle edge.
  • When they reach the pawn they may score in the goal.

drawing Warming up games with ball for Youngest Youth
  • There is a box of 4 different colored pawns.
  • The players start 5 to 10 meters away from the box (in this case the 23 meter line).
  • The trainer calls out a number of colors in succession.
  • E.g. Blue red orange blue.
  • The players then run to those pawns and then back to where they started.
drawing conditioning pilons
  • There are 4 pawns in a diamond, and 1 in the middle.
  • The balls start at 2 pawns opposite each other.
  • Then walk to the center and pass it to the right.
drawing square rondo
  • Make a square adjust the size according to the amount of players who are participating
  • Put someone on each side, opposite side is on the same team.
  • It is ball possession and move the ball around, if you play the one outside the field you chase your ball and then you stand there. 
  • The one outside who gets played the ball then participates again inside the lines.
  • You are not allowed to be attacked?
drawing Ball possession